using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("WonkyEngine")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WonkyEngine")]
[assembly: AssemblyTitle("WonkyEngine")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace WonkyEngine
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "WonkyEngine";
public const string PLUGIN_NAME = "WonkyEngine";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace InfiniteEngine
{
[BepInPlugin("com.ReallyBadDev.WonkyEngine", "WonkyEngine", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.ReallyBadDev.WonkyEngine is loaded!");
Harmony val = new Harmony("com.ReallyBadDev.WonkyEngine");
val.PatchAll(typeof(Patches));
}
}
public class Patches
{
[HarmonyPatch(typeof(RocketEngine), "UpdateSim")]
[HarmonyPrefix]
public static void Patch(ref bool ___isEngineOn, ref Fix ___timeSinceEngineStarted, RocketEngine __instance)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
___isEngineOn = true;
___timeSinceEngineStarted = (Fix)1L;
__instance.radius = (Fix)9L;
PropertyInfo propertyInfo = AccessTools.Property(typeof(RocketEngine), "LocalPlatformPosition");
propertyInfo.SetValue(__instance, __instance.LocalPlatformPosition + (Fix)0.01);
for (int i = 0; i < __instance.ForceAnim.keys.Length; i++)
{
__instance.ForceAnim.keys[i].value = (Fix)(-200L);
}
}
}
}