Decompiled source of WonkyEngine v1.0.0

WonkyEngine.dll

Decompiled 3 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("WonkyEngine")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WonkyEngine")]
[assembly: AssemblyTitle("WonkyEngine")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WonkyEngine
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "WonkyEngine";

		public const string PLUGIN_NAME = "WonkyEngine";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace InfiniteEngine
{
	[BepInPlugin("com.ReallyBadDev.WonkyEngine", "WonkyEngine", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.ReallyBadDev.WonkyEngine is loaded!");
			Harmony val = new Harmony("com.ReallyBadDev.WonkyEngine");
			val.PatchAll(typeof(Patches));
		}
	}
	public class Patches
	{
		[HarmonyPatch(typeof(RocketEngine), "UpdateSim")]
		[HarmonyPrefix]
		public static void Patch(ref bool ___isEngineOn, ref Fix ___timeSinceEngineStarted, RocketEngine __instance)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			___isEngineOn = true;
			___timeSinceEngineStarted = (Fix)1L;
			__instance.radius = (Fix)9L;
			PropertyInfo propertyInfo = AccessTools.Property(typeof(RocketEngine), "LocalPlatformPosition");
			propertyInfo.SetValue(__instance, __instance.LocalPlatformPosition + (Fix)0.01);
			for (int i = 0; i < __instance.ForceAnim.keys.Length; i++)
			{
				__instance.ForceAnim.keys[i].value = (Fix)(-200L);
			}
		}
	}
}