Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
Decompiled source of WonkyEngine v1.0.0
WonkyEngine.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BoplFixedMath; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")] [assembly: AssemblyCompany("WonkyEngine")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WonkyEngine")] [assembly: AssemblyTitle("WonkyEngine")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace WonkyEngine { public static class PluginInfo { public const string PLUGIN_GUID = "WonkyEngine"; public const string PLUGIN_NAME = "WonkyEngine"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace InfiniteEngine { [BepInPlugin("com.ReallyBadDev.WonkyEngine", "WonkyEngine", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.ReallyBadDev.WonkyEngine is loaded!"); Harmony val = new Harmony("com.ReallyBadDev.WonkyEngine"); val.PatchAll(typeof(Patches)); } } public class Patches { [HarmonyPatch(typeof(RocketEngine), "UpdateSim")] [HarmonyPrefix] public static void Patch(ref bool ___isEngineOn, ref Fix ___timeSinceEngineStarted, RocketEngine __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) ___isEngineOn = true; ___timeSinceEngineStarted = (Fix)1L; __instance.radius = (Fix)9L; PropertyInfo propertyInfo = AccessTools.Property(typeof(RocketEngine), "LocalPlatformPosition"); propertyInfo.SetValue(__instance, __instance.LocalPlatformPosition + (Fix)0.01); for (int i = 0; i < __instance.ForceAnim.keys.Length; i++) { __instance.ForceAnim.keys[i].value = (Fix)(-200L); } } } }