Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
Decompiled source of ZeroAbilityCooldowns v1.3.2
plugins/ZeroAbilityCooldowns.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BoplFixedMath; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("ZeroAbilityCooldowns")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Removes the cooldowns from abilities in Bopl Battle")] [assembly: AssemblyFileVersion("1.3.1.0")] [assembly: AssemblyInformationalVersion("1.3.1+9cc224938e85561e2f15ce3bf1a83195ff6d2af8")] [assembly: AssemblyProduct("ZeroAbilityCooldowns")] [assembly: AssemblyTitle("ZeroAbilityCooldowns")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.3.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ZeroAbilityCooldowns { [BepInPlugin("com.Mangochicken.ZeroAbilityCooldowns", "Zero Ability Cooldowns", "1.3.1")] [BepInProcess("BoplBattle.exe")] [BepInIncompatibility("com.shadow_dev.BoplPanel")] public class ZeroAbilityCooldowns : BaseUnityPlugin { private const string ModID = "com.Mangochicken.ZeroAbilityCooldowns"; public const string ModName = "Zero Ability Cooldowns"; public const string Version = "1.3.1"; public static bool EnableAchievements { get; private set; } private void Awake() { EnableAchievements = false; Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "com.Mangochicken.ZeroAbilityCooldowns"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Zero Ability Cooldowns is loaded!"); } } [HarmonyPatch] public class Patches { [HarmonyPatch(typeof(Ability), "GetCooldown")] [HarmonyPostfix] private static void AbilityPostfix(ref Fix __result) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) __result = Fix.Zero; } [HarmonyPatch(typeof(InstantAbility), "GetCooldown")] [HarmonyPostfix] private static void InstantAbilityPostfix(ref Fix __result) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) __result = Fix.Zero; } [HarmonyPatch(typeof(AchievementHandler), "TryAwardAchievement")] [HarmonyPrefix] private static bool AchievementPrefix() { return ZeroAbilityCooldowns.EnableAchievements; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }