Decompiled source of ModNames v1.1.1

ModNames.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("ModNames")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ModNames")]
[assembly: AssemblyTitle("ModNames")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ModNames;

[BepInPlugin("com.WackyModer.ModNames", "ModNames", "1.1.0")]
public class Plugin : BaseUnityPlugin
{
	public ManualLogSource Log;

	private GameObject mod_text;

	private Canvas current_canvas;

	private void Awake()
	{
		Log = ((BaseUnityPlugin)this).Logger;
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ModNames is loaded!");
	}

	private void spawnshit()
	{
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Expected O, but got Unknown
		//IL_019e: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
		//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
		//IL_0200: Unknown result type (might be due to invalid IL or missing references)
		//IL_0205: Unknown result type (might be due to invalid IL or missing references)
		//IL_021a: Unknown result type (might be due to invalid IL or missing references)
		//IL_022f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0244: Unknown result type (might be due to invalid IL or missing references)
		//IL_025c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0270: Unknown result type (might be due to invalid IL or missing references)
		Canvas val = current_canvas;
		val = GameObject.Find("Canvas (1)").GetComponent<Canvas>();
		if ((Object)(object)val == (Object)null)
		{
			MonoBehaviour.print((object)"WTF?!??! There was no canvas object!");
			return;
		}
		int num = 0;
		foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
		{
			mod_text = new GameObject("Mod_List_TextBox", new Type[2]
			{
				typeof(RectTransform),
				typeof(TextMeshProUGUI)
			});
			mod_text.transform.SetParent(((Component)val).transform);
			TextMeshProUGUI component = mod_text.GetComponent<TextMeshProUGUI>();
			((Graphic)component).raycastTarget = false;
			if (pluginInfo.Key.Split(new char[1] { '.' }).Length == 3)
			{
				((TMP_Text)component).text = "";
				if (pluginInfo.Key.Split(new char[1] { '.' })[2] == "ModNames")
				{
					((TMP_Text)component).text = "(This mod) ";
				}
				((TMP_Text)component).text = ((TMP_Text)component).text + $"{pluginInfo.Value} by \"{pluginInfo.Key.Split(new char[1] { '.' })[1]}\"";
			}
			else if (pluginInfo.Key.Split(new char[1] { '.' }).Length == 2)
			{
				((TMP_Text)component).text = $"{pluginInfo.Value} by \"{pluginInfo.Key.Split(new char[1] { '.' })[0]}\"";
			}
			else
			{
				((TMP_Text)component).text = "(Mod contains incorrect plugin info)";
			}
			((TMP_Text)component).font = LocalizedText.localizationTable.GetFont(Settings.Get().Language, false);
			((Graphic)component).color = Color.black;
			((Graphic)component).raycastTarget = false;
			((TMP_Text)component).fontSize = 0.27f;
			((TMP_Text)component).alignment = (TextAlignmentOptions)516;
			RectTransform component2 = mod_text.GetComponent<RectTransform>();
			Rect rect = ((Component)val).GetComponent<RectTransform>().rect;
			_ = ((Rect)(ref rect)).height;
			rect = ((Component)val).GetComponent<RectTransform>().rect;
			_ = ((Rect)(ref rect)).width;
			component2.anchorMin = new Vector2(1f, 0f);
			component2.anchorMax = new Vector2(1f, 0f);
			component2.sizeDelta = new Vector2(7f, 0.5f);
			component2.anchoredPosition = new Vector2(-30f, (float)(100 + 80 * num));
			component2.pivot = new Vector2(1f, 0f);
			num++;
		}
		mod_text.SetActive(true);
	}

	private void Update()
	{
		//IL_0000: Unknown result type (might be due to invalid IL or missing references)
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		Scene activeScene = SceneManager.GetActiveScene();
		if (((Scene)(ref activeScene)).name != "MainMenu")
		{
			try
			{
				Object.Destroy((Object)(object)GameObject.Find("ModNamesCanvas"));
				return;
			}
			catch
			{
				return;
			}
		}
		bool flag = false;
		for (int i = 0; i < GameObject.Find("Canvas (1)").transform.childCount; i++)
		{
			if (((Object)((Component)GameObject.Find("Canvas (1)").transform.GetChild(i)).gameObject).name == "Mod_List_TextBox")
			{
				flag = true;
				break;
			}
		}
		if (!flag)
		{
			spawnshit();
		}
	}

	private void Start()
	{
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		GameObject val = new GameObject("ModNamesCanvas");
		Canvas val2 = val.AddComponent<Canvas>();
		val2.renderMode = (RenderMode)2;
		current_canvas = val2;
		val.AddComponent<CanvasScaler>();
		Rect rect = ((Component)val2).GetComponent<RectTransform>().rect;
		MonoBehaviour.print((object)((Rect)(ref rect)).height);
		val2 = Object.FindObjectOfType<Canvas>();
		MonoBehaviour.print((object)((Object)val2).name);
		val2 = GameObject.Find("Canvas (1)").GetComponent<Canvas>();
		MonoBehaviour.print((object)((Object)val2).name);
		if ((Object)(object)val2 == (Object)null)
		{
			MonoBehaviour.print((object)"WTF?!??! There was no canvas object!");
			return;
		}
		GameObject.Find("Canvas (1)/TEXT");
		spawnshit();
	}
}
public static class PluginInfo
{
	public const string PLUGIN_GUID = "ModNames";

	public const string PLUGIN_NAME = "ModNames";

	public const string PLUGIN_VERSION = "1.0.0";
}