Decompiled source of Population Rebalance v0.9.0
0Harmony.dll
Decompiled 9 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.ExceptionServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using HarmonyLib.Internal.Patching; using HarmonyLib.Internal.RuntimeFixes; using HarmonyLib.Internal.Util; using HarmonyLib.Public.Patching; using HarmonyLib.Tools; using JetBrains.Annotations; using Mono.Cecil; using Mono.Cecil.Cil; using Mono.Collections.Generic; using MonoMod.Cil; using MonoMod.RuntimeDetour; using MonoMod.Utils; using MonoMod.Utils.Cil; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: ComVisible(false)] [assembly: InternalsVisibleTo("HarmonyTests")] [assembly: InternalsVisibleTo("MonoMod.Utils.Cil.ILGeneratorProxy")] [assembly: Guid("69aee16a-b6e7-4642-8081-3928b32455df")] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("BepInEx")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyCopyright("Copyright © BepInEx 2022")] [assembly: AssemblyDescription("A library for patching, replacing and decorating .NET and Mono methods during runtime powered by MonoMod.")] [assembly: AssemblyFileVersion("2.10.2.0")] [assembly: AssemblyInformationalVersion("2.10.2")] [assembly: AssemblyProduct("HarmonyX")] [assembly: AssemblyTitle("0Harmony")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.10.2.0")] [module: UnverifiableCode] namespace JetBrains.Annotations { [AttributeUsage(AttributeTargets.All)] internal sealed class UsedImplicitlyAttribute : Attribute { public ImplicitUseKindFlags UseKindFlags { get; } public ImplicitUseTargetFlags TargetFlags { get; } public UsedImplicitlyAttribute() : this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default) { } public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags) : this(useKindFlags, ImplicitUseTargetFlags.Default) { } public UsedImplicitlyAttribute(ImplicitUseTargetFlags targetFlags) : this(ImplicitUseKindFlags.Default, targetFlags) { } public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags) { UseKindFlags = useKindFlags; TargetFlags = targetFlags; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Parameter | AttributeTargets.GenericParameter)] internal sealed class MeansImplicitUseAttribute : Attribute { [UsedImplicitly] public ImplicitUseKindFlags UseKindFlags { get; } [UsedImplicitly] public ImplicitUseTargetFlags TargetFlags { get; } public MeansImplicitUseAttribute() : this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default) { } public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags) : this(useKindFlags, ImplicitUseTargetFlags.Default) { } public MeansImplicitUseAttribute(ImplicitUseTargetFlags targetFlags) : this(ImplicitUseKindFlags.Default, targetFlags) { } public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags) { UseKindFlags = useKindFlags; TargetFlags = targetFlags; } } [Flags] internal enum ImplicitUseKindFlags { Default = 7, Access = 1, Assign = 2, InstantiatedWithFixedConstructorSignature = 4, InstantiatedNoFixedConstructorSignature = 8 } [Flags] internal enum ImplicitUseTargetFlags { Default = 1, Itself = 1, Members = 2, WithInheritors = 4, WithMembers = 3 } } namespace HarmonyLib { public class DelegateTypeFactory { private class DelegateEntry { public CallingConvention? callingConvention; public Type delegateType; } private static int counter; private static readonly Dictionary<MethodInfo, List<DelegateEntry>> TypeCache = new Dictionary<MethodInfo, List<DelegateEntry>>(); private static readonly MethodBase CallingConvAttr = AccessTools.Constructor(typeof(UnmanagedFunctionPointerAttribute), new Type[1] { typeof(CallingConvention) }); public static readonly DelegateTypeFactory instance = new DelegateTypeFactory(); public Type CreateDelegateType(Type returnType, Type[] argTypes) { return CreateDelegateType(returnType, argTypes, null); } public Type CreateDelegateType(Type returnType, Type[] argTypes, CallingConvention? convention) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Expected O, but got Unknown //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Expected O, but got Unknown //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Expected O, but got Unknown //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Expected O, but got Unknown //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Expected O, but got Unknown //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Expected O, but got Unknown //IL_00f1: Unknown result type (might be due to invalid IL or missing references) counter++; AssemblyDefinition val = AssemblyDefinition.CreateAssembly(new AssemblyNameDefinition($"HarmonyDTFAssembly{counter}", new Version(1, 0)), $"HarmonyDTFModule{counter}", (ModuleKind)0); ModuleDefinition module = val.MainModule; TypeDefinition val2 = new TypeDefinition("", $"HarmonyDTFType{counter}", (TypeAttributes)257) { BaseType = module.ImportReference(typeof(MulticastDelegate)) }; module.Types.Add(val2); if (convention.HasValue) { CustomAttribute val3 = new CustomAttribute(module.ImportReference(CallingConvAttr)); val3.ConstructorArguments.Add(new CustomAttributeArgument(module.ImportReference(typeof(CallingConvention)), (object)convention.Value)); val2.CustomAttributes.Add(val3); } MethodDefinition val4 = new MethodDefinition(".ctor", (MethodAttributes)4230, module.ImportReference(typeof(void))) { ImplAttributes = (MethodImplAttributes)3 }; Extensions.AddRange<ParameterDefinition>(((MethodReference)val4).Parameters, (IEnumerable<ParameterDefinition>)(object)new ParameterDefinition[2] { new ParameterDefinition(module.ImportReference(typeof(object))), new ParameterDefinition(module.ImportReference(typeof(IntPtr))) }); val2.Methods.Add(val4); MethodDefinition val5 = new MethodDefinition("Invoke", (MethodAttributes)198, module.ImportReference(returnType)) { ImplAttributes = (MethodImplAttributes)3 }; Extensions.AddRange<ParameterDefinition>(((MethodReference)val5).Parameters, ((IEnumerable<Type>)argTypes).Select((Func<Type, ParameterDefinition>)((Type t) => new ParameterDefinition(module.ImportReference(t))))); val2.Methods.Add(val5); return ReflectionHelper.Load(val.MainModule).GetType($"HarmonyDTFType{counter}"); } public Type CreateDelegateType(MethodInfo method) { return CreateDelegateType(method, null); } public Type CreateDelegateType(MethodInfo method, CallingConvention? convention) { DelegateEntry delegateEntry; if (TypeCache.TryGetValue(method, out var value) && (delegateEntry = value.FirstOrDefault((DelegateEntry e) => e.callingConvention == convention)) != null) { return delegateEntry.delegateType; } if (value == null) { value = (TypeCache[method] = new List<DelegateEntry>()); } delegateEntry = new DelegateEntry { delegateType = CreateDelegateType(method.ReturnType, method.GetParameters().Types().ToArray(), convention), callingConvention = convention }; value.Add(delegateEntry); return delegateEntry.delegateType; } } [Obsolete("Use AccessTools.FieldRefAccess<T, S> for fields and AccessTools.MethodDelegate<Func<T, S>> for property getters")] public delegate S GetterHandler<in T, out S>(T source); [Obsolete("Use AccessTools.FieldRefAccess<T, S> for fields and AccessTools.MethodDelegate<Action<T, S>> for property setters")] public delegate void SetterHandler<in T, in S>(T source, S value); public delegate T InstantiationHandler<out T>(); public static class FastAccess { public static InstantiationHandler<T> CreateInstantiationHandler<T>() { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) ConstructorInfo constructor = typeof(T).GetConstructor(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, new Type[0], null); if ((object)constructor == null) { throw new ApplicationException($"The type {typeof(T)} must declare an empty constructor (the constructor may be private, internal, protected, protected internal, or public)."); } DynamicMethodDefinition val = new DynamicMethodDefinition("InstantiateObject_" + typeof(T).Name, typeof(T), (Type[])null); ILGenerator iLGenerator = val.GetILGenerator(); iLGenerator.Emit(OpCodes.Newobj, constructor); iLGenerator.Emit(OpCodes.Ret); return (InstantiationHandler<T>)val.Generate().CreateDelegate(typeof(InstantiationHandler<T>)); } [Obsolete("Use AccessTools.MethodDelegate<Func<T, S>>(PropertyInfo.GetGetMethod(true))")] public static GetterHandler<T, S> CreateGetterHandler<T, S>(PropertyInfo propertyInfo) { MethodInfo getMethod = propertyInfo.GetGetMethod(nonPublic: true); DynamicMethodDefinition obj = CreateGetDynamicMethod<T, S>(propertyInfo.DeclaringType); ILGenerator iLGenerator = obj.GetILGenerator(); iLGenerator.Emit(OpCodes.Ldarg_0); iLGenerator.Emit(OpCodes.Call, getMethod); iLGenerator.Emit(OpCodes.Ret); return (GetterHandler<T, S>)obj.Generate().CreateDelegate(typeof(GetterHandler<T, S>)); } [Obsolete("Use AccessTools.FieldRefAccess<T, S>(fieldInfo)")] public static GetterHandler<T, S> CreateGetterHandler<T, S>(FieldInfo fieldInfo) { DynamicMethodDefinition obj = CreateGetDynamicMethod<T, S>(fieldInfo.DeclaringType); ILGenerator iLGenerator = obj.GetILGenerator(); iLGenerator.Emit(OpCodes.Ldarg_0); iLGenerator.Emit(OpCodes.Ldfld, fieldInfo); iLGenerator.Emit(OpCodes.Ret); return (GetterHandler<T, S>)obj.Generate().CreateDelegate(typeof(GetterHandler<T, S>)); } [Obsolete("Use AccessTools.FieldRefAccess<T, S>(name) for fields and AccessTools.MethodDelegate<Func<T, S>>(AccessTools.PropertyGetter(typeof(T), name)) for properties")] public static GetterHandler<T, S> CreateFieldGetter<T, S>(params string[] names) { foreach (string name in names) { FieldInfo field = typeof(T).GetField(name, AccessTools.all); if ((object)field != null) { return CreateGetterHandler<T, S>(field); } PropertyInfo property = typeof(T).GetProperty(name, AccessTools.all); if ((object)property != null) { return CreateGetterHandler<T, S>(property); } } return null; } [Obsolete("Use AccessTools.MethodDelegate<Action<T, S>>(PropertyInfo.GetSetMethod(true))")] public static SetterHandler<T, S> CreateSetterHandler<T, S>(PropertyInfo propertyInfo) { MethodInfo setMethod = propertyInfo.GetSetMethod(nonPublic: true); DynamicMethodDefinition obj = CreateSetDynamicMethod<T, S>(propertyInfo.DeclaringType); ILGenerator iLGenerator = obj.GetILGenerator(); iLGenerator.Emit(OpCodes.Ldarg_0); iLGenerator.Emit(OpCodes.Ldarg_1); iLGenerator.Emit(OpCodes.Call, setMethod); iLGenerator.Emit(OpCodes.Ret); return (SetterHandler<T, S>)obj.Generate().CreateDelegate(typeof(SetterHandler<T, S>)); } [Obsolete("Use AccessTools.FieldRefAccess<T, S>(fieldInfo)")] public static SetterHandler<T, S> CreateSetterHandler<T, S>(FieldInfo fieldInfo) { DynamicMethodDefinition obj = CreateSetDynamicMethod<T, S>(fieldInfo.DeclaringType); ILGenerator iLGenerator = obj.GetILGenerator(); iLGenerator.Emit(OpCodes.Ldarg_0); iLGenerator.Emit(OpCodes.Ldarg_1); iLGenerator.Emit(OpCodes.Stfld, fieldInfo); iLGenerator.Emit(OpCodes.Ret); return (SetterHandler<T, S>)obj.Generate().CreateDelegate(typeof(SetterHandler<T, S>)); } private static DynamicMethodDefinition CreateGetDynamicMethod<T, S>(Type type) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Expected O, but got Unknown return new DynamicMethodDefinition("DynamicGet_" + type.Name, typeof(S), new Type[1] { typeof(T) }); } private static DynamicMethodDefinition CreateSetDynamicMethod<T, S>(Type type) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown return new DynamicMethodDefinition("DynamicSet_" + type.Name, typeof(void), new Type[2] { typeof(T), typeof(S) }); } } public delegate object FastInvokeHandler(object target, params object[] parameters); public static class MethodInvoker { public static FastInvokeHandler GetHandler(MethodInfo methodInfo, bool directBoxValueAccess = false) { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown DynamicMethodDefinition val = new DynamicMethodDefinition("FastInvoke_" + methodInfo.Name + "_" + (directBoxValueAccess ? "direct" : "indirect"), typeof(object), new Type[2] { typeof(object), typeof(object[]) }); ILGenerator iLGenerator = val.GetILGenerator(); if (!methodInfo.IsStatic) { Emit(iLGenerator, OpCodes.Ldarg_0); EmitUnboxIfNeeded(iLGenerator, methodInfo.DeclaringType); } bool flag = true; ParameterInfo[] parameters = methodInfo.GetParameters(); for (int i = 0; i < parameters.Length; i++) { Type type = parameters[i].ParameterType; bool isByRef = type.IsByRef; if (isByRef) { type = type.GetElementType(); } bool isValueType = type.IsValueType; if (isByRef && isValueType && !directBoxValueAccess) { Emit(iLGenerator, OpCodes.Ldarg_1); EmitFastInt(iLGenerator, i); } Emit(iLGenerator, OpCodes.Ldarg_1); EmitFastInt(iLGenerator, i); if (isByRef && !isValueType) { Emit(iLGenerator, OpCodes.Ldelema, typeof(object)); continue; } Emit(iLGenerator, OpCodes.Ldelem_Ref); if (!isValueType) { continue; } if (!isByRef || !directBoxValueAccess) { Emit(iLGenerator, OpCodes.Unbox_Any, type); if (isByRef) { Emit(iLGenerator, OpCodes.Box, type); Emit(iLGenerator, OpCodes.Dup); if (flag) { flag = false; iLGenerator.DeclareLocal(typeof(object), pinned: false); } Emit(iLGenerator, OpCodes.Stloc_0); Emit(iLGenerator, OpCodes.Stelem_Ref); Emit(iLGenerator, OpCodes.Ldloc_0); Emit(iLGenerator, OpCodes.Unbox, type); } } else { Emit(iLGenerator, OpCodes.Unbox, type); } } if (methodInfo.IsStatic) { EmitCall(iLGenerator, OpCodes.Call, methodInfo); } else { EmitCall(iLGenerator, OpCodes.Callvirt, methodInfo); } if (methodInfo.ReturnType == typeof(void)) { Emit(iLGenerator, OpCodes.Ldnull); } else { EmitBoxIfNeeded(iLGenerator, methodInfo.ReturnType); } Emit(iLGenerator, OpCodes.Ret); return (FastInvokeHandler)val.Generate().CreateDelegate(typeof(FastInvokeHandler)); } internal static void Emit(ILGenerator il, OpCode opcode) { il.Emit(opcode); } internal static void Emit(ILGenerator il, OpCode opcode, Type type) { il.Emit(opcode, type); } internal static void EmitCall(ILGenerator il, OpCode opcode, MethodInfo methodInfo) { il.EmitCall(opcode, methodInfo, null); } private static void EmitUnboxIfNeeded(ILGenerator il, Type type) { if (type.IsValueType) { Emit(il, OpCodes.Unbox_Any, type); } } private static void EmitBoxIfNeeded(ILGenerator il, Type type) { if (type.IsValueType) { Emit(il, OpCodes.Box, type); } } internal static void EmitFastInt(ILGenerator il, int value) { switch (value) { case -1: il.Emit(OpCodes.Ldc_I4_M1); return; case 0: il.Emit(OpCodes.Ldc_I4_0); return; case 1: il.Emit(OpCodes.Ldc_I4_1); return; case 2: il.Emit(OpCodes.Ldc_I4_2); return; case 3: il.Emit(OpCodes.Ldc_I4_3); return; case 4: il.Emit(OpCodes.Ldc_I4_4); return; case 5: il.Emit(OpCodes.Ldc_I4_5); return; case 6: il.Emit(OpCodes.Ldc_I4_6); return; case 7: il.Emit(OpCodes.Ldc_I4_7); return; case 8: il.Emit(OpCodes.Ldc_I4_8); return; } if (value > -129 && value < 128) { il.Emit(OpCodes.Ldc_I4_S, (sbyte)value); } else { il.Emit(OpCodes.Ldc_I4, value); } } } internal class AccessCache { internal enum MemberType { Any, Static, Instance } private const BindingFlags BasicFlags = BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty; private static readonly Dictionary<MemberType, BindingFlags> declaredOnlyBindingFlags = new Dictionary<MemberType, BindingFlags> { { MemberType.Any, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty }, { MemberType.Instance, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty }, { MemberType.Static, BindingFlags.DeclaredOnly | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty } }; private readonly Dictionary<Type, Dictionary<string, FieldInfo>> declaredFields = new Dictionary<Type, Dictionary<string, FieldInfo>>(); private readonly Dictionary<Type, Dictionary<string, PropertyInfo>> declaredProperties = new Dictionary<Type, Dictionary<string, PropertyInfo>>(); private readonly Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>> declaredMethods = new Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>>(); private readonly Dictionary<Type, Dictionary<string, FieldInfo>> inheritedFields = new Dictionary<Type, Dictionary<string, FieldInfo>>(); private readonly Dictionary<Type, Dictionary<string, PropertyInfo>> inheritedProperties = new Dictionary<Type, Dictionary<string, PropertyInfo>>(); private readonly Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>> inheritedMethods = new Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>>(); private static T Get<T>(Dictionary<Type, Dictionary<string, T>> dict, Type type, string name, Func<T> fetcher) { lock (dict) { if (!dict.TryGetValue(type, out var value)) { value = (dict[type] = new Dictionary<string, T>()); } if (!value.TryGetValue(name, out var value2)) { value2 = (value[name] = fetcher()); } return value2; } } private static T Get<T>(Dictionary<Type, Dictionary<string, Dictionary<int, T>>> dict, Type type, string name, Type[] arguments, Func<T> fetcher) { lock (dict) { if (!dict.TryGetValue(type, out var value)) { value = (dict[type] = new Dictionary<string, Dictionary<int, T>>()); } if (!value.TryGetValue(name, out var value2)) { value2 = (value[name] = new Dictionary<int, T>()); } int key = AccessTools.CombinedHashCode(arguments); if (!value2.TryGetValue(key, out var value3)) { value3 = (value2[key] = fetcher()); } return value3; } } internal FieldInfo GetFieldInfo(Type type, string name, MemberType memberType = MemberType.Any, bool declaredOnly = false) { FieldInfo fieldInfo = Get(declaredFields, type, name, () => type.GetField(name, declaredOnlyBindingFlags[memberType])); if ((object)fieldInfo == null && !declaredOnly) { fieldInfo = Get(inheritedFields, type, name, () => AccessTools.FindIncludingBaseTypes(type, (Type t) => t.GetField(name, AccessTools.all))); } return fieldInfo; } internal PropertyInfo GetPropertyInfo(Type type, string name, MemberType memberType = MemberType.Any, bool declaredOnly = false) { PropertyInfo propertyInfo = Get(declaredProperties, type, name, () => type.GetProperty(name, declaredOnlyBindingFlags[memberType])); if ((object)propertyInfo == null && !declaredOnly) { propertyInfo = Get(inheritedProperties, type, name, () => AccessTools.FindIncludingBaseTypes(type, (Type t) => t.GetProperty(name, AccessTools.all))); } return propertyInfo; } internal MethodBase GetMethodInfo(Type type, string name, Type[] arguments, MemberType memberType = MemberType.Any, bool declaredOnly = false) { MethodBase methodBase = Get(declaredMethods, type, name, arguments, () => type.GetMethod(name, declaredOnlyBindingFlags[memberType], null, arguments, null)); if ((object)methodBase == null && !declaredOnly) { methodBase = Get(inheritedMethods, type, name, arguments, () => AccessTools.Method(type, name, arguments)); } return methodBase; } } internal static class PatchArgumentExtensions { private static HarmonyArgument[] AllHarmonyArguments(object[] attributes) { return (from attr in attributes select (attr.GetType().Name != "HarmonyArgument") ? null : AccessTools.MakeDeepCopy<HarmonyArgument>(attr) into harg where harg != null select harg).ToArray(); } private static HarmonyArgument GetArgumentAttribute(this ParameterInfo parameter) { return AllHarmonyArguments(parameter.GetCustomAttributes(inherit: false)).FirstOrDefault(); } private static HarmonyArgument[] GetArgumentAttributes(this MethodInfo method) { if ((object)method == null || method is DynamicMethod) { return null; } return AllHarmonyArguments(method.GetCustomAttributes(inherit: false)); } private static HarmonyArgument[] GetArgumentAttributes(this Type type) { return AllHarmonyArguments(type.GetCustomAttributes(inherit: false)); } private static string GetOriginalArgumentName(this ParameterInfo parameter, string[] originalParameterNames) { HarmonyArgument argumentAttribute = parameter.GetArgumentAttribute(); if (argumentAttribute == null) { return null; } if (!string.IsNullOrEmpty(argumentAttribute.OriginalName)) { return argumentAttribute.OriginalName; } if (argumentAttribute.Index >= 0 && argumentAttribute.Index < originalParameterNames.Length) { return originalParameterNames[argumentAttribute.Index]; } return null; } private static string GetOriginalArgumentName(HarmonyArgument[] attributes, string name, string[] originalParameterNames) { if (((attributes != null && attributes.Length != 0) ? 1 : 0) <= (false ? 1 : 0)) { return null; } HarmonyArgument harmonyArgument = attributes.SingleOrDefault((HarmonyArgument p) => p.NewName == name); if (harmonyArgument == null) { return null; } if (!string.IsNullOrEmpty(harmonyArgument.OriginalName)) { return harmonyArgument.OriginalName; } if (originalParameterNames != null && harmonyArgument.Index >= 0 && harmonyArgument.Index < originalParameterNames.Length) { return originalParameterNames[harmonyArgument.Index]; } return null; } private static string GetOriginalArgumentName(this MethodInfo method, string[] originalParameterNames, string name) { string originalArgumentName = GetOriginalArgumentName(((object)method != null) ? method.GetArgumentAttributes() : null, name, originalParameterNames); if (originalArgumentName != null) { return originalArgumentName; } object attributes; if ((object)method == null) { attributes = null; } else { Type? declaringType = method.DeclaringType; attributes = (((object)declaringType != null) ? declaringType.GetArgumentAttributes() : null); } originalArgumentName = GetOriginalArgumentName((HarmonyArgument[])attributes, name, originalParameterNames); if (originalArgumentName != null) { return originalArgumentName; } return name; } internal static int GetArgumentIndex(this MethodInfo patch, string[] originalParameterNames, ParameterInfo patchParam) { if (patch is DynamicMethod) { return Array.IndexOf<string>(originalParameterNames, patchParam.Name); } string originalArgumentName = patchParam.GetOriginalArgumentName(originalParameterNames); if (originalArgumentName != null) { return Array.IndexOf(originalParameterNames, originalArgumentName); } originalArgumentName = patch.GetOriginalArgumentName(originalParameterNames, patchParam.Name); if (originalArgumentName != null) { return Array.IndexOf(originalParameterNames, originalArgumentName); } return -1; } } internal static class PatchFunctions { internal static List<MethodInfo> GetSortedPatchMethods(MethodBase original, Patch[] patches, bool debug) { return new PatchSorter(patches, debug).Sort(original); } internal static Patch[] GetSortedPatchMethodsAsPatches(MethodBase original, Patch[] patches, bool debug) { return new PatchSorter(patches, debug).SortAsPatches(original); } internal static MethodInfo UpdateWrapper(MethodBase original, PatchInfo patchInfo) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown MethodPatcher methodPatcher = original.GetMethodPatcher(); DynamicMethodDefinition val = methodPatcher.PrepareOriginal(); if (val != null) { ILContext ctx = new ILContext(val.Definition); HarmonyManipulator.Manipulate(original, patchInfo, ctx); } try { return methodPatcher.DetourTo((val != null) ? val.Generate() : null) as MethodInfo; } catch (Exception ex) { object body; if (val == null) { body = null; } else { MethodDefinition definition = val.Definition; body = ((definition != null) ? definition.Body : null); } throw HarmonyException.Create(ex, (MethodBody)body); } } internal static MethodInfo ReversePatch(HarmonyMethod standin, MethodBase original, MethodInfo postTranspiler, MethodInfo postManipulator) { //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Expected O, but got Unknown //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Expected O, but got Unknown if (standin == null) { throw new ArgumentNullException("standin"); } if ((object)standin.method == null) { throw new ArgumentNullException("standin", "standin.method is NULL"); } if (!standin.method.IsStatic) { throw new ArgumentException("standin", "standin.method is not static"); } bool debug = standin.debug.GetValueOrDefault(); List<MethodInfo> transpilers = new List<MethodInfo>(); List<MethodInfo> ilmanipulators = new List<MethodInfo>(); if (standin.reversePatchType == HarmonyReversePatchType.Snapshot) { Patches patchInfo = Harmony.GetPatchInfo(original); transpilers.AddRange(GetSortedPatchMethods(original, patchInfo.Transpilers.ToArray(), debug)); ilmanipulators.AddRange(GetSortedPatchMethods(original, patchInfo.ILManipulators.ToArray(), debug)); } if ((object)postTranspiler != null) { transpilers.Add(postTranspiler); } if ((object)postManipulator != null) { ilmanipulators.Add(postManipulator); } Logger.Log(Logger.LogChannel.Info, delegate { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.AppendLine("Reverse patching " + standin.method.FullDescription() + " with " + original.FullDescription()); PrintInfo(stringBuilder, transpilers, "Transpiler"); PrintInfo(stringBuilder, ilmanipulators, "Manipulators"); return stringBuilder.ToString(); }, debug); MethodBody patchBody = null; ILHook val = new ILHook((MethodBase)standin.method, (Manipulator)delegate(ILContext ctx) { //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Expected O, but got Unknown //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) if (original is MethodInfo methodInfo2) { patchBody = ctx.Body; MethodPatcher methodPatcher = methodInfo2.GetMethodPatcher(); DynamicMethodDefinition val2 = methodPatcher.CopyOriginal(); if (val2 == null) { throw new NullReferenceException("Cannot