Decompiled source of DevPlaygroundOptions v0.1.0

DevPlaygroundOptions.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Game.UI.Menu;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DevPlaygroundOptions")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.1.0+01cc7075397addfbe77f6dc621923d04f2aa3e84")]
[assembly: AssemblyProduct("DevPlaygroundOptions")]
[assembly: AssemblyTitle("DevPlaygroundOptions")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DevPlaygroundOptions
{
	[BepInPlugin("DevPlaygroundOptions", "DevPlaygroundOptions", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			Harmony val = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "DevPlaygroundOptions_Cities2Harmony");
			MethodBase[] array = val.GetPatchedMethods().ToArray();
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin DevPlaygroundOptions is loaded! Patched methods " + array.Length));
			MethodBase[] array2 = array;
			foreach (MethodBase methodBase in array2)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)("Patched method: " + methodBase.Module.Name + ":" + methodBase.Name));
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "DevPlaygroundOptions";

		public const string PLUGIN_NAME = "DevPlaygroundOptions";

		public const string PLUGIN_VERSION = "0.1.0";
	}
}
namespace DevPlaygroundOptions.Patches
{
	[HarmonyPatch(typeof(AutomaticSettings), "IsDeveloperOnly")]
	internal class AutomaticSettings_Patches
	{
		private static bool Prefix(PropertyInfo property, ref bool __result)
		{
			__result = false;
			return false;
		}
	}
}