Decompiled source of NoBoplSplash v1.0.1

noboplsplash.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MyFirstBoplPlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MyFirstBoplPlugin")]
[assembly: AssemblyTitle("MyFirstBoplPlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MyFirstBoplPlugin
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MyFirstBoplPlugin";

		public const string PLUGIN_NAME = "MyFirstBoplPlugin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace NoSplash
{
	[BepInPlugin("com.SashaAnt.NoBoplSplash", "NoBoplSplash", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)"NoBoplSplash loaded!");
			new Harmony("NoBoplSplash").PatchAll(typeof(Patches));
			CharacterSelectHandler_online.clientSideMods_you_can_increment_this_to_enable_matchmaking_for_your_mods__please_dont_use_it_to_cheat_thats_really_cringe_especially_if_its_desyncing_others___you_didnt_even_win_on_your_opponents_screen___I_cannot_imagine_a_sadder_existence++;
		}
	}
	public class Patches
	{
		[HarmonyPatch(typeof(DeathEffect2), "Init")]
		[HarmonyPrefix]
		public static bool Init(DeathEffect2 __instance)
		{
			SpriteRenderer component = ((Component)__instance).GetComponent<SpriteRenderer>();
			if (Object.op_Implicit((Object)(object)component))
			{
				((Renderer)component).enabled = false;
			}
			Updater.HitStop(__instance.hitStopFrames);
			return false;
		}

		[HarmonyPatch(typeof(DeathEffect2), "SpawnRandomSplash")]
		[HarmonyPrefix]
		public static bool SpawnRandomSplash()
		{
			return false;
		}

		[HarmonyPatch(typeof(DeathEffect2), "startExplode")]
		[HarmonyPrefix]
		public static bool StartExplode(DeathEffect2 __instance)
		{
			__instance.spriteAnim.beginAnimThenDoAction(__instance.animData.GetAnimation("end"), (Action)__instance.SelfDestruct);
			__instance.vibrate = false;
			return false;
		}

		[HarmonyPatch(typeof(DeathEffect2), "LateUpdate")]
		[HarmonyPrefix]
		public static bool LateUpdate()
		{
			return false;
		}
	}
}