reverse patch " + methodInfo2.FullDescription() + ": method patcher (" + methodPatcher.GetType().FullDescription() + ") can't copy original method body"); } ILManipulator iLManipulator = new ILManipulator(val2.Definition.Body, debug); ctx.Body.Variables.Clear(); Enumerator<VariableDefinition> enumerator2 = iLManipulator.Body.Variables.GetEnumerator(); try { while (enumerator2.MoveNext()) { VariableDefinition current2 = enumerator2.Current; ctx.Body.Variables.Add(new VariableDefinition(ctx.Module.ImportReference(((VariableReference)current2).VariableType))); } } finally { ((IDisposable)enumerator2).Dispose(); } foreach (MethodInfo item in transpilers) { iLManipulator.AddTranspiler(item); } iLManipulator.WriteTo(ctx.Body, standin.method); HarmonyManipulator.ApplyManipulators(ctx, original, ilmanipulators, null); Instruction val3 = null; foreach (Instruction item2 in ((IEnumerable<Instruction>)ctx.Instrs).Where((Instruction i) => i.OpCode == OpCodes.Ret)) { if (val3 == null) { val3 = ctx.IL.Create(OpCodes.Ret); } item2.OpCode = OpCodes.Br; item2.Operand = val3; } if (val3 != null) { ctx.IL.Append(val3); } Logger.Log(Logger.LogChannel.IL, () => "Generated reverse patcher (" + ((MemberReference)ctx.Method).FullName + "):\n" + ctx.Body.ToILDasmString(), debug); } }, new ILHookConfig { ManualApply = true }); try { val.Apply(); } catch (Exception ex) { throw HarmonyException.Create(ex, patchBody); } MethodInfo methodInfo = val.GetCurrentTarget() as MethodInfo; PatchTools.RememberObject(standin.method, methodInfo); return methodInfo; static void PrintInfo(StringBuilder sb, ICollection<MethodInfo> methods, string name) { if (methods.Count <= 0) { return; } sb.AppendLine(name + ":"); foreach (MethodInfo method in methods) { sb.AppendLine(" * " + method.FullDescription()); } } } internal static IEnumerable<CodeInstruction> ApplyTranspilers(MethodBase methodBase, ILGenerator generator, int maxTranspilers = 0) { MethodPatcher methodPatcher = methodBase.GetMethodPatcher(); DynamicMethodDefinition val = methodPatcher.CopyOriginal(); if (val == null) { throw new NullReferenceException("Cannot reverse patch " + methodBase.FullDescription() + ": method patcher (" + methodPatcher.GetType().FullDescription() + ") can't copy original method body"); } ILManipulator iLManipulator = new ILManipulator(val.Definition.Body, debug: false); PatchInfo patchInfo = methodBase.GetPatchInfo(); if (patchInfo != null) { List<MethodInfo> sortedPatchMethods = GetSortedPatchMethods(methodBase, patchInfo.transpilers, debug: false); for (int i = 0; i < maxTranspilers && i < sortedPatchMethods.Count; i++) { iLManipulator.AddTranspiler(sortedPatchMethods[i]); } } return iLManipulator.GetInstructions(generator, methodBase); } internal static void UnpatchConditional(Func<Patch, bool> executionCondition) { foreach (MethodBase item in PatchProcessor.GetAllPatchedMethods().ToList()) { bool num = item.HasMethodBody(); Patches patchInfo2 = PatchProcessor.GetPatchInfo(item); PatchProcessor patchProcessor = new PatchProcessor(null, item); if (num) { patchInfo2.Postfixes.DoIf(executionCondition, delegate(Patch patchInfo) { patchProcessor.Unpatch(patchInfo.PatchMethod); }); patchInfo2.Prefixes.DoIf(executionCondition, delegate(Patch patchInfo) { patchProcessor.Unpatch(patchInfo.PatchMethod); }); } patchInfo2.ILManipulators.DoIf(executionCondition, delegate(Patch patchInfo) { patchProcessor.Unpatch(patchInfo.PatchMethod); }); patchInfo2.Transpilers.DoIf(executionCondition, delegate(Patch patchInfo) { patchProcessor.Unpatch(patchInfo.PatchMethod); }); if (num) { patchInfo2.Finalizers.DoIf(executionCondition, delegate(Patch patchInfo) { patchProcessor.Unpatch(patchInfo.PatchMethod); }); } } } } internal class PatchJobs<T> { internal class Job { internal MethodBase original; internal T replacement; internal List<HarmonyMethod> prefixes = new List<HarmonyMethod>(); internal List<HarmonyMethod> postfixes = new List<HarmonyMethod>(); internal List<HarmonyMethod> transpilers = new List<HarmonyMethod>(); internal List<HarmonyMethod> finalizers = new List<HarmonyMethod>(); internal List<HarmonyMethod> ilmanipulators = new List<HarmonyMethod>(); internal void AddPatch(AttributePatch patch) { HarmonyPatchType? type = patch.type; if (type.HasValue) { switch (type.GetValueOrDefault()) { case HarmonyPatchType.Prefix: prefixes.Add(patch.info); break; case HarmonyPatchType.Postfix: postfixes.Add(patch.info); break; case HarmonyPatchType.Transpiler: transpilers.Add(patch.info); break; case HarmonyPatchType.Finalizer: finalizers.Add(patch.info); break; case HarmonyPatchType.ILManipulator: ilmanipulators.Add(patch.info); break; case HarmonyPatchType.ReversePatch: break; } } } } internal Dictionary<MethodBase, Job> state = new Dictionary<MethodBase, Job>(); internal Job GetJob(MethodBase method) { if ((object)method == null) { return null; } if (!state.TryGetValue(method, out var value)) { value = new Job { original = method }; state[method] = value; } return value; } internal List<Job> GetJobs() { return state.Values.Where((Job job) => job.prefixes.Count + job.postfixes.Count + job.transpilers.Count + job.finalizers.Count + job.ilmanipulators.Count > 0).ToList(); } internal List<T> GetReplacements() { return state.Values.Select((Job job) => job.replacement).ToList(); } } internal class AttributePatch { private static readonly HarmonyPatchType[] allPatchTypes = new HarmonyPatchType[6] { HarmonyPatchType.Prefix, HarmonyPatchType.Postfix, HarmonyPatchType.Transpiler, HarmonyPatchType.Finalizer, HarmonyPatchType.ReversePatch, HarmonyPatchType.ILManipulator }; internal HarmonyMethod info; internal HarmonyPatchType? type; private static readonly string harmonyAttributeName = typeof(HarmonyAttribute).FullName; internal static IEnumerable<AttributePatch> Create(MethodInfo patch, bool collectIncomplete = false) { if ((object)patch == null) { throw new NullReferenceException("Patch method cannot be null"); } object[] customAttributes = patch.GetCustomAttributes(inherit: true); string name = patch.Name; HarmonyPatchType? type = GetPatchType(name, customAttributes); if (!type.HasValue) { return Enumerable.Empty<AttributePatch>(); } if (type != HarmonyPatchType.ReversePatch && !patch.IsStatic) { throw new ArgumentException("Patch method " + patch.FullDescription() + " must be static"); } List<HarmonyMethod> list = (from attr in customAttributes where attr.GetType().BaseType.FullName == harmonyAttributeName select AccessTools.Field(attr.GetType(), "info").GetValue(attr) into harmonyInfo select AccessTools.MakeDeepCopy<HarmonyMethod>(harmonyInfo)).ToList(); List<HarmonyMethod> list2 = new List<HarmonyMethod>(); ILookup<bool, HarmonyMethod> lookup = list.ToLookup((HarmonyMethod m) => IsComplete(m, collectIncomplete)); List<HarmonyMethod> incomplete = lookup[false].ToList(); HarmonyMethod info = HarmonyMethod.Merge(incomplete); List<HarmonyMethod> list3 = lookup[true].Where((HarmonyMethod m) => !Same(m, info)).ToList(); if (list3.Count > 1) { list2.AddRange(list3.Select((HarmonyMethod m) => HarmonyMethod.Merge(incomplete.AddItem(m)))); } else { list2.Add(HarmonyMethod.Merge(list)); } foreach (HarmonyMethod item in list2) { item.method = patch; } return list2.Select((HarmonyMethod i) => new AttributePatch { info = i, type = type }).ToList(); static bool IsComplete(HarmonyMethod m, bool collectIncomplete) { if (collectIncomplete || m.GetDeclaringType() != null) { return m.methodName != null; } return false; } static bool Same(HarmonyMethod m1, HarmonyMethod m2) { if (m1.GetDeclaringType() == m2.GetDeclaringType() && m1.methodName == m2.methodName) { return m1.GetArgumentList().SequenceEqual(m2.GetArgumentList()); } return false; } } private static HarmonyPatchType? GetPatchType(string methodName, object[] allAttributes) { HashSet<string> hashSet = new HashSet<string>(from attr in allAttributes select attr.GetType().FullName into name where name.StartsWith("Harmony") select name); HarmonyPatchType? result = null; HarmonyPatchType[] array = allPatchTypes; for (int i = 0; i < array.Length; i++) { HarmonyPatchType value = array[i]; string text = value.ToString(); if (text == methodName || hashSet.Contains("HarmonyLib.Harmony" + text)) { result = value; break; } } return result; } } internal class PatchSorter { private class PatchSortingWrapper : IComparable { internal readonly HashSet<PatchSortingWrapper> after; internal readonly HashSet<PatchSortingWrapper> before; internal readonly Patch innerPatch; internal PatchSortingWrapper(Patch patch) { innerPatch = patch; before = new HashSet<PatchSortingWrapper>(); after = new HashSet<PatchSortingWrapper>(); } public int CompareTo(object obj) { return PatchInfoSerialization.PriorityComparer((obj as PatchSortingWrapper)?.innerPatch, innerPatch.index, innerPatch.priority); } public override bool Equals(object obj) { if (obj is PatchSortingWrapper patchSortingWrapper) { return innerPatch.PatchMethod == patchSortingWrapper.innerPatch.PatchMethod; } return false; } public override int GetHashCode() { return innerPatch.PatchMethod.GetHashCode(); } internal void AddBeforeDependency(IEnumerable<PatchSortingWrapper> dependencies) { foreach (PatchSortingWrapper dependency in dependencies) { before.Add(dependency); dependency.after.Add(this); } } internal void AddAfterDependency(IEnumerable<PatchSortingWrapper> dependencies) { foreach (PatchSortingWrapper dependency in dependencies) { after.Add(dependency); dependency.before.Add(this); } } internal void RemoveAfterDependency(PatchSortingWrapper afterNode) { after.Remove(afterNode); afterNode.before.Remove(this); } internal void RemoveBeforeDependency(PatchSortingWrapper beforeNode) { before.Remove(beforeNode); beforeNode.after.Remove(this); } } internal class PatchDetailedComparer : IEqualityComparer<Patch> { public bool Equals(Patch x, Patch y) { if (y != null && x != null && x.owner == y.owner && x.PatchMethod == y.PatchMethod && x.index == y.index && x.priority == y.priority && x.before.Length == y.before.Length && x.after.Length == y.after.Length && x.before.All(((IEnumerable<string>)y.before).Contains<string>)) { return x.after.All(((IEnumerable<string>)y.after).Contains<string>); } return false; } public int GetHashCode(Patch obj) { return obj.GetHashCode(); } } private List<PatchSortingWrapper> patches; private HashSet<PatchSortingWrapper> handledPatches; private List<PatchSortingWrapper> result; private List<PatchSortingWrapper> waitingList; internal Patch[] sortedPatchArray; private readonly bool debug; internal PatchSorter(Patch[] patches, bool debug = false) { this.patches = patches.Select((Patch x) => new PatchSortingWrapper(x)).ToList(); this.debug = debug; foreach (PatchSortingWrapper node in this.patches) { node.AddBeforeDependency(this.patches.Where((PatchSortingWrapper x) => node.innerPatch.before.Contains(x.innerPatch.owner))); node.AddAfterDependency(this.patches.Where((PatchSortingWrapper x) => node.innerPatch.after.Contains(x.innerPatch.owner))); } this.patches.Sort(); } internal List<MethodInfo> Sort(MethodBase original) { return (from x in SortAsPatches(original) select x.GetMethod(original)).ToList(); } internal Patch[] SortAsPatches(MethodBase original) { if (sortedPatchArray != null) { return sortedPatchArray; } handledPatches = new HashSet<PatchSortingWrapper>(); waitingList = new List<PatchSortingWrapper>(); result = new List<PatchSortingWrapper>(patches.Count); Queue<PatchSortingWrapper> queue = new Queue<PatchSortingWrapper>(patches); while (queue.Count != 0) { foreach (PatchSortingWrapper item in queue) { if (item.after.All((PatchSortingWrapper x) => handledPatches.Contains(x))) { AddNodeToResult(item); if (item.before.Count != 0) { ProcessWaitingList(); } } else { waitingList.Add(item); } } CullDependency(); queue = new Queue<PatchSortingWrapper>(waitingList); waitingList.Clear(); } sortedPatchArray = result.Select((PatchSortingWrapper x) => x.innerPatch).ToArray(); handledPatches = null; waitingList = null; patches = null; return sortedPatchArray; } internal bool ComparePatchLists(Patch[] patches) { if (sortedPatchArray == null) { Sort(null); } if (patches != null && sortedPatchArray.Length == patches.Length) { return sortedPatchArray.All((Patch x) => patches.Contains(x, new PatchDetailedComparer())); } return false; } private void CullDependency() { for (int i = waitingList.Count - 1; i >= 0; i--) { foreach (PatchSortingWrapper afterNode in waitingList[i].after) { if (!handledPatches.Contains(afterNode)) { waitingList[i].RemoveAfterDependency(afterNode); Logger.Log(Logger.LogChannel.Debug, delegate { string text = afterNode.innerPatch.PatchMethod.FullDescription(); string text2 = waitingList[i].innerPatch.PatchMethod.FullDescription(); return "Breaking dependence between " + text + " and " + text2; }, debug); return; } } } } private void ProcessWaitingList() { int num = waitingList.Count; int num2 = 0; while (num2 < num) { PatchSortingWrapper patchSortingWrapper = waitingList[num2]; if (patchSortingWrapper.after.All(handledPatches.Contains)) { waitingList.Remove(patchSortingWrapper); AddNodeToResult(patchSortingWrapper); num--; num2 = 0; } else { num2++; } } } private void AddNodeToResult(PatchSortingWrapper node) { result.Add(node); handledPatches.Add(node); } } internal static class PatchTools { [ThreadStatic] private static Dictionary<object, object> objectReferences; internal static void RememberObject(object key, object value) { if (objectReferences == null) { objectReferences = new Dictionary<object, object>(); } objectReferences[key] = value; } internal static MethodInfo GetPatchMethod(Type patchType, string attributeName) { MethodInfo methodInfo = patchType.GetMethods(AccessTools.all).FirstOrDefault((MethodInfo m) => m.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == attributeName)); if ((object)methodInfo == null) { string name = attributeName.Replace("HarmonyLib.Harmony", ""); methodInfo = patchType.GetMethod(name, AccessTools.all); } return methodInfo; } internal static AssemblyBuilder DefineDynamicAssembly(string name) { return AssemblyBuilder.DefineDynamicAssembly(new AssemblyName(name), AssemblyBuilderAccess.Run); } internal static List<AttributePatch> GetPatchMethods(Type type, bool collectIncomplete = false) { return (from attributePatch in AccessTools.GetDeclaredMethods(type).SelectMany((MethodInfo m) => AttributePatch.Create(m, collectIncomplete)) where attributePatch != null select attributePatch).ToList(); } internal static MethodBase GetOriginalMethod(this HarmonyMethod attr) { try { MethodType? methodType = attr.methodType; if (methodType.HasValue) { switch (methodType.GetValueOrDefault()) { case MethodType.Normal: if (attr.methodName == null) { return null; } return AccessTools.DeclaredMethod(attr.GetDeclaringType(), attr.methodName, attr.argumentTypes); case MethodType.Getter: if (attr.methodName == null) { return null; } return AccessTools.DeclaredProperty(attr.GetDeclaringType(), attr.methodName).GetGetMethod(nonPublic: true); case MethodType.Setter: if (attr.methodName == null) { return null; } return AccessTools.DeclaredProperty(attr.GetDeclaringType(), attr.methodName).GetSetMethod(nonPublic: true); case MethodType.Constructor: return AccessTools.DeclaredConstructor(attr.GetDeclaringType(), attr.argumentTypes); case MethodType.StaticConstructor: return AccessTools.GetDeclaredConstructors(attr.GetDeclaringType()).FirstOrDefault((ConstructorInfo c) => c.IsStatic); case MethodType.Enumerator: if (attr.methodName == null) { return null; } return AccessTools.EnumeratorMoveNext(AccessTools.DeclaredMethod(attr.GetDeclaringType(), attr.methodName, attr.argumentTypes)); } } } catch (AmbiguousMatchException ex) { throw new HarmonyException("Ambiguous match for HarmonyMethod[" + attr.Description() + "]", ex.InnerException ?? ex); } return null; } } public enum MethodType { Normal, Getter, Setter, Constructor, StaticConstructor, Enumerator } public enum ArgumentType { Normal, Ref, Out, Pointer } public enum HarmonyPatchType { All, Prefix, Postfix, Transpiler, Finalizer, ReversePatch, ILManipulator } public enum HarmonyReversePatchType { Original, Snapshot } public enum MethodDispatchType { VirtualCall, Call } [MeansImplicitUse] public class HarmonyAttribute : Attribute { public HarmonyMethod info = new HarmonyMethod(); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Delegate, AllowMultiple = true)] public class HarmonyPatch : HarmonyAttribute { public HarmonyPatch() { } public HarmonyPatch(Type declaringType) { info.declaringType = declaringType; } public HarmonyPatch(Type declaringType, Type[] argumentTypes) { info.declaringType = declaringType; info.argumentTypes = argumentTypes; } public HarmonyPatch(Type declaringType, string methodName) { info.declaringType = declaringType; info.methodName = methodName; } public HarmonyPatch(Type declaringType, string methodName, params Type[] argumentTypes) { info.declaringType = declaringType; info.methodName = methodName; info.argumentTypes = argumentTypes; } public HarmonyPatch(Type declaringType, string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations) { info.declaringType = declaringType; info.methodName = methodName; ParseSpecialArguments(argumentTypes, argumentVariations); } public HarmonyPatch(string typeName, string methodName) { info.declaringType = AccessTools.TypeByName(typeName); info.methodName = methodName; } public HarmonyPatch(string typeName, string methodName, MethodType methodType, Type[] argumentTypes = null, ArgumentType[] argumentVariations = null) { info.declaringType = AccessTools.TypeByName(typeName); info.methodName = methodName; info.methodType = methodType; if (argumentTypes != null) { ParseSpecialArguments(argumentTypes, argumentVariations); } } public HarmonyPatch(Type declaringType, MethodType methodType) { info.declaringType = declaringType; info.methodType = methodType; } public HarmonyPatch(Type declaringType, MethodType methodType, params Type[] argumentTypes) { info.declaringType = declaringType; info.methodType = methodType; info.argumentTypes = argumentTypes; } public HarmonyPatch(Type declaringType, MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations) { info.declaringType = declaringType; info.methodType = methodType; ParseSpecialArguments(argumentTypes, argumentVariations); } public HarmonyPatch(Type declaringType, string methodName, MethodType methodType) { info.declaringType = declaringType; info.methodName = methodName; info.methodType = methodType; } public HarmonyPatch(string methodName) { info.methodName = methodName; } public HarmonyPatch(string methodName, params Type[] argumentTypes) { info.methodName = methodName; info.argumentTypes = argumentTypes; } public HarmonyPatch(string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations) { info.methodName = methodName; ParseSpecialArguments(argumentTypes, argumentVariations); } public HarmonyPatch(string methodName, MethodType methodType) { info.methodName = methodName; info.methodType = methodType; } public HarmonyPatch(MethodType methodType) { info.methodType = methodType; } public HarmonyPatch(MethodType methodType, params Type[] argumentTypes) { info.methodType = methodType; info.argumentTypes = argumentTypes; } public HarmonyPatch(MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations) { info.methodType = methodType; ParseSpecialArguments(argumentTypes, argumentVariations); } public HarmonyPatch(Type[] argumentTypes) { info.argumentTypes = argumentTypes; } public HarmonyPatch(Type[] argumentTypes, ArgumentType[] argumentVariations) { ParseSpecialArguments(argumentTypes, argumentVariations); } public HarmonyPatch(string typeName, string methodName, MethodType methodType = MethodType.Normal) { info.declaringType = AccessTools.TypeByName(typeName); info.methodName = methodName; info.methodType = methodType; } private void ParseSpecialArguments(Type[] argumentTypes, ArgumentType[] argumentVariations) { if (argumentVariations == null || argumentVariations.Length == 0) { info.argumentTypes = argumentTypes; return; } if (argumentTypes.Length < argumentVariations.Length) { throw new ArgumentException("argumentVariations contains more elements than argumentTypes", "argumentVariations"); } List<Type> list = new List<Type>(); for (int i = 0; i < argumentTypes.Length; i++) { Type type = argumentTypes[i]; switch (argumentVariations[i]) { case ArgumentType.Ref: case ArgumentType.Out: type = type.MakeByRefType(); break; case ArgumentType.Pointer: type = type.MakePointerType(); break; } list.Add(type); } info.argumentTypes = list.ToArray(); } } [AttributeUsage(AttributeTargets.Delegate, AllowMultiple = true)] public class HarmonyDelegate : HarmonyPatch { public HarmonyDelegate(Type declaringType) : base(declaringType) { } public HarmonyDelegate(Type declaringType, Type[] argumentTypes) : base(declaringType, argumentTypes) { } public HarmonyDelegate(Type declaringType, string methodName) : base(declaringType, methodName) { } public HarmonyDelegate(Type declaringType, string methodName, params Type[] argumentTypes) : base(declaringType, methodName, argumentTypes) { } public HarmonyDelegate(Type declaringType, string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations) : base(declaringType, methodName, argumentTypes, argumentVariations) { } public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType) : base(declaringType, MethodType.Normal) { info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call; } public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType, params Type[] argumentTypes) : base(declaringType, MethodType.Normal, argumentTypes) { info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call; } public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType, Type[] argumentTypes, ArgumentType[] argumentVariations) : base(declaringType, MethodType.Normal, argumentTypes, argumentVariations) { info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call; } public HarmonyDelegate(Type declaringType, string methodName, MethodDispatchType methodDispatchType) : base(declaringType, methodName, MethodType.Normal) { info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call; } public HarmonyDelegate(string methodName) : base(methodName) { } public HarmonyDelegate(string methodName, params Type[] argumentTypes) : base(methodName, argumentTypes) { } public HarmonyDelegate(string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations) : base(methodName, argumentTypes, argumentVariations) { } public HarmonyDelegate(string methodName, MethodDispatchType methodDispatchType) : base(methodName, MethodType.Normal) { info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call; } public HarmonyDelegate(MethodDispatchType methodDispatchType) { info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call; } public HarmonyDelegate(MethodDispatchType methodDispatchType, params Type[] argumentTypes) : base(MethodType.Normal, argumentTypes) { info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call; } public HarmonyDelegate(MethodDispatchType methodDispatchType, Type[] argumentTypes, ArgumentType[] argumentVariations) : base(MethodType.Normal, argumentTypes, argumentVariations) { info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call; } public HarmonyDelegate(Type[] argumentTypes) : base(argumentTypes) { } public HarmonyDelegate(Type[] argumentTypes, ArgumentType[] argumentVariations) : base(argumentTypes, argumentVariations) { } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)] public class HarmonyReversePatch : HarmonyAttribute { public HarmonyReversePatch(HarmonyReversePatchType type = HarmonyReversePatchType.Original) { info.reversePatchType = type; } } [AttributeUsage(AttributeTargets.Class)] public class HarmonyPatchAll : HarmonyAttribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class HarmonyPriority : HarmonyAttribute { public HarmonyPriority(int priority) { info.priority = priority; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class HarmonyBefore : HarmonyAttribute { public HarmonyBefore(params string[] before) { info.before = before; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class HarmonyAfter : HarmonyAttribute { public HarmonyAfter(params string[] after) { info.after = after; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class HarmonyDebug : HarmonyAttribute { public HarmonyDebug() { info.debug = true; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class HarmonyEmitIL : HarmonyAttribute { public HarmonyEmitIL() { info.debugEmitPath = "./"; } public HarmonyEmitIL(string dir) { info.debugEmitPath = dir; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class HarmonyWrapSafe : HarmonyAttribute { public HarmonyWrapSafe() { info.wrapTryCatch = true; } } [AttributeUsage(AttributeTargets.Method)] public class HarmonyPrepare : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class HarmonyCleanup : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class HarmonyTargetMethod : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class HarmonyTargetMethods : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class HarmonyPrefix : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class