Starbox614-OmniGravity icon

OmniGravity

Allows gravity in any direction. (READ THE README)

CHANGELOG

3.0.2

  • Fixed bug where gravity was always up for players.
  • Fixed bug where players weren't pushed onto the ground after closing and restarting a round.

3.0.1

  • Fixed bug where gravity direction didn't affect drill.
  • Fixed bug where gravity direction didn't affect falling beam.

3.0.0

  • Fixed bug where duplicated player clones would fly downwards really fast
  • Macho and shooting transforms (bow, grenade, guns) now inherit gravity direction from their parent player.
  • Duplicated objects now inherit gravity direction from the original object.
  • Cloned and revived players now inherit gravity direction from the original player.
  • Added config for macho transform animation flipping
  • Improved README

2.1.0

  • Bopl bodies now have reduced gravity in space levels.
  • Boulders are now affected by changed gravity.
  • Objects spawned by players (rope, grenade, arrow, etc) now inherit the gravity of their player (this has no effect when you only have this mod).

2.0.0

  • Fixed bug where physics objects gravity would apply during timestop.
  • Player now rotates to match the gravity.
  • Meteor now goes in the direction of gravity.
  • Tried to make player falling animation work with changed gravity but its broken.
  • Changed the way gravity direction is stored internally so it can be changed by other mods.

1.1.1

  • Fixed README

1.1.0:

  • Fixed some changelog issues
  • Gravity now works with ropes

1.0.0:

  • Added changelog
  • Gravity now affects drill and all BoplBodies with gravity (grenade, arrow, rock).
  • Players now get a burst of downwards velocity at the start of each round to prevent flying away in upsidown gravity.
  • Fixed harmony instance name being wrong

0.10.1:

  • Switched config to use separate x and y values instead of a confusing vector2.

0.10.0:

  • Mod released.
  • Gravity only affects untransformed players with no ropes attached.