using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreLives")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MoreLives")]
[assembly: AssemblyTitle("MoreLives")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoreLives
{
[BepInPlugin("MoreLives", "MoreLives", "1.0.0")]
[BepInIncompatibility("com.MorePlayersTeam.MorePlayers")]
public class Plugin : BaseUnityPlugin
{
public static ConfigEntry<int> baseHealth;
public static List<int> pHealth = new List<int>();
public static ConfigEntry<int> baseIFrames;
public static List<int> iframes = new List<int>();
private void Awake()
{
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Expected O, but got Unknown
baseHealth = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Life Count", 3, "The amount of lives each player starts with.");
baseIFrames = ((BaseUnityPlugin)this).Config.Bind<int>("General", "I-Frames", 5, "The amount of invincibility frames (i-frames) each player gets after getting hit.");
for (int i = 0; i < 4; i++)
{
pHealth.Add(baseHealth.Value);
}
for (int j = 0; j < 4; j++)
{
iframes.Add(0);
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MoreLives is loaded!");
Harmony val = new Harmony("MoreLives");
val.PatchAll(typeof(Patches));
}
}
public class Patches
{
[HarmonyPatch(typeof(PlayerCollision), "killPlayer")]
[HarmonyPrefix]
public static bool KillPatch(PlayerCollision __instance, CauseOfDeath __3)
{
int index = __instance.GetPlayerId() - 1;
if (Plugin.iframes[index] > 0)
{
Plugin.iframes[index]--;
return false;
}
if (Plugin.pHealth[index] < 1)
{
Plugin.pHealth[index] = Plugin.baseHealth.Value;
return true;
}
Plugin.pHealth[index]--;
Plugin.iframes[index] = Plugin.baseIFrames.Value;
return false;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "MoreLives";
public const string PLUGIN_NAME = "MoreLives";
public const string PLUGIN_VERSION = "1.0.0";
}
}