MapInstaller
Automatically install maps.
Date uploaded | 9 months ago |
Version | 0.0.2 |
Download link | Cities2Modding-MapInstaller-0.0.2.zip |
Downloads | 33020 |
Dependency string | Cities2Modding-MapInstaller-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
MapInstaller
MapInstaller is a utility mod that simplifies the process of adding and updating custom maps in Cities Skylines 2. It is designed to work seamlessly with manual installations as well as installations done through mod managers like Thunderstore.io app and rModMan.
For End Users
Installing Maps with Mod Managers
Using Thunderstore APP or rModMan, installing maps is a breeze:
-
Install MapInstaller:
- Obtain MapInstaller via your chosen mod manager. A one-time installation is required.
-
Install Maps:
- Select and install your maps from the mod manager. MapInstaller will automatically install or update the maps when you start the game.
For Map Makers
MapInstaller helps you distribute your maps to the community with ease. Follow these steps to prepare your map for distribution:
Preparing Your Map
-
Folder Structure:
- Store your
.cok
and.cok.cid
map files inside a folder named after your map withinBepInEx\plugins
, e.g.,BepInEx\plugins\YourMapName\
. - You may also create a
Maps
subfolder within your map's folder to place the files:BepInEx\plugins\YourMapName\Maps\
. Note that some app launchers might not support subfolders.
- Store your
-
ZIP File Creation:
- If distributing as a ZIP file, include a
Maps
folder. The ZIP's structure should reflect theBepInEx\plugins
directory setup.
- If distributing as a ZIP file, include a
-
Testing:
- Test your map with MapInstaller to confirm it installs and updates properly.
Distribution
- Upload your map to mod sharing platforms such as Thunderstore.io or other community hubs.
Manual Installation (Advanced Users)
For installations without mod managers:
-
Download the Map:
- Acquire the map files and place them in the
BepInEx\plugins
directory, adhering to the structure specified by the map maker.
- Acquire the map files and place them in the
-
Run the Game:
- Open Cities Skylines 2. MapInstaller will take over from here.
Mod Manager Considerations
MapInstaller checks both BepInEx\plugins
and the mod manager's directory for maps. If you have maps installed through multiple mod managers or different versions, conflicts may occur. To avoid issues:
- Regularly clear out the cache or remove mods from unused mod managers.
- Ensure that maps installed through different mod managers are the same version.
Uninstallation
MapInstaller does not handle automatic uninstallation. If you remove a map via a mod manager, manually delete the map files from the BepInEx\plugins
directory to prevent MapInstaller from loading them.
Support and Feedback
For support or to share feedback, please open an issue on our GitHub repository or connect on the Cities2Modding discord (find the link on Thunderstore.io under Cities Skylines II).
Acknowledgements
A heartfelt thanks to the Cities Skylines modding community for your continuous support and innovation. Enjoy streamlining your city-building experience with MapInstaller!