HarmonyPostfix : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class HarmonyTranspiler : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class HarmonyILManipulator : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class HarmonyFinalizer : Attribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Parameter, AllowMultiple = true)] public class HarmonyArgument : Attribute { public string OriginalName { get; private set; } public int Index { get; private set; } public string NewName { get; private set; } public HarmonyArgument(string originalName) : this(originalName, null) { } public HarmonyArgument(int index) : this(index, null) { } public HarmonyArgument(string originalName, string newName) { OriginalName = originalName; Index = -1; NewName = newName; } public HarmonyArgument(int index, string name) { OriginalName = null; Index = index; NewName = name; } } public class CodeInstruction { public OpCode opcode; public object operand; public List<Label> labels = new List<Label>(); public List<ExceptionBlock> blocks = new List<ExceptionBlock>(); internal CodeInstruction() { } public CodeInstruction(OpCode opcode, object operand = null) { this.opcode = opcode; this.operand = operand; } public CodeInstruction(CodeInstruction instruction) { opcode = instruction.opcode; operand = instruction.operand; labels = instruction.labels.ToList(); blocks = instruction.blocks.ToList(); } public CodeInstruction Clone() { return new CodeInstruction(this) { labels = new List<Label>(), blocks = new List<ExceptionBlock>() }; } public CodeInstruction Clone(OpCode opcode) { CodeInstruction codeInstruction = Clone(); codeInstruction.opcode = opcode; return codeInstruction; } public CodeInstruction Clone(object operand) { CodeInstruction codeInstruction = Clone(); codeInstruction.operand = operand; return codeInstruction; } public static CodeInstruction Call(Type type, string name, Type[] parameters = null, Type[] generics = null) { MethodInfo methodInfo = AccessTools.Method(type, name, parameters, generics); if ((object)methodInfo == null) { throw new ArgumentException($"No method found for type={type}, name={name}, parameters={parameters.Description()}, generics={generics.Description()}"); } return new CodeInstruction(OpCodes.Call, methodInfo); } public static CodeInstruction Call(string typeColonMethodname, Type[] parameters = null, Type[] generics = null) { MethodInfo methodInfo = AccessTools.Method(typeColonMethodname, parameters, generics); if ((object)methodInfo == null) { throw new ArgumentException("No method found for " + typeColonMethodname + ", parameters=" + parameters.Description() + ", generics=" + generics.Description()); } return new CodeInstruction(OpCodes.Call, methodInfo); } public static CodeInstruction Call(Expression<Action> expression) { return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression)); } public static CodeInstruction Call<T>(Expression<Action<T>> expression) { return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression)); } public static CodeInstruction Call<T, TResult>(Expression<Func<T, TResult>> expression) { return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression)); } public static CodeInstruction Call(LambdaExpression expression) { return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression)); } public static CodeInstruction CallClosure<T>(T closure) where T : Delegate { return Transpilers.EmitDelegate(closure); } public static CodeInstruction LoadField(Type type, string name, bool useAddress = false) { FieldInfo fieldInfo = AccessTools.Field(type, name); if ((object)fieldInfo == null) { throw new ArgumentException($"No field found for {type} and {name}"); } return new CodeInstruction((!useAddress) ? (fieldInfo.IsStatic ? OpCodes.Ldsfld : OpCodes.Ldfld) : (fieldInfo.IsStatic ? OpCodes.Ldsflda : OpCodes.Ldflda), fieldInfo); } public static CodeInstruction StoreField(Type type, string name) { FieldInfo fieldInfo = AccessTools.Field(type, name); if ((object)fieldInfo == null) { throw new ArgumentException($"No field found for {type} and {name}"); } return new CodeInstruction(fieldInfo.IsStatic ? OpCodes.Stsfld : OpCodes.Stfld, fieldInfo); } public override string ToString() { List<string> list = new List<string>(); foreach (Label label in labels) { list.Add($"Label{label.GetHashCode()}"); } foreach (ExceptionBlock block in blocks) { list.Add("EX_" + block.blockType.ToString().Replace("Block", "")); } string text = ((list.Count > 0) ? (" [" + string.Join(", ", list.ToArray()) + "]") : ""); string text2 = FormatArgument(operand); if (text2.Length > 0) { text2 = " " + text2; } OpCode opCode = opcode; return opCode.ToString() + text2 + text; } internal static string FormatArgument(object argument, string extra = null) { if (argument == null) { return "NULL"; } Type type = argument.GetType(); if (argument is MethodBase member) { return member.FullDescription() + ((extra != null) ? (" " + extra) : ""); } if (argument is FieldInfo fieldInfo) { return fieldInfo.FieldType.FullDescription() + " " + fieldInfo.DeclaringType.FullDescription() + "::" + fieldInfo.Name; } if (type == typeof(Label)) { return $"Label{((Label)argument).GetHashCode()}"; } if (type == typeof(Label[])) { return "Labels" + string.Join(",", ((Label[])argument).Select((Label l) => l.GetHashCode().ToString()).ToArray()); } if (type == typeof(LocalBuilder)) { return $"{((LocalBuilder)argument).LocalIndex} ({((LocalBuilder)argument).LocalType})"; } if (type == typeof(string)) { return argument.ToString().ToLiteral(); } return argument.ToString().Trim(); } } public enum ExceptionBlockType { BeginExceptionBlock, BeginCatchBlock, BeginExceptFilterBlock, BeginFaultBlock, BeginFinallyBlock, EndExceptionBlock } public class ExceptionBlock { public ExceptionBlockType blockType; public Type catchType; public ExceptionBlock(ExceptionBlockType blockType, Type catchType = null) { this.blockType = blockType; this.catchType = catchType ?? typeof(object); } } public class InvalidHarmonyPatchArgumentException : Exception { public MethodBase Original { get; } public MethodInfo Patch { get; } public override string Message => "(" + Patch.FullDescription() + "): " + base.Message; public InvalidHarmonyPatchArgumentException(string message, MethodBase original, MethodInfo patch) : base(message) { Original = original; Patch = patch; } } public class MemberNotFoundException : Exception { public MemberNotFoundException(string message) : base(message) { } } public class Harmony : IDisposable { [Obsolete("Use HarmonyFileLog.Enabled instead")] public static bool DEBUG; public string Id { get; } static Harmony() { StackTraceFixes.Install(); } public Harmony(string id) { if (string.IsNullOrEmpty(id)) { throw new ArgumentException("id cannot be null or empty"); } try { string environmentVariable = Environment.GetEnvironmentVariable("HARMONY_DEBUG"); if (environmentVariable != null && environmentVariable.Length > 0) { environmentVariable = environmentVariable.Trim(); DEBUG = environmentVariable == "1" || bool.Parse(environmentVariable); } } catch { } if (DEBUG) { HarmonyFileLog.Enabled = true; } MethodBase callingMethod = (Logger.IsEnabledFor(Logger.LogChannel.Info) ? AccessTools.GetOutsideCaller() : null); Logger.Log(Logger.LogChannel.Info, delegate { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) StringBuilder stringBuilder = new StringBuilder(); Assembly assembly = typeof(Harmony).Assembly; Version version = assembly.GetName().Version; string text = assembly.Location; string text2 = Environment.Version.ToString(); string text3 = Environment.OSVersion.Platform.ToString(); if (string.IsNullOrEmpty(text)) { text = new Uri(assembly.CodeBase).LocalPath; } int size = IntPtr.Size; Platform current = PlatformHelper.Current; stringBuilder.AppendLine($"### Harmony id={id}, version={version}, location={text}, env/clr={text2}, platform={text3}, ptrsize:runtime/env={size}/{current}"); if ((object)callingMethod?.DeclaringType != null) { Assembly assembly2 = callingMethod.DeclaringType.Assembly; text = assembly2.Location; if (string.IsNullOrEmpty(text)) { text = new Uri(assembly2.CodeBase).LocalPath; } stringBuilder.AppendLine("### Started from " + callingMethod.FullDescription() + ", location " + text); stringBuilder.Append($"### At {DateTime.Now:yyyy-MM-dd hh.mm.ss}"); } return stringBuilder.ToString(); }); Id = id; } public void PatchAll() { Assembly assembly = new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly; PatchAll(assembly); } public PatchProcessor CreateProcessor(MethodBase original) { return new PatchProcessor(this, original); } public PatchClassProcessor CreateClassProcessor(Type type) { return new PatchClassProcessor(this, type); } public PatchClassProcessor CreateClassProcessor(Type type, bool allowUnannotatedType) { return new PatchClassProcessor(this, type, allowUnannotatedType); } public ReversePatcher CreateReversePatcher(MethodBase original, HarmonyMethod standin) { return new ReversePatcher(this, original, standin); } public void PatchAll(Assembly assembly) { AccessTools.GetTypesFromAssembly(assembly).Do(delegate(Type type) { CreateClassProcessor(type).Patch(); }); } public void PatchAll(Type type) { CreateClassProcessor(type, allowUnannotatedType: true).Patch(); } public MethodInfo Patch(MethodBase original, HarmonyMethod prefix = null, HarmonyMethod postfix = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null, HarmonyMethod ilmanipulator = null) { PatchProcessor patchProcessor = CreateProcessor(original); patchProcessor.AddPrefix(prefix); patchProcessor.AddPostfix(postfix); patchProcessor.AddTranspiler(transpiler); patchProcessor.AddFinalizer(finalizer); patchProcessor.AddILManipulator(ilmanipulator); return patchProcessor.Patch(); } [Obsolete("Use newer Patch() instead", true)] public MethodInfo Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) { return Patch(original, prefix, postfix, transpiler, finalizer, null); } public static MethodInfo ReversePatch(MethodBase original, HarmonyMethod standin, MethodInfo transpiler = null, MethodInfo ilmanipulator = null) { return PatchFunctions.ReversePatch(standin, original, transpiler, ilmanipulator); } [Obsolete("Use newer ReversePatch() instead", true)] public static MethodInfo ReversePatch(MethodBase original, HarmonyMethod standin, MethodInfo transpiler) { return PatchFunctions.ReversePatch(standin, original, transpiler, null); } public static void UnpatchID(string harmonyID) { if (string.IsNullOrEmpty(harmonyID)) { throw new ArgumentNullException("harmonyID", "UnpatchID was called with a null or empty harmonyID."); } PatchFunctions.UnpatchConditional((Patch patchInfo) => patchInfo.owner == harmonyID); } void IDisposable.Dispose() { UnpatchSelf(); } public void UnpatchSelf() { UnpatchID(Id); } public static void UnpatchAll() { Logger.Log(Logger.LogChannel.Warn, () => "UnpatchAll has been called - This will remove ALL HARMONY PATCHES."); PatchFunctions.UnpatchConditional((Patch _) => true); } [Obsolete("Use UnpatchSelf() to unpatch the current instance. The functionality to unpatch either other ids or EVERYTHING has been moved the static methods UnpatchID() and UnpatchAll() respectively", true)] public void UnpatchAll(string harmonyID = null) { if (harmonyID == null) { if (HarmonyGlobalSettings.DisallowLegacyGlobalUnpatchAll) { Logger.Log(Logger.LogChannel.Warn, () => "Legacy UnpatchAll has been called AND DisallowLegacyGlobalUnpatchAll=true. Skipping execution of UnpatchAll"); } else { UnpatchAll(); } } else if (harmonyID.Length == 0) { Logger.Log(Logger.LogChannel.Warn, () => "Legacy UnpatchAll was called with harmonyID=\"\" which is an invalid id. Skipping execution of UnpatchAll"); } else { UnpatchID(harmonyID); } } public void Unpatch(MethodBase original, HarmonyPatchType type, string harmonyID = "*") { CreateProcessor(original).Unpatch(type, harmonyID); } public void Unpatch(MethodBase original, MethodInfo patch) { CreateProcessor(original).Unpatch(patch); } public static bool HasAnyPatches(string harmonyID) { return (from original in GetAllPatchedMethods() select GetPatchInfo(original)).Any((Patches info) => info.Owners.Contains(harmonyID)); } public static Patches GetPatchInfo(MethodBase method) { return PatchProcessor.GetPatchInfo(method); } public IEnumerable<MethodBase> GetPatchedMethods() { return from original in GetAllPatchedMethods() where GetPatchInfo(original).Owners.Contains(Id) select original; } public static IEnumerable<MethodBase> GetAllPatchedMethods() { return PatchProcessor.GetAllPatchedMethods(); } public static MethodBase