Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
Decompiled source of NoBoplSplash v1.0.1
noboplsplash.dll
Decompiled 4 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")] [assembly: AssemblyCompany("MyFirstBoplPlugin")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MyFirstBoplPlugin")] [assembly: AssemblyTitle("MyFirstBoplPlugin")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MyFirstBoplPlugin { public static class PluginInfo { public const string PLUGIN_GUID = "MyFirstBoplPlugin"; public const string PLUGIN_NAME = "MyFirstBoplPlugin"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace NoSplash { [BepInPlugin("com.SashaAnt.NoBoplSplash", "NoBoplSplash", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.LogInfo((object)"NoBoplSplash loaded!"); new Harmony("NoBoplSplash").PatchAll(typeof(Patches)); CharacterSelectHandler_online.clientSideMods_you_can_increment_this_to_enable_matchmaking_for_your_mods__please_dont_use_it_to_cheat_thats_really_cringe_especially_if_its_desyncing_others___you_didnt_even_win_on_your_opponents_screen___I_cannot_imagine_a_sadder_existence++; } } public class Patches { [HarmonyPatch(typeof(DeathEffect2), "Init")] [HarmonyPrefix] public static bool Init(DeathEffect2 __instance) { SpriteRenderer component = ((Component)__instance).GetComponent<SpriteRenderer>(); if (Object.op_Implicit((Object)(object)component)) { ((Renderer)component).enabled = false; } Updater.HitStop(__instance.hitStopFrames); return false; } [HarmonyPatch(typeof(DeathEffect2), "SpawnRandomSplash")] [HarmonyPrefix] public static bool SpawnRandomSplash() { return false; } [HarmonyPatch(typeof(DeathEffect2), "startExplode")] [HarmonyPrefix] public static bool StartExplode(DeathEffect2 __instance) { __instance.spriteAnim.beginAnimThenDoAction(__instance.animData.GetAnimation("end"), (Action)__instance.SelfDestruct); __instance.vibrate = false; return false; } [HarmonyPatch(typeof(DeathEffect2), "LateUpdate")] [HarmonyPrefix] public static bool LateUpdate() { return false; } } }