using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("ExplosiveArrows")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Makes arrows explode upon impact")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ExplosiveArrows")]
[assembly: AssemblyTitle("ExplosiveArrows")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExplosiveArrows
{
[BepInPlugin("com.PizzaMan730.ExplosiveArrows", "ExplosiveArrows", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public class myPatches
{
public static bool OnCollide_Patch(ref Arrow __instance, ref FixTransform ___fixTrans, ref DPhysicsCircle ___hitbox, ref CollisionInformation collision)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
if (collision.layer != LayerMask.NameToLayer("wall"))
{
return true;
}
Explosion val = new Explosion();
Explosion[] array = Resources.FindObjectsOfTypeAll(typeof(Explosion)) as Explosion[];
Explosion[] array2 = array;
foreach (Explosion val2 in array2)
{
if (((Object)val2).name == "MineExplosion")
{
val = val2;
}
}
Explosion val3 = FixTransform.InstantiateFixed<Explosion>(val, ___fixTrans.position);
((Component)val3).GetComponent<IPhysicsCollider>().Scale = ___hitbox.Scale;
val3.PlayerOwnerId = 256;
AudioManager.Get().Play("explosion");
return true;
}
}
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"ExplosiveArrows has loaded!");
Harmony val = new Harmony("com.PizzaMan730.ExplosiveArrows");
MethodInfo methodInfo = AccessTools.Method(typeof(Arrow), "OnCollide", (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(myPatches), "OnCollide_Patch", (Type[])null, (Type[])null);
val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ExplosiveArrows";
public const string PLUGIN_NAME = "ExplosiveArrows";
public const string PLUGIN_VERSION = "1.0.0";
}
}