Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
Decompiled source of VeryEpicMod v1.0.0
VeryEpicMod.dll
Decompiled 9 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BoplFixedMath; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("MyFirstBoplPlugin")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MyFirstBoplPlugin")] [assembly: AssemblyTitle("MyFirstBoplPlugin")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MyFirstBoplPlugin { [BepInPlugin("com.SharkVR.VeryEpicMod", "VeryEou", "1.0.0")] public class Plugin : BaseUnityPlugin { private Drill drill; private BlackHole blackhole; private Harmony harmony; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MyFirstBoplPlugin is loaded!"); } private void Update() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Object.FindObjectOfType<Drill>() != (Object)null && (Object)(object)drill == (Object)null) { drill = Object.FindObjectOfType<Drill>(); drill.drillHitbox = new Vec2((Fix)999f, (Fix)999f); } if ((Object)(object)Object.FindObjectOfType<BlackHole>() != (Object)null && (Object)(object)blackhole == (Object)null) { blackhole = Object.FindObjectOfType<BlackHole>(); blackhole.growth = (Fix)(-5f); } } } public static class PluginInfo { public const string PLUGIN_GUID = "MyFirstBoplPlugin"; public const string PLUGIN_NAME = "MyFirstBoplPlugin"; public const string PLUGIN_VERSION = "1.0.0"; } }