using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MyFirstBoplPlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MyFirstBoplPlugin")]
[assembly: AssemblyTitle("MyFirstBoplPlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace MyFirstBoplPlugin
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "MyFirstBoplPlugin";
public const string PLUGIN_NAME = "MyFirstBoplPlugin";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace CantMove
{
[BepInPlugin("com.SashaAnt.CantMove", "CantMove", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
Harmony val = new Harmony("com.SashaAnt.CantMove");
MethodInfo methodInfo = AccessTools.Method(typeof(PlayerPhysics), "Move", (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(Patches), "Patch", (Type[])null, (Type[])null);
val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
}
[HarmonyPatch(typeof(PlayerPhysics))]
public class Patches
{
[HarmonyPatch("Awake")]
[HarmonyPrefix]
public static void Patch(PlayerPhysics __instance)
{
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
__instance.maxSpeed = (Fix)0L;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "CantMove";
public const string PLUGIN_NAME = "CantMove";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}