CHANGELOG

1.0.0: releace!!!! 1.0.1: fixed map randomisason so it works correctly now. 1.0.2: renamed lua func "GetTimeSenceLevelLoad" to "GetTimeSinceLevelLoad"
1.0.3: fixed lua bug https://discord.com/channels/1287117824422056128/1296645409254543401/1296645694018551840 1.0.4: fixed https://discord.com/channels/1287117824422056128/1297274572848238642/1297274572848238642 mabey? hopefuly? 1.0.5: frogot to turn off the log spam lol. 1.1.0: FIXED DESYNCS!!!!! also added a bunch of lua stuff but theres to much to list here. 1.1.1: added a few logs and made it so people cant skip maps by pressing the next level button at the same time. 1.1.2: added get/set max/min scale for platforms to the lua api 1.1.3: added the following lua funcsons by Omega: AddAntiLock, RemoveAntiLock, RemoveVectorField, IsAntiLock, and IsVectorField. and by David: fixed GetAirAccel to not be a copy of SetAirAccel 1.1.4: added PlaySound. 1.1.5 added log spam that somehow fixes the desyncs that are left???? idk man. also added the lua funcsons GetBouncyness, SetBouncyness, GetGravityScale, SetGravityScale, GetAngularVelocity, SetAngularVelocity, GetStaticFriction, SetStaticFriction, GetDynamicFriction, SetDynamicFriction, GetAirFriction, SetAirFriction, GetRotationalDrag, and SetRotationalDrag.