Decompiled source of Streaks v1.0.1

Streaks.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("Streaks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+56914ad98367f3593801de29a688e8474c2f59bd")]
[assembly: AssemblyProduct("Streaks")]
[assembly: AssemblyTitle("Streaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Streaks
{
	[BepInPlugin("lofen.streaks", "Streaks", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		internal static ConfigEntry<int> MinStreakThresh;

		internal static ConfigEntry<int> MaxStreakThresh;

		internal static ConfigEntry<int> MaxWinThresh;

		private void Awake()
		{
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin Streaks is loaded!");
			MinStreakThresh = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Minimum streak threshold", 3, "Only show streaks at least this long.");
			MaxStreakThresh = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Maximum streak threshold", 100, "Only show streaks less than this long.");
			MaxWinThresh = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Maximum win threshold", 100, "Only show streaks when player has less than this amount of wins.");
			Harmony val = new Harmony("lofen.streaks");
			val.PatchAll(typeof(Patch));
		}
	}
	[HarmonyPatch]
	public class Patch
	{
		public static Dictionary<int, int> WinStreaks = new Dictionary<int, int>();

		public static Dictionary<int, int> LoseStreaks = new Dictionary<int, int>();

		[HarmonyPatch(typeof(Player), "WinAGame")]
		[HarmonyPostfix]
		public static void WinAGame(ref Player __instance)
		{
			LoseStreaks.Remove(__instance.Id);
			if (WinStreaks.ContainsKey(__instance.Id))
			{
				WinStreaks[__instance.Id] = WinStreaks[__instance.Id] + 1;
			}
			else
			{
				WinStreaks.Add(__instance.Id, 1);
			}
		}

		[HarmonyPatch(typeof(Player), "Kill")]
		[HarmonyPostfix]
		public static void Kill(ref Player __instance)
		{
			if (!__instance.stillAliveThisRound)
			{
				WinStreaks.Remove(__instance.Id);
				if (LoseStreaks.ContainsKey(__instance.Id))
				{
					LoseStreaks[__instance.Id] = LoseStreaks[__instance.Id] + 1;
				}
				else
				{
					LoseStreaks.Add(__instance.Id, 1);
				}
			}
		}

		[HarmonyPatch(typeof(AbilitySelectController), "Init")]
		[HarmonyPostfix]
		public static void LoserPostInit(ref TextMeshProUGUI ___ScoreText)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			LoseStreaks.Clear();
			((TMP_Text)___ScoreText).outlineWidth = 0.25f;
			((TMP_Text)___ScoreText).outlineColor = new Color32((byte)0, (byte)0, (byte)0, byte.MaxValue);
		}

		[HarmonyPatch(typeof(AbilitySelectController), "Update")]
		[HarmonyPrefix]
		public static bool LoserPreUpdate(ref TextMeshProUGUI ___ScoreText, ref Player ___player)
		{
			if (((TMP_Text)___ScoreText).text != $"{___player.GamesWon}")
			{
				((TMP_Text)___ScoreText).text = $"{___player.GamesWon}";
			}
			return true;
		}

		[HarmonyPatch(typeof(AbilitySelectController), "Update")]
		[HarmonyPostfix]
		public static void LoserPostUpdate(ref TextMeshProUGUI ___ScoreText, ref Player ___player)
		{
			string text = $"{___player.GamesWon}";
			if (GetStreak(___player, LoseStreaks, out var streak))
			{
				text += $"<color=red><sup>{streak}</sup></color>";
			}
			if (((TMP_Text)___ScoreText).text != text)
			{
				((TMP_Text)___ScoreText).text = text;
			}
		}

		[HarmonyPatch(typeof(AbilitySelectWinner), "Init")]
		[HarmonyPostfix]
		public static void WinnerPostInit(ref TextMeshProUGUI ___ScoreText)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			WinStreaks.Clear();
			((TMP_Text)___ScoreText).outlineWidth = 0.25f;
			((TMP_Text)___ScoreText).outlineColor = new Color32((byte)0, (byte)0, (byte)0, byte.MaxValue);
		}

		[HarmonyPatch(typeof(AbilitySelectWinner), "Update")]
		[HarmonyPrefix]
		public static bool WinnerPreUpdate(ref TextMeshProUGUI ___ScoreText, ref Player ___player)
		{
			string text = $"{___player.GamesWon}";
			if (GetStreak(___player, WinStreaks, out var streak))
			{
				text += $"<color=green><sup>{streak}</sup></color>";
			}
			if (((TMP_Text)___ScoreText).text != text)
			{
				((TMP_Text)___ScoreText).text = text;
			}
			return false;
		}

		public static bool GetStreak(Player p, Dictionary<int, int> streaks, out int streak)
		{
			streak = 0;
			if (streaks.ContainsKey(p.Id))
			{
				streak = streaks[p.Id];
			}
			return p.GamesWon < Plugin.MaxWinThresh.Value && Plugin.MinStreakThresh.Value <= streak && streak < Plugin.MaxStreakThresh.Value;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Streaks";

		public const string PLUGIN_NAME = "Streaks";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}