GetOriginalMethod(MethodInfo replacement) { if (replacement == null) { throw new ArgumentNullException("replacement"); } return PatchManager.GetOriginal(replacement); } public static MethodBase GetMethodFromStackframe(StackFrame frame) { if (frame == null) { throw new ArgumentNullException("frame"); } return PatchManager.FindReplacement(frame) ?? frame.GetMethod(); } public static MethodBase GetOriginalMethodFromStackframe(StackFrame frame) { MethodBase methodBase = GetMethodFromStackframe(frame); if (methodBase is MethodInfo replacement) { methodBase = GetOriginalMethod(replacement) ?? methodBase; } return methodBase; } public static Dictionary<string, Version> VersionInfo(out Version currentVersion) { return PatchProcessor.VersionInfo(out currentVersion); } public static Harmony CreateAndPatchAll(Type type, string harmonyInstanceId = null) { Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}"); harmony.PatchAll(type); return harmony; } public static Harmony CreateAndPatchAll(Assembly assembly, string harmonyInstanceId = null) { Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}"); harmony.PatchAll(assembly); return harmony; } } [Serializable] public class HarmonyException : Exception { private Dictionary<int, CodeInstruction> instructions = new Dictionary<int, CodeInstruction>(); private int errorOffset = -1; internal HarmonyException() { } internal HarmonyException(string message) : base(message) { } internal HarmonyException(string message, Exception innerException) : base(message, innerException) { } protected HarmonyException(SerializationInfo serializationInfo, StreamingContext streamingContext) { throw new NotImplementedException(); } internal HarmonyException(Exception innerException, Dictionary<int, CodeInstruction> instructions, int errorOffset) : base("IL Compile Error", innerException) { this.instructions = instructions; this.errorOffset = errorOffset; } internal static Exception Create(Exception ex, MethodBody body) { if (ex is HarmonyException ex2) { Dictionary<int, CodeInstruction> dictionary = ex2.instructions; if (dictionary != null && dictionary.Count > 0 && ex2.errorOffset >= 0) { return ex; } } Match match = Regex.Match(ex.Message.TrimEnd(Array.Empty<char>()), "(?:Reason: )?Invalid IL code in.+: IL_(\\d{4}): (.+)$"); if (!match.Success) { return new HarmonyException("IL Compile Error (unknown location)", ex); } Dictionary<int, CodeInstruction> dictionary2 = ILManipulator.GetInstructions(body) ?? new Dictionary<int, CodeInstruction>(); int num = int.Parse(match.Groups[1].Value, NumberStyles.HexNumber); Regex.Replace(match.Groups[2].Value, " {2,}", " "); if (ex is HarmonyException ex3) { if (dictionary2.Count != 0) { ex3.instructions = dictionary2; ex3.errorOffset = num; } return ex3; } return new HarmonyException(ex, dictionary2, num); } public List<KeyValuePair<int, CodeInstruction>> GetInstructionsWithOffsets() { return instructions.OrderBy((KeyValuePair<int, CodeInstruction> ins) => ins.Key).ToList(); } public List<CodeInstruction> GetInstructions() { return (from ins in instructions orderby ins.Key select ins.Value).ToList(); } public int GetErrorOffset() { return errorOffset; } public int GetErrorIndex() { if (instructions.TryGetValue(errorOffset, out var value)) { return GetInstructions().IndexOf(value); } return -1; } } public static class HarmonyGlobalSettings { public static bool DisallowLegacyGlobalUnpatchAll { get; set; } } public class HarmonyMethod { public MethodInfo method; public Type declaringType; public string methodName; public MethodType? methodType; public Type[] argumentTypes; public int priority = -1; public string[] before; public string[] after; public HarmonyReversePatchType? reversePatchType; public bool? debug; public string debugEmitPath; public bool nonVirtualDelegate; public bool? wrapTryCatch; public HarmonyMethod() { } private void ImportMethod(MethodInfo theMethod) { if ((object)theMethod == null) { throw new ArgumentNullException("theMethod", "Harmony method is null (did you target a wrong or missing method?)"); } if (!theMethod.IsStatic) { throw new ArgumentException("Harmony method must be static", "theMethod"); } method = theMethod; List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(method); if (fromMethod != null) { Merge(fromMethod).CopyTo(this); } } public HarmonyMethod(MethodInfo method) { if ((object)method == null) { throw new ArgumentNullException("method"); } ImportMethod(method); } public HarmonyMethod(MethodInfo method, int priority = -1, string[] before = null, string[] after = null, bool? debug = null) { if ((object)method == null) { throw new ArgumentNullException("method"); } ImportMethod(method); this.priority = priority; this.before = before; this.after = after; this.debug = debug; } public HarmonyMethod(Type methodType, string methodName, Type[] argumentTypes = null) { MethodInfo methodInfo = AccessTools.Method(methodType, methodName, argumentTypes); if ((object)methodInfo == null) { throw new ArgumentException($"Cannot not find method for type {methodType} and name {methodName} and parameters {argumentTypes?.Description()}"); } ImportMethod(methodInfo); } public static List<string> HarmonyFields() { return (from s in AccessTools.GetFieldNames(typeof(HarmonyMethod)) where s != "method" select s).ToList(); } public static HarmonyMethod Merge(List<HarmonyMethod> attributes) { return Merge((IEnumerable<HarmonyMethod>)attributes); } internal static HarmonyMethod Merge(IEnumerable<HarmonyMethod> attributes) { HarmonyMethod harmonyMethod = new HarmonyMethod(); if (attributes == null) { return harmonyMethod; } Traverse resultTrv = Traverse.Create(harmonyMethod); attributes.Do(delegate(HarmonyMethod attribute) { Traverse trv = Traverse.Create(attribute); HarmonyFields().ForEach(delegate(string f) { object value = trv.Field(f).GetValue(); if (value != null && (f != "priority" || (int)value != -1)) { HarmonyMethodExtensions.SetValue(resultTrv, f, value); } }); }); return harmonyMethod; } public override string ToString() { string result = ""; Traverse trv = Traverse.Create(this); HarmonyFields().ForEach(delegate(string f) { if (result.Length > 0) { result += ", "; } result += $"{f}={trv.Field(f).GetValue()}"; }); return "HarmonyMethod[" + result + "]"; } internal string Description() { string text = (((object)declaringType != null) ? declaringType.FullDescription() : "undefined"); string text2 = methodName ?? "undefined"; string text3 = (methodType.HasValue ? methodType.Value.ToString() : "undefined"); string text4 = ((argumentTypes != null) ? argumentTypes.Description() : "undefined"); return "(class=" + text + ", methodname=" + text2 + ", type=" + text3 + ", args=" + text4 + ")"; } internal Type GetDeclaringType() { return declaringType; } internal Type[] GetArgumentList() { return argumentTypes ?? EmptyType.NoArgs; } } internal static class EmptyType { internal static readonly Type[] NoArgs = new Type[0]; } public static class HarmonyMethodExtensions { internal static void SetValue(Traverse trv, string name, object val) { if (val != null) { Traverse traverse = trv.Field(name); if (name == "methodType" || name == "reversePatchType") { val = Enum.ToObject(Nullable.GetUnderlyingType(traverse.GetValueType()), (int)val); } traverse.SetValue(val); } } public static void CopyTo(this HarmonyMethod from, HarmonyMethod to) { if (to == null) { return; } Traverse fromTrv = Traverse.Create(from); Traverse toTrv = Traverse.Create(to); HarmonyMethod.HarmonyFields().ForEach(delegate(string f) { object value = fromTrv.Field(f).GetValue(); if (value != null) { SetValue(toTrv, f, value); } }); } public static HarmonyMethod Clone(this HarmonyMethod original) { HarmonyMethod harmonyMethod = new HarmonyMethod(); original.CopyTo(harmonyMethod); return harmonyMethod; } public static HarmonyMethod Merge(this HarmonyMethod master, HarmonyMethod detail) { if (detail == null) { return master; } HarmonyMethod harmonyMethod = new HarmonyMethod(); Traverse resultTrv = Traverse.Create(harmonyMethod); Traverse masterTrv = Traverse.Create(master); Traverse detailTrv = Traverse.Create(detail); HarmonyMethod.HarmonyFields().ForEach(delegate(string f) { object value = masterTrv.Field(f).GetValue(); object value2 = detailTrv.Field(f).GetValue(); if (f != "priority" || (int)value2 != -1) { SetValue(resultTrv, f, value2 ?? value); } }); return harmonyMethod; } private static HarmonyMethod GetHarmonyMethodInfo(object attribute) { FieldInfo field = attribute.GetType().GetField("info", AccessTools.all); if ((object)field == null) { return null; } if (field.FieldType.FullName != typeof(HarmonyMethod).FullName) { return null; } return AccessTools.MakeDeepCopy<HarmonyMethod>(field.GetValue(attribute)); } public static List<HarmonyMethod> GetFromType(Type type) { return (from attr in type.GetCustomAttributes(inherit: true) select GetHarmonyMethodInfo(attr) into info where info != null select info).ToList(); } public static HarmonyMethod GetMergedFromType(Type type) { return HarmonyMethod.Merge(GetFromType(type)); } public static List<HarmonyMethod> GetFromMethod(MethodBase method) { return (from attr in method.GetCustomAttributes(inherit: true) select GetHarmonyMethodInfo(attr) into info where info != null select info).ToList(); } public static HarmonyMethod GetMergedFromMethod(MethodBase method) { return HarmonyMethod.Merge(GetFromMethod(method)); } } public class InlineSignature : ICallSiteGenerator { public class ModifierType { public bool IsOptional; public Type Modifier; public object Type; public override string ToString() { return ((Type is Type type) ? type.FullDescription() : Type?.ToString()) + " mod" + (IsOptional ? "opt" : "req") + "(" + Modifier?.FullDescription() + ")"; } internal TypeReference ToTypeReference(ModuleDefinition module) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown if (!IsOptional) { return (TypeReference)new RequiredModifierType(module.ImportReference(Modifier), GetTypeReference(module, Type)); } return (TypeReference)new OptionalModifierType(module.ImportReference(Modifier), GetTypeReference(module, Type)); } } public bool HasThis { get; set; } public bool ExplicitThis { get; set; } public CallingConvention CallingConvention { get; set; } = CallingConvention.Winapi; public List<object> Parameters { get; set; } = new List<object>(); public object ReturnType { get; set; } = typeof(void); public override string ToString() { return ((ReturnType is Type type) ? type.FullDescription() : ReturnType?.ToString()) + " (" + Parameters.Join((object p) => (!(p is Type type2)) ? p?.ToString() : type2.FullDescription()) + ")"; } internal static TypeReference GetTypeReference(ModuleDefinition module, object param) { if (!(param is Type type)) { if (!