Decompiled source of SomewhatStickyGrenades v1.0.0

stickyNade.dll

Decompiled 4 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("stickyNade")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("stickyNade")]
[assembly: AssemblyTitle("stickyNade")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace stickyNade
{
	[BepInPlugin("com.erwer.stickyNade", "stickyNade", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "com.erwer.stickyNade";

		public const string PLUGIN_NAME = "stickyNade";

		public const string PLUGIN_VERSION = "1.0.0";

		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.erwer.stickyNade is loaded!");
			Harmony val = new Harmony("com.erwer.stickyNade");
			val.PatchAll(typeof(Patches));
		}
	}
	public class Patches
	{
		[HarmonyPatch(typeof(Grenade), "Awake")]
		[HarmonyPostfix]
		public static void PatchGrenade(Grenade __instance)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			__instance.body.bounciness = (Fix)(-1f);
			__instance.body.friction = (Fix)100f;
			__instance.body.dynamicFriction = (Fix)100f;
		}

		[HarmonyPatch(typeof(Grenade), "UpdateSim")]
		[HarmonyPrefix]
		public static void PatchGrenadeSecond(Grenade __instance)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			FixTransform fixTrans = __instance.body.fixTrans;
			Fix val = (Fix)1.2f;
			PhysicsParent[] array = (PhysicsParent[])(object)new PhysicsParent[50];
			HashSet<int> hashSet = new HashSet<int>();
			int num = DetPhysics.Get().circleCastRoundedRect(fixTrans.position, val, ref array);
			for (int i = 0; i < num; i++)
			{
				__instance.body.velocity = new Vec2((Fix)0L, (Fix)0.5f);
				__instance.body.rotationalDrag01 = (Fix)200f;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "stickyNade";

		public const string PLUGIN_NAME = "stickyNade";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}