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v1.3.2
- Improved Human hands spawning for supported weapons and objects.
- Fixed forced weapon equip so it does not push the Human into a broken menu-made state.
- Kept the Human's normal AI behavior in charge after giving an item.
v1.3.1
- Removed forced house stage buttons from the World tab.
- Added an emergency home repair button for a missing home.
- Reset unsafe movement settings in the installed config.
v1.3.0
- Added extra menu keys:
F1, Home, F10, and KeypadMinus.
- Added
OpenMenuOnStart so the menu can appear right after launch for testing.
- Added menu open/close messages to the BepInEx log.
- Made module errors isolated, so a broken feature should not stop the menu from opening.
- Kept unsafe house-stage buttons disabled until a stable game method is found.
- Cleaned the readme and manifest text.
v1.2.0
- Fixed Long hands restoring back to normal after turning it off.
- Changed defaults: most options now start off, with only BGMod and Player features enabled.
- Updated ESP unit names so spawned characters show useful names instead of generic component names.
- Reworked resource tools to use the stockpile/deposit inventory first.
- Added round time status in the menu header.
- Added more Chaos actions.
- Updated manifest dependency to
BepInEx-BepInExPack-5.4.2304.
v1.1.0
- Updated manifest and plugin version.
- Documented BepInEx 5.4.23.5 or higher as the required loader version.
- Added English/Russian menu language setting, English by default.
- Kept game item, unit, and level names in the game's own language.
- Marked Fly and Noclip as experimental and kept them off by default.
- Kept teleport on
G.
v0.1.0
- Added the BepInEx 5 x64 / Unity Mono version of BGMod by Joive.
- Ported ESP, item tools, resources, player options, performance settings, menu, HUD, and Debug tab.
- Replaced MelonLoader startup, config, logging, and coroutine usage with BepInEx equivalents.
- SaveAssist is not included.