CHANGELOG
3.0.2
- Fixed bug where gravity was always up for players.
- Fixed bug where players weren't pushed onto the ground after closing and restarting a round.
3.0.1
- Fixed bug where gravity direction didn't affect drill.
- Fixed bug where gravity direction didn't affect falling beam.
3.0.0
- Fixed bug where duplicated player clones would fly downwards really fast
- Macho and shooting transforms (bow, grenade, guns) now inherit gravity direction from their parent player.
- Duplicated objects now inherit gravity direction from the original object.
- Cloned and revived players now inherit gravity direction from the original player.
- Added config for macho transform animation flipping
- Improved README
2.1.0
- Bopl bodies now have reduced gravity in space levels.
- Boulders are now affected by changed gravity.
- Objects spawned by players (rope, grenade, arrow, etc) now inherit the gravity of their player (this has no effect when you only have this mod).
2.0.0
- Fixed bug where physics objects gravity would apply during timestop.
- Player now rotates to match the gravity.
- Meteor now goes in the direction of gravity.
- Tried to make player falling animation work with changed gravity but its broken.
- Changed the way gravity direction is stored internally so it can be changed by other mods.
1.1.1
- Fixed README
1.1.0:
- Fixed some changelog issues
- Gravity now works with ropes
1.0.0:
- Added changelog
- Gravity now affects drill and all BoplBodies with gravity (grenade, arrow, rock).
- Players now get a burst of downwards velocity at the start of each round to prevent flying away in upsidown gravity.
- Fixed harmony instance name being wrong
0.10.1:
- Switched config to use separate x and y values instead of a confusing vector2.
0.10.0:
- Mod released.
- Gravity only affects untransformed players with no ropes attached.