Decompiled source of InfiniteAbilities v1.0.0

InfiniteAbilities.dll

Decompiled 18 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("InfiniteAbilitiesMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InfiniteAbilitiesMod")]
[assembly: AssemblyTitle("InfiniteAbilitiesMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WorkingInfiniteBlackholesMod
{
	[BepInPlugin("InfiniteAbilitiesMod", "InfiniteAbilitiesMod", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("InfiniteAbilitiesMod");
			val.PatchAll();
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin InfiniteAbilitiesMod is loaded!");
		}
	}
	[HarmonyPatch(typeof(BlackHoleClap), "FireCommon")]
	internal class BlackHolePatch
	{
		private static void Postfix(BlackHoleClap __instance)
		{
			Ability value = Traverse.Create((object)__instance).Field("ability").GetValue<Ability>();
			value.isCastable = true;
		}
	}
	[HarmonyPatch(typeof(Revive), "SetReviveFlag")]
	internal class MultipleRevivesPatch
	{
		private static bool Prefix(Revive __instance, GameObject indicator, ref Player ___player, ref RevivePositionIndicator ___reviveIndicator)
		{
			___reviveIndicator = indicator.GetComponent<RevivePositionIndicator>();
			___player = PlayerHandler.Get().GetPlayer(((Component)__instance).GetComponent<IPlayerIdHolder>().GetPlayerId());
			___player.ExtraLife = (ReviveStatus)1;
			___player.ReviveInstance = __instance;
			___player.RespawnPositions.Add(___reviveIndicator);
			return false;
		}
	}
	[HarmonyPatch(typeof(Spike), "CastSpike")]
	internal class MultipleSpikesPatch
	{
		private static void Prefix(Spike __instance, ref SpikeAttack ___currentSpike)
		{
			___currentSpike = null;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "InfiniteAbilitiesMod";

		public const string PLUGIN_NAME = "InfiniteAbilitiesMod";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}