using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Brix.UI.Scripts;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyCompany("CastleStory_ScalableUI")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("CastleStory: Scalable UI Plugin")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+fc13c15f79e0a2e10e91e2c4daf5fe61c9a95104")]
[assembly: AssemblyProduct("CastleStory_ScalableUI")]
[assembly: AssemblyTitle("CastleStory_ScalableUI")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CastleStory_ScalableUI
{
[BepInPlugin("CastleStory_ScalableUI", "CastleStory_ScalableUI", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
Object.DontDestroyOnLoad((Object)new GameObject("UIScaler", new Type[1] { typeof(UIScalerComponent) }));
}
}
public class UIScalerComponent : MonoBehaviour
{
private void Update()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKey((KeyCode)304) && Input.GetKey((KeyCode)308) && Input.mouseScrollDelta.y != 0f)
{
Object.FindObjectsOfType<CanvasScalerDriver>().ToList().SelectMany((CanvasScalerDriver driver) => driver.CanvasScalers)
.ToList()
.ForEach(delegate(CanvasScaler canvasScaler)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
canvasScaler.scaleFactor += 0.1f * Input.mouseScrollDelta.y;
});
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "CastleStory_ScalableUI";
public const string PLUGIN_NAME = "CastleStory_ScalableUI";
public const string PLUGIN_VERSION = "0.1.0";
}
}