Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
Decompiled source of UniversalGust v1.1.0
UniversalGust.dll
Decompiled 11 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BoplFixedMath; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")] [assembly: AssemblyCompany("UniversalGust")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("UniversalGust")] [assembly: AssemblyTitle("UniversalGust")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace UniversalGust { [BepInPlugin("com.mintysharky.universalgust", "UniversalGust", "1.0.0")] public class UniversalGust : BaseUnityPlugin { public class Patches { public static bool tsuGEnabled; private static void universalgust(ref Shockwave __instance) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) if (!__instance.isGustAbility) { return; } __instance.radius = (Fix)gustStrength.Value; GameObject val = GameObject.Find("Level"); int childCount = val.transform.childCount; List<Transform> list = new List<Transform>(); for (int i = 0; i < childCount; i++) { list.Add(val.transform.GetChild(i)); } float num = float.PositiveInfinity; Transform val2 = null; for (int j = 0; j < list.Count; j++) { if (list[j].position.x < num) { num = list[j].position.x; val2 = list[j]; } } Vector3 val3 = ((Component)__instance).transform.position - val2.position; Fix val4 = (Fix)(((Vector3)(ref val3)).magnitude * (float)__instance.radius * (float)__instance.platformForce / 3f); if (tsuGEnabled) { val4 *= (Fix)2L; } Vec2 val5 = default(Vec2); for (int k = 0; k < list.Count; k++) { ((Vec2)(ref val5))..ctor(-(Fix)(((Component)__instance).transform.position - list[k].position).x * val4, -(Fix)(((Component)__instance).transform.position - list[k].position).y * val4); ((Component)list[k]).gameObject.GetComponent<DPhysicsRoundedRect>().AddForce(val5); } } } internal static ConfigFile config; internal static ConfigEntry<float> gustStrength; private void Log(string message) { ((BaseUnityPlugin)this).Logger.LogInfo((object)message); } private void Awake() { config = ((BaseUnityPlugin)this).Config; gustStrength = config.Bind<float>("Monten Gust Patches", "Gust Strength", 1f, "changes the shockwave radius for a gust"); Log("Plugin UniversalGust is loaded!"); foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { if (pluginInfo.Key.Equals("com.maxgamertyper1.suck")) { Patches.tsuGEnabled = true; Log("tsuG detected... Amplifying... Amplifying Complete"); break; } } DoPatching(); } private void DoPatching() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony harmony = new Harmony("com.mintysharky.universalgust"); Patch(harmony, typeof(Shockwave), "ActivateShockWave", "universalgust", postfix: false); } private void OnDestroy() { Log("Bye Bye From UniversalGust"); } private void Patch(Harmony harmony, Type OriginalClass, string OriginalMethod, string PatchMethod, bool postfix = true) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown MethodInfo methodInfo = AccessTools.Method(OriginalClass, OriginalMethod, (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(Patches), PatchMethod, (Type[])null, (Type[])null); if (!postfix) { harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else { harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } Log("Patched " + OriginalMethod + " in " + OriginalClass.ToString()); } } public static class PluginInfo { public const string PLUGIN_GUID = "UniversalGust"; public const string PLUGIN_NAME = "UniversalGust"; public const string PLUGIN_VERSION = "1.0.0"; } }