using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("WaterRoll")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WaterRoll")]
[assembly: AssemblyTitle("WaterRoll")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace WaterRoll
{
[BepInPlugin("com.maxgamertyper1.waterroll", "Water Roll", "2.0.0")]
public class WaterRoll : BaseUnityPlugin
{
internal static ConfigFile config;
internal static ConfigEntry<bool> WaterBoost;
internal static ConfigEntry<bool> AntiStalemate;
internal static ConfigEntry<float> StalemateTime;
private void Log(string message)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)message);
}
private void Awake()
{
Log("Plugin WaterRoll is loaded!");
DoPatching();
}
private void DoPatching()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony harmony = new Harmony("com.maxgamertyper1.waterroll");
config = ((BaseUnityPlugin)this).Config;
WaterBoost = config.Bind<bool>("General", "Water Boost", true, "if the roll ends in the water, it will boost you out");
AntiStalemate = config.Bind<bool>("Stalemate", "AntiStalemate", true, "if the player is stuck in the water for x (Stalemate Time) amount of time, they will die");
StalemateTime = config.Bind<float>("Stalemate", "Stalemate Time", 20f, "The amount of time before the player is killed from AntiStalemate");
Patches.AntiStalemate = AntiStalemate.Value;
Patches.StalemateTime = StalemateTime.Value;
Patch(harmony, typeof(Roll), "ReleaseDash", "RollStarted", prefix: false);
Patch(harmony, typeof(Roll), "OnDisable", "RollEnded", prefix: false);
if (WaterBoost.Value)
{
Patch(harmony, typeof(Roll), "ExitAbility", "RollExit", prefix: true);
}
}
private void OnDestroy()
{
Log("Bye Bye From WaterRoll");
}
private void Patch(Harmony harmony, Type OriginalClass, string OriginalMethod, string PatchMethod, bool prefix)
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
MethodInfo methodInfo = AccessTools.Method(OriginalClass, OriginalMethod, (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(Patches), PatchMethod, (Type[])null, (Type[])null);
if (prefix)
{
harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
else
{
harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
Log("Patched " + OriginalMethod + " in " + OriginalClass.ToString());
}
private void Update()
{
Patches.Update();
}
}
public class Patches
{
private static Dictionary<int, float> PlayerData = new Dictionary<int, float>();
public static bool AntiStalemate;
public static float StalemateTime;
public static void RollStarted(ref Roll __instance)
{
DestroyIfOutsideSceneBounds component = ((Component)__instance).GetComponent<DestroyIfOutsideSceneBounds>();
((Behaviour)component).enabled = false;
if (AntiStalemate)
{
try
{
PlayerData[__instance.player.Id] = 0f;
}
catch
{
}
}
}
public static void RollEnded(ref Roll __instance)
{
DestroyIfOutsideSceneBounds component = ((Component)__instance).GetComponent<DestroyIfOutsideSceneBounds>();
((Behaviour)component).enabled = true;
if (AntiStalemate)
{
try
{
PlayerData.Remove(__instance.player.Id);
}
catch
{
}
}
}
public static void Update()
{
List<int> list = new List<int>(PlayerData.Keys);
foreach (int item in list)
{
try
{
int key = item;
float num = PlayerData[item];
num += Time.deltaTime;
PlayerData[key] = num;
}
catch
{
}
}
}
public static bool RollExit(ref Roll __instance)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
Fix y = __instance.player.Position.y;
if (y < SceneBounds.WaterHeight && __instance.dashTime < __instance.timeSinceRelease)
{
foreach (KeyValuePair<int, float> playerDatum in PlayerData)
{
int key = playerDatum.Key;
float value = playerDatum.Value;
if (value >= StalemateTime && key == __instance.player.Id)
{
return true;
}
}
__instance.timeSinceRelease -= (Fix)0.25f;
return false;
}
return true;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "WaterRoll";
public const string PLUGIN_NAME = "WaterRoll";
public const string PLUGIN_VERSION = "1.0.0";
}
}