Decompiled source of MoreLives v1.0.0

MoreLives.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreLives")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MoreLives")]
[assembly: AssemblyTitle("MoreLives")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MoreLives
{
	[BepInPlugin("MoreLives", "MoreLives", "1.0.0")]
	[BepInIncompatibility("com.MorePlayersTeam.MorePlayers")]
	public class Plugin : BaseUnityPlugin
	{
		public static ConfigEntry<int> baseHealth;

		public static List<int> pHealth = new List<int>();

		public static ConfigEntry<int> baseIFrames;

		public static List<int> iframes = new List<int>();

		private void Awake()
		{
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Expected O, but got Unknown
			baseHealth = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Life Count", 3, "The amount of lives each player starts with.");
			baseIFrames = ((BaseUnityPlugin)this).Config.Bind<int>("General", "I-Frames", 5, "The amount of invincibility frames (i-frames) each player gets after getting hit.");
			for (int i = 0; i < 4; i++)
			{
				pHealth.Add(baseHealth.Value);
			}
			for (int j = 0; j < 4; j++)
			{
				iframes.Add(0);
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MoreLives is loaded!");
			Harmony val = new Harmony("MoreLives");
			val.PatchAll(typeof(Patches));
		}
	}
	public class Patches
	{
		[HarmonyPatch(typeof(PlayerCollision), "killPlayer")]
		[HarmonyPrefix]
		public static bool KillPatch(PlayerCollision __instance, CauseOfDeath __3)
		{
			int index = __instance.GetPlayerId() - 1;
			if (Plugin.iframes[index] > 0)
			{
				Plugin.iframes[index]--;
				return false;
			}
			if (Plugin.pHealth[index] < 1)
			{
				Plugin.pHealth[index] = Plugin.baseHealth.Value;
				return true;
			}
			Plugin.pHealth[index]--;
			Plugin.iframes[index] = Plugin.baseIFrames.Value;
			return false;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MoreLives";

		public const string PLUGIN_NAME = "MoreLives";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}