(param is InlineSignature inlineSignature)) { if (param is ModifierType modifierType) { return modifierType.ToTypeReference(module); } throw new NotSupportedException($"Unsupported inline signature parameter type: {param} ({param?.GetType().FullDescription()})"); } return (TypeReference)(object)inlineSignature.ToFunctionPointer(module); } return module.ImportReference(type); } CallSite ICallSiteGenerator.ToCallSite(ModuleDefinition module) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown CallSite val = new CallSite(GetTypeReference(module, ReturnType)) { HasThis = HasThis, ExplicitThis = ExplicitThis, CallingConvention = (MethodCallingConvention)(byte)((byte)CallingConvention - 1) }; foreach (object parameter in Parameters) { val.Parameters.Add(new ParameterDefinition(GetTypeReference(module, parameter))); } return val; } private FunctionPointerType ToFunctionPointer(ModuleDefinition module) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown FunctionPointerType val = new FunctionPointerType { ReturnType = GetTypeReference(module, ReturnType), HasThis = HasThis, ExplicitThis = ExplicitThis, CallingConvention = (MethodCallingConvention)(byte)((byte)CallingConvention - 1) }; foreach (object parameter in Parameters) { val.Parameters.Add(new ParameterDefinition(GetTypeReference(module, parameter))); } return val; } } internal static class PatchInfoSerialization { private class Binder : SerializationBinder { public override Type BindToType(string assemblyName, string typeName) { Type[] array = new Type[3] { typeof(PatchInfo), typeof(Patch[]), typeof(Patch) }; foreach (Type type in array) { if (typeName == type.FullName) { return type; } } return Type.GetType($"{typeName}, {assemblyName}"); } } internal static byte[] Serialize(this PatchInfo patchInfo) { using MemoryStream memoryStream = new MemoryStream(); new BinaryFormatter().Serialize(memoryStream, patchInfo); return memoryStream.GetBuffer(); } internal static PatchInfo Deserialize(byte[] bytes) { BinaryFormatter obj = new BinaryFormatter { Binder = new Binder() }; MemoryStream serializationStream = new MemoryStream(bytes); return (PatchInfo)obj.Deserialize(serializationStream); } internal static int PriorityComparer(object obj, int index, int priority) { Traverse traverse = Traverse.Create(obj); int value = traverse.Field("priority").GetValue<int>(); int value2 = traverse.Field("index").GetValue<int>(); if (priority != value) { return -priority.CompareTo(value); } return index.CompareTo(value2); } } [Serializable] public class PatchInfo { public Patch[] prefixes = new Patch[0]; public Patch[] postfixes = new Patch[0]; public Patch[] transpilers = new Patch[0]; public Patch[] finalizers = new Patch[0]; public Patch[] ilmanipulators = new Patch[0]; public bool Debugging { get { if (!prefixes.Any((Patch p) => p.debug) && !postfixes.Any((Patch p) => p.debug) && !transpilers.Any((Patch p) => p.debug) && !finalizers.Any((Patch p) => p.debug)) { return ilmanipulators.Any((Patch p) => p.debug); } return true; } } public string[] DebugEmitPaths => (from p in prefixes.Concat(postfixes).Concat(transpilers).Concat(finalizers) .Concat(ilmanipulators) select p.debugEmitPath into p where p != null select p).ToArray(); internal void AddPrefixes(string owner, params HarmonyMethod[] methods) { prefixes = Add(owner, methods, prefixes); } [Obsolete("This method only exists for backwards compatibility since the class is public.")] public void AddPrefix(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug) { AddPrefixes(owner, new HarmonyMethod(patch, priority, before, after, debug)); } public void RemovePrefix(string owner) { prefixes = Remove(owner, prefixes); } internal void AddPostfixes(string owner, params HarmonyMethod[] methods) { postfixes = Add(owner, methods, postfixes); } [Obsolete("This method only exists for backwards compatibility since the class is public.")] public void AddPostfix(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug) { AddPostfixes(owner, new HarmonyMethod(patch, priority, before, after, debug)); } public void RemovePostfix(string owner) { postfixes = Remove(owner, postfixes); } internal void AddTranspilers(string owner, params HarmonyMethod[] methods) { transpilers = Add(owner, methods, transpilers); } [Obsolete("This method only exists for backwards compatibility since the class is public.")] public void AddTranspiler(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug) { AddTranspilers(owner, new HarmonyMethod(patch, priority, before, after, debug)); } public void RemoveTranspiler(string owner) { transpilers = Remove(owner, transpilers); } internal void AddFinalizers(string owner, params HarmonyMethod[] methods) { finalizers = Add(owner, methods, finalizers); } [Obsolete("This method only exists for backwards compatibility since the class is public.")] public void AddFinalizer(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug) { AddFinalizers(owner, new HarmonyMethod(patch, priority, before, after, debug)); } public void RemoveFinalizer(string owner) { finalizers = Remove(owner, finalizers); } internal void AddILManipulators(string owner, params HarmonyMethod[] methods) { ilmanipulators = Add(owner, methods, ilmanipulators); } public void RemoveILManipulator(string owner) { ilmanipulators = Remove(owner, ilmanipulators); } public void RemovePatch(MethodInfo patch) { prefixes = prefixes.Where((Patch p) => p.PatchMethod != patch).ToArray(); postfixes = postfixes.Where((Patch p) => p.PatchMethod != patch).ToArray(); transpilers = transpilers.Where((Patch p) => p.PatchMethod != patch).ToArray(); finalizers = finalizers.Where((Patch p) => p.PatchMethod != patch).ToArray(); ilmanipulators = ilmanipulators.Where((Patch p) => p.PatchMethod != patch).ToArray(); } private static Patch[] Add(string owner, HarmonyMethod[] add, Patch[] current) { if (add.Length == 0) { return current; } int initialIndex = current.Length; return current.Concat(add.Where((HarmonyMethod method) => method != null).Select((HarmonyMethod method, int i) => new Patch(method, i + initialIndex, owner))).ToArray(); } private static Patch[] Remove(string owner, Patch[] current) { if (!(owner == "*")) { return current.Where((Patch patch) => patch.owner != owner).ToArray(); } return new Patch[0]; } } [Serializable] public class Patch : IComparable { public readonly int index; public readonly string owner; public readonly int priority; public readonly string[] before; public readonly string[] after; public readonly bool debug; public readonly string debugEmitPath; public readonly bool wrapTryCatch; [NonSerialized] private MethodInfo patchMethod; private int methodToken; private string moduleGUID; public MethodInfo PatchMethod { get { if ((object)patchMethod == null) { Module module = (from a in AppDomain.CurrentDomain.GetAssemblies() where !a.FullName.StartsWith("Microsoft.VisualStudio") select a).SelectMany((Assembly a) => a.GetLoadedModules()).First((Module m) => m.ModuleVersionId.ToString() == moduleGUID); patchMethod = (MethodInfo)module.ResolveMethod(methodToken); } return patchMethod; } set { patchMethod = value; methodToken = patchMethod.MetadataToken; moduleGUID = patchMethod.Module.ModuleVersionId.ToString(); } } public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug) { if (patch is DynamicMethod) { throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method."); } this.index = index; this.owner = owner; this.priority = ((priority == -1) ? 400 : priority); this.before = before ?? new string[0]; this.after = after ?? new string[0]; this.debug = debug; PatchMethod = patch; } public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug, bool wrapTryCatch) { if (patch is DynamicMethod) { throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method."); } this.index = index; this.owner = owner; this.priority = ((priority == -1) ? 400 : priority); this.before = before ?? new string[0]; this.after = after ?? new string[0]; this.debug = debug; this.wrapTryCatch = wrapTryCatch; PatchMethod = patch; } public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug, bool wrapTryCatch, string debugEmitPath) { if (patch is DynamicMethod) { throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method."); } this.index = index; this.owner = owner; this.priority = ((priority == -1) ? 400 : priority); this.before = before ?? new string[0]; this.after = after ?? new string[0]; this.debug = debug; this.debugEmitPath = debugEmitPath; this.wrapTryCatch = wrapTryCatch; PatchMethod = patch; } public Patch(HarmonyMethod method, int index, string owner) : this(method.method, index, owner, method.priority, method.before, method.after, method.debug.GetValueOrDefault(), method.wrapTryCatch.GetValueOrDefault(), method.debugEmitPath) { } public MethodInfo GetMethod(MethodBase original) { MethodInfo methodInfo = PatchMethod; if (methodInfo.ReturnType != typeof(DynamicMethod) && methodInfo.ReturnType != typeof(MethodInfo)) { return methodInfo; } if (!methodInfo.IsStatic) { return methodInfo; } ParameterInfo[] parameters = methodInfo.GetParameters(); if (parameters.Length != 1) { return methodInfo; } if (parameters[0].ParameterType != typeof(MethodBase)) { return methodInfo; } return methodInfo.Invoke(null, new object[1] { original }) as MethodInfo; } public override bool Equals(object obj) { if (obj != null && obj is Patch) { return PatchMethod == ((Patch)obj).PatchMethod; } return false; } public int CompareTo(object obj) { return PatchInfoSerialization.PriorityComparer(obj, index, priority); } public override int GetHashCode() { return PatchMethod.GetHashCode(); } } public class PatchClassProcessor { private readonly Harmony instance; private readonly Type containerType; private readonly HarmonyMethod containerAttributes; private readonly Dictionary<Type, MethodInfo> auxilaryMethods; private readonly List<AttributePatch> patchMethods; private static readonly List<Type> auxilaryTypes = new List<Type> { typeof(HarmonyPrepare), typeof(HarmonyCleanup), typeof(HarmonyTargetMethod), typeof(HarmonyTargetMethods) }; public PatchClassProcessor(Harmony instance, Type type) : this(instance, type, allowUnannotatedType: false) { } public PatchClassProcessor(Harmony instance, Type type, bool allowUnannotatedType) { if (instance == null) { throw new ArgumentNullException("instance"); } if ((object)type == null) { throw new ArgumentNullException("type"); } this.instance = instance; containerType = type; List<HarmonyMethod> fromType = HarmonyMethodExtensions.GetFromType(type); if (!allowUnannotatedType && (fromType == null || fromType.Count == 0)) { return; } containerAttributes = HarmonyMethod.Merge(fromType); MethodType? methodType = containerAttributes.methodType; if (!methodType.HasValue) { containerAttributes.methodType = MethodType.Normal; } auxilaryMethods = new Dictionary<Type, MethodInfo>(); foreach (Type auxilaryType in auxilaryTypes) { MethodInfo patchMethod = PatchTools.GetPatchMethod(containerType, auxilaryType.FullName); if ((object)patchMethod != null) { auxilaryMethods[auxilaryType] = patchMethod; } } patchMethods = PatchTools.GetPatchMethods(containerType, containerAttributes.GetDeclaringType() != null); foreach (AttributePatch patchMethod2 in patchMethods) { MethodInfo method = patchMethod2.info.method; patchMethod2.info = containerAttributes.Merge(patchMethod2.info); patchMethod2.info.method = method; } } public List<MethodInfo> Patch() { if (containerAttributes == null) { return null; } Exception exception = null; if (!RunMethod<HarmonyPrepare, bool>(defaultIfNotExisting: true, defaultIfFailing: false, null, Array.Empty<object>())) { RunMethod<HarmonyCleanup>(ref exception, Array.Empty<object>()); ReportException(exception, null); return new List<MethodInfo>(); } List<MethodInfo> result = new List<MethodInfo>(); MethodBase lastOriginal = null; try { List<MethodBase> bulkMethods = GetBulkMethods(); if (bulkMethods.Count == 1) { lastOriginal = bulkMethods[0]; } ReversePatch(ref lastOriginal); result = ((bulkMethods.Count > 0) ? BulkPatch(bulkMethods, ref lastOriginal) : PatchWithAttributes(ref lastOriginal)); } catch (Exception ex) { exception = ex; } RunMethod<HarmonyCleanup>(ref exception, new object[1] { exception }); ReportException(exception, lastOriginal); return result; } private void ReversePatch(ref MethodBase lastOriginal) { for (int i = 0; i < patchMethods.Count; i++) { AttributePatch attributePatch = patchMethods[i]; if (attributePatch.type == HarmonyPatchType.ReversePatch) { MethodBase originalMethod = attributePatch.info.GetOriginalMethod(); if ((object)originalMethod != null) { lastOriginal = originalMethod; } ReversePatcher reversePatcher = instance.CreateReversePatcher(lastOriginal, attributePatch.info); lock (PatchProcessor.locker) { reversePatcher.Patch(); } } } } private List<MethodInfo> BulkPatch(List<MethodBase> originals, ref MethodBase lastOriginal) { PatchJobs<MethodInfo> patchJobs = new PatchJobs<MethodInfo>(); for (int i = 0; i < originals.Count; i++) { lastOriginal = originals[i]; PatchJobs<MethodInfo>.Job job = patchJobs.GetJob(lastOriginal); foreach (AttributePatch patchMethod in patchMethods) { string text = "You cannot combine TargetMethod, TargetMethods or [HarmonyPatchAll] with individual annotations"; HarmonyMethod info = patchMethod.info; if (info.methodName != null) { throw new ArgumentException(text + " [" + info.methodName + "]"); } if (info.methodType.HasValue && info.methodType.Value != 0) { throw new ArgumentException($"{text} [{info.methodType}]"); } if (info.argumentTypes != null) { throw new ArgumentException(text + " [" + info.argumentTypes.Description() + "]"); } job.AddPatch(patchMethod); } } foreach (PatchJobs<MethodInfo>.Job job2 in patchJobs.GetJobs()) { lastOriginal = job2.original; ProcessPatchJob(job2); } return patchJobs.GetReplacements(); } private List<MethodInfo> PatchWithAttributes(ref MethodBase lastOriginal) { PatchJobs<MethodInfo> patchJobs = new PatchJobs<MethodInfo>(); foreach (AttributePatch patchMethod in patchMethods) { lastOriginal = patchMethod.info.GetOriginalMethod(); if ((object)lastOriginal == null) { throw new ArgumentException("Undefined targ
RealPop.dll
Decompiled 9 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Colossal; using Colossal.Collections; using Colossal.Entities; using Colossal.Logging; using Colossal.Mathematics; using Game; using Game.Achievements; using Game.Agents; using Game.Buildings; using Game.Citizens; using Game.City; using Game.Common; using Game.Companies; using Game.Creatures; using Game.Debug; using Game.Economy; using Game.Notifications; using Game.Prefabs; using Game.Simulation; using Game.Tools; using Game.Triggers; using HarmonyLib; using Microsoft.CodeAnalysis; using RealPop.Systems; using Unity.Burst; using Unity.Burst.Intrinsics; using Unity.Collections; using Unity.Entities; using Unity.Jobs; using Unity.Mathematics; using UnityEngine; using UnityEngine.Scripting; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RealPop")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Rebalanced Population and Education")] [assembly: AssemblyFileVersion("0.9.0.0")] [assembly: AssemblyInformationalVersion("0.9.0+3cfba944dde947b01ae041b4784c8bde8e7b8c2a")] [assembly: AssemblyProduct("RealPop")] [assembly: AssemblyTitle("RealPop")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.9.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RealPop { [BepInPlugin("RealPop", "RealPop", "0.9.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private static ILog s_Log; public static ConfigEntry<int> TeenAgeLimitInDays; public static ConfigEntry<int> AdultAgeLimitInDays; public static ConfigEntry<int> ElderAgeLimitInDays; public static ConfigEntry<int> Education2InDays; public static ConfigEntry<int> Education3InDays; public static ConfigEntry<int> Education4InDays; public static ConfigEntry<float> GraduationLevel1; public static ConfigEntry<float> GraduationLevel2; public static ConfigEntry<float> GraduationLevel3; public static ConfigEntry<float> GraduationLevel4; public static ConfigEntry<bool> NewAdultsAnyEducation; public static ConfigEntry<bool> NoChildrenWhenTooOld; public static ConfigEntry<bool> AllowTeenStudents; public static ConfigEntry<int> BirthChanceSingle; public static ConfigEntry<int> BirthChanceFamily; public static ConfigEntry<int> NextBirthChance; public static ConfigEntry<int> FreeRatioTreshold; public static ConfigEntry<int> FreeRatioFullSpeed; public static ConfigEntry<int> DeathChanceIncrease; public static ConfigEntry<int> CorpseVanishChance; public static void Log(string text, bool bMethod = false) { if (bMethod) { text = GetCallingMethod(2) + ": " + text; } Logger.LogInfo((object)text); s_Log.Info((object)text); } public static void LogStack(string text) { Logger.LogInfo((object)(text + " STACKTRACE")); s_Log.logStackTrace = true; s_Log.Info((object)(text + "STACKTRACE")); s_Log.logStackTrace = false; } public static string GetCallingMethod(int frame) { MethodBase method = new StackTrace().GetFrame(frame).GetMethod(); return method.DeclaringType?.ToString() + "." + method.Name; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; s_Log = LogManager.GetLogger("RealPop"); TeenAgeLimitInDays = ((BaseUnityPlugin)this).Config.Bind<int>("Lifecycle", "TeenAgeLimitInDays", 12, "When Children become Teens; Vanilla 21"); AdultAgeLimitInDays = ((BaseUnityPlugin)this).Config.Bind<int>("Lifecycle", "AdultAgeLimitInDays", 20, "When Teens become Adults; Vanilla 36"); ElderAgeLimitInDays = ((BaseUnityPlugin)this).Config.Bind<int>("Lifecycle", "ElderAgeLimitInDays", 75, "When Adults become Seniors; Vanilla 84"); Education2InDays = ((BaseUnityPlugin)this).Config.Bind<int>("Schools", "Education2InDays", 3, "How long High School should typically last (only for Teens)"); Education3InDays = ((BaseUnityPlugin)this).Config.Bind<int>("Schools", "Education3InDays", 4, "How long College should typically last (for both Teens and Adults)"); Education4InDays = ((BaseUnityPlugin)this).Config.Bind<int>("Schools", "Education4InDays", 5, "How long University should typically last (only for Adults)"); GraduationLevel1 = ((BaseUnityPlugin)this).Config.Bind<float>("Graduation", "Level1", 90f, "Elementary School; Vanilla 100"); GraduationLevel2 = ((BaseUnityPlugin)this).Config.Bind<float>("Graduation", "Level2", 80f, "High School; Vanilla 60"); GraduationLevel3 = ((BaseUnityPlugin)this).Config.Bind<float>("Graduation", "Level3", 70f, "College; Vanilla 90"); GraduationLevel4 = ((BaseUnityPlugin)this).Config.Bind<float>("Graduation", "Level4", 60f, "University; Vanilla 70"); NewAdultsAnyEducation = ((BaseUnityPlugin)this).Config.Bind<bool>("NewCims", "NewAdultsAnyEducation", true, "Allow for newly spawned Adults and Seniors to have any education level; Vanilla allows only Educated"); NoChildrenWhenTooOld = ((BaseUnityPlugin)this).Config.Bind<bool>("NewCims", "NoChildrenWhenTooOld", true, "Does not allow for Adults to have Children when they cannot raise them before becoming Senior; Vanilla doesn't have such a restriction"); AllowTeenStudents = ((BaseUnityPlugin)this).Config.Bind<bool>("NewCims", "AllowTeenStudents", true, "Allow for Teens ready for College to be spawned as Students; Vanilla spawns always Adults"); BirthChanceSingle = ((BaseUnityPlugin)this).Config.Bind<int>("Birth", "BirthChanceSingle", 35, "Base birth chance for a Single, rolled against 16000, 16x per day; Vanilla 20"); BirthChanceFamily = ((BaseUnityPlugin)this).Config.Bind<int>("Birth", "BirthChanceFamily", 120, "Base birth chance for a Family, rolled against 16000, 16x per day; Vanilla 100"); NextBirthChance = ((BaseUnityPlugin)this).Config.Bind<int>("Birth", "NextBirthChance", 97, "Set to less than 100 to lower the birth chance for each consecutive child; Vanilla 100"); FreeRatioTreshold = ((BaseUnityPlugin)this).Config.Bind<int>("NewCims", "FreeRatioTreshold", 15, "Treshold for free properties ratio to start spawning new households (in 1/1000); Vanilla has no restrictions, set to -1 to turn off"); FreeRatioFullSpeed = ((BaseUnityPlugin)this).Config.Bind<int>("NewCims", "FreeRatioFullSpeed", 60, "Treshold for free properties ratio to spawn new households at full speed (in 1/1000); Vanilla has no restrictions"); DeathChanceIncrease = ((BaseUnityPlugin)this).Config.Bind<int>("Lifecycle", "DeathChanceIncrease", 3, "Increase in death chance per mille per year; set to 0 to turn off and use Vanilla process"); CorpseVanishChance = ((BaseUnityPlugin)this).Config.Bind<int>("Lifecycle", "CorpseVanishChance", 50, "Percent chance for a corpse to vanish after death; Vanilla has no such feature, set to 0 to turn off"); Log("Plugin RealPop is loaded!"); MethodBase[] array = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "RealPop_Cities2Harmony").GetPatchedMethods().ToArray(); Log("Plugin RealPop made patches! Patched methods: " + array.Length); MethodBase[] array2 = array; foreach (MethodBase methodBase in array2) { Log("Patched method: " + methodBase.Module.Name + ":" + methodBase.Name); } } } public static class Debug { public static bool Logging { get; set; } = true; public static void Log(string text) { if (Logging) { Debug.Log((object)(GetCallingMethod(2) + ": " + text)); } } public static void Log(StringBuilder text) { if (Logging) { Debug.Log((object)(GetCallingMethod(2) + ": " + text.ToString())); } } public static void Log(params object[] args) { StringBuilder stringBuilder = new StringBuilder(); foreach (object obj in args) { stringBuilder.Append(obj.ToString()); } if (Logging) { Debug.Log((object)(GetCallingMethod(2) + ": " + stringBuilder.ToString())); } } public static void LogError(string sText) { if (Logging) { Debug.Log((object)(GetCallingMethod(2) + " ERROR: " + sText)); } } public static void LogWarning(string sText) { if (Logging) { Debug.Log((object)(GetCallingMethod(2) + " WARNING: " + sText)); } } public static void Log(Exception ex) { if (Logging) { Log("EXCEPTION"); Debug.LogException(ex); if (ex.InnerException != null) { Debug.LogException(ex.InnerException); } } } public static void Log(string sText, Exception ex) { if (Logging) { Log("EXCEPTION " + sText); Debug.LogException(ex); if (ex.InnerException != null) { Debug.LogException(ex.InnerException); } } } public static string GetCallingMethod(int frame) { MethodBase method = new StackTrace().GetFrame(frame).GetMethod(); return method.DeclaringType?.ToString() + "." + method.Name; } public static string GetGameCallingMethod() { StackTrace stackTrace = new StackTrace(); for (int i = 0; i < stackTrace.FrameCount; i++) { MethodBase method = stackTrace.GetFrame(i).GetMethod(); string @namespace = method.DeclaringType.Namespace; if (@namespace == null || @namespace == "ICities" || @namespace.Substring(0, Math.Min(17, @namespace.Length)) == "ColossalFramework") { return method.DeclaringType?.ToString() + "." + method.Name; } } return "unknown"; } public static string GetGameCallingStack(int numMethods = 4) { StringBuilder stringBuilder = new StringBuilder(); int num = 0; StackTrace stackTrace = new StackTrace(); for (int i = 0; i < stackTrace.FrameCount; i++) { MethodBase method = stackTrace.GetFrame(i).GetMethod(); string @namespace = method.DeclaringType.Namespace; if (@namespace == null || @namespace == "ICities" || @namespace.Substring(0, Math.Min(17, @namespace.Length)) == "ColossalFramework") { if (num++ > 0) { stringBuilder.Append(","); } stringBuilder.Append(method.DeclaringType?.ToString() + "." + method.Name); if (num == numMethods) { return stringBuilder.ToString(); } } } if (num <= 0) { return "unknown"; } return stringBuilder.ToString(); } } public static class Logging { private static readonly string m_CsvFileName = "c:/log.csv"; private static void LogToFile(string line) { try { using StreamWriter streamWriter = new StreamWriter(m_CsvFileName, append: true, Encoding.UTF8); streamWriter.WriteLine(line); streamWriter.Close(); } catch (Exception ex) { Debug.Log("Cannot write to " + m_CsvFileName, ex); } } public static void Add(string identifier, params object[] args) { TimeSpan timeOfDay = DateTime.Now.TimeOfDay; long num = timeOfDay.Ticks / 10000; long num2 = timeOfDay.Ticks % 10000; uint num3 = 0u; uint num4 = num3 >> 12; StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append($"{num}.{num2:D4}"); stringBuilder.Append($",{num3:X}"); stringBuilder.Append("," + num4); stringBuilder.Append("," + identifier); foreach (object obj in args) { stringBuilder.Append("," + obj.ToString()); } Debug.Log((object)stringBuilder.ToString()); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "RealPop"; public const string PLUGIN_NAME = "RealPop"; public const string PLUGIN_VERSION = "0.9.0"; } } namespace RealPop.Systems { [CompilerGenerated] public class AgingSystem_RealPop : GameSystemBase { [BurstCompile] private struct MoveFromHomeJob : IJob { public NativeQueue<Entity> m_MoveFromHomeQueue; public EntityCommandBuffer m_CommandBuffer; [ReadOnly] public ComponentLookup<Household> m_Households; public ComponentLookup<HouseholdMember> m_HouseholdMembers; public BufferLookup<HouseholdCitizen> m_HouseholdCitizens; [ReadOnly] public ComponentLookup<ArchetypeData> m_ArchetypeDatas; [ReadOnly] public NativeList<Entity> m_HouseholdPrefabs; public RandomSeed m_RandomSeed; public NativeCounter m_BecomeTeenCounter; public NativeCounter m_BecomeAdultCounter; public NativeCounter m_BecomeElderCounter; public NativeValue<int> m_BecomeTeen; public NativeValue<int> m_BecomeAdult; public NativeValue<int> m_BecomeElder; public void Execute() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) m_BecomeTeen.value = ((NativeCounter)(ref m_BecomeTeenCounter)).Count; m_BecomeAdult.value = ((NativeCounter)(ref m_BecomeAdultCounter)).Count; m_BecomeElder.value = ((NativeCounter)(ref m_BecomeElderCounter)).Count; Random random = ((RandomSeed)(ref m_RandomSeed)).GetRandom(62347); Entity val = default(Entity); while (m_MoveFromHomeQueue.TryDequeue(ref val)) { Entity val2 = m_HouseholdPrefabs[((Random)(ref random)).NextInt(m_HouseholdPrefabs.Length)]; ArchetypeData val3 = m_ArchetypeDatas[val2]; HouseholdMember val4 = m_HouseholdMembers[val]; Entity household = val4.m_Household; if (!m_HouseholdCitizens.HasBuffer(household)) { continue; } DynamicBuffer<HouseholdCitizen> val5 = m_HouseholdCitizens[household]; if (val5.Length <= 1) { continue; } Household val6 = m_Households[household]; Entity val7 = ((EntityCommandBuffer)(ref m_CommandBuffer)).CreateEntity(val3.m_Archetype); ((EntityCommandBuffer)(ref m_CommandBuffer)).SetComponent<Household>(val7, new Household { m_Flags = val6.m_Flags, m_Resources = 1000 }); ((EntityCommandBuffer)(ref m_CommandBuffer)).AddComponent<PropertySeeker>(val7, default(PropertySeeker)); ((EntityCommandBuffer)(ref m_CommandBuffer)).SetComponent<PrefabRef>(val7, new PrefabRef { m_Prefab = val2 }); val4.m_Household = val7; ((EntityCommandBuffer)(ref m_CommandBuffer)).SetComponent<HouseholdMember>(val, val4); ((EntityCommandBuffer)(ref m_CommandBuffer)).SetBuffer<HouseholdCitizen>(val7).Add(new HouseholdCitizