using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("flammenwerfer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("flammenwerfer")]
[assembly: AssemblyTitle("flammenwerfer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace flammenwerfer
{
[BepInPlugin("com.mintysharky.flammenwerfer", "flammenwerfer", "1.0.0")]
public class flammenwerfer : BaseUnityPlugin
{
public class EngineAdpater
{
public float timetilldet = 0f;
}
public class Patches
{
public static Dictionary<RocketEngine, EngineAdpater> engineAdpater = new Dictionary<RocketEngine, EngineAdpater>();
public static void flammenwerferinit(ref RocketEngine __instance)
{
EngineAdpater value = new EngineAdpater();
engineAdpater[__instance] = value;
}
public static void flammenwerferupdate(ref RocketEngine __instance)
{
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
try
{
EngineAdpater engineAdpater = Patches.engineAdpater[__instance];
if (engineAdpater.timetilldet <= flamethrowertime.Value)
{
engineAdpater.timetilldet += Time.deltaTime;
}
else
{
if (!__instance.isEngineOn || !(engineAdpater.timetilldet >= flamethrowertime.Value))
{
return;
}
Explosion val = new Explosion();
Explosion[] array = Resources.FindObjectsOfTypeAll(typeof(Explosion)) as Explosion[];
Explosion[] array2 = array;
Explosion[] array3 = array2;
foreach (Explosion val2 in array3)
{
if (((Object)val2).name == "MineExplosion")
{
val = val2;
}
}
Explosion val3 = FixTransform.InstantiateFixed<Explosion>(val, (Vec2)((Component)__instance).transform.position);
((Component)val3).GetComponent<IPhysicsCollider>().Scale = (Fix)((Component)__instance).transform.lossyScale.x;
}
}
catch
{
}
}
}
internal static ConfigFile config;
internal static ConfigEntry<float> flamethrowertime;
internal static ConfigEntry<float> Explosioncooldown;
private void Log(string message)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)message);
}
private void Awake()
{
config = ((BaseUnityPlugin)this).Config;
flamethrowertime = config.Bind<float>("Monten Flamethrower Patches", "Time Until Flamethrower Activated", 0.01f, "The multiplier of time that it will take until the engine starts to blow up");
Log("Plugin flammenwerfer is loaded!");
DoPatching();
}
private void DoPatching()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony harmony = new Harmony("com.mintysharky.flammenwerfer");
Patch(harmony, typeof(RocketEngine), "UpdateSim", "flammenwerferupdate");
Patch(harmony, typeof(RocketEngine), "RocketEngineInit", "flammenwerferinit");
}
private void OnDestroy()
{
Log("Bye Bye From flammenwerfer");
}
private void Patch(Harmony harmony, Type OriginalClass, string OriginalMethod, string PatchMethod, bool postfix = true)
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
MethodInfo methodInfo = AccessTools.Method(OriginalClass, OriginalMethod, (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(Patches), PatchMethod, (Type[])null, (Type[])null);
if (!postfix)
{
harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
else
{
harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
Log("Patched " + OriginalMethod + " in " + OriginalClass.ToString());
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "flammenwerfer";
public const string PLUGIN_NAME = "flammenwerfer";
public const string PLUGIN_VERSION = "1.0.0";
}
}