Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
Decompiled source of MagnetiSize v1.0.0
MagnetiSize.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BoplFixedMath; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")] [assembly: AssemblyCompany("MagnetiSize")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MagnetiSize")] [assembly: AssemblyTitle("MagnetiSize")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MagnetiSize { [BepInPlugin("com.maxgamertyper1.magnetisize", "Magneti Size", "1.0.0")] public class MagnetiSize : BaseUnityPlugin { private void Log(string message) { ((BaseUnityPlugin)this).Logger.LogInfo((object)message); } private void Awake() { Log("Plugin MagnetiSize is loaded!"); DoPatching(); } private void DoPatching() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony harmony = new Harmony("com.maxgamertyper1.magnetisize"); Patch(harmony, typeof(MagnetGun), "Shoot", "MagnetStrengthPrefix", prefix: true, transpiler: false); Patch(harmony, typeof(MagnetGun), "TryPullItems", "PullStrengthPrefix", prefix: true, transpiler: false); Patch(harmony, typeof(MagnetGun), "TryPickupNearbyItems", "TryPickupNearbyItemsPrefix", prefix: true, transpiler: false); } private void OnDestroy() { Log("Bye Bye From MagnetiSize"); } private void Patch(Harmony harmony, Type OriginalClass, string OriginalMethod, string PatchMethod, bool prefix, bool transpiler) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown MethodInfo methodInfo = AccessTools.Method(OriginalClass, OriginalMethod, (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(Patches), PatchMethod, (Type[])null, (Type[])null); if (prefix) { harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else if (transpiler) { harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null); } else { harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } Log("Patched " + OriginalMethod + " in " + OriginalClass.ToString()); } } public class Patches { public static void MagnetStrengthPrefix(ref MagnetGun __instance) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) Fix scale = __instance.ability.playerCol.hurtBox.Scale; __instance.FireForce = scale * (Fix)10000L; __instance.FireBlackHoleForce = scale * (Fix)30L; __instance.FireMissileForce = scale * (Fix)75L; __instance.FireBoulderForce = scale * (Fix)30000L; __instance.FireForceMines = scale * (Fix)30L; __instance.FireRagdollForce = scale * (Fix)60L; __instance.FireRockForce = scale * (Fix)25000L; __instance.fireRagdollDuration = scale * (Fix)0.3000000119; } public static void PullStrengthPrefix(ref MagnetGun __instance) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) Fix scale = __instance.ability.playerCol.hurtBox.Scale; __instance.blackHolePullStr = scale * (Fix)0.6000000238; __instance.closePullStrMul = scale * (Fix)2L; __instance.MachoSlimePullStr = scale * (Fix)0.0700000003; __instance.playerPullStr = scale * (Fix)0.25; __instance.projectilePullStr = scale * (Fix)500L; __instance.pullStr = scale * (Fix)200L; __instance.wallPullStr = scale * (Fix)5L; } public static void TryPickupNearbyItemsPrefix(ref MagnetGun __instance) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) Fix scale = __instance.ability.playerCol.hurtBox.Scale; __instance.pickupRadius = scale * (Fix)1.7000000477; } } public static class PluginInfo { public const string PLUGIN_GUID = "MagnetiSize"; public const string PLUGIN_NAME = "MagnetiSize"; public const string PLUGIN_VERSION = "1.0.0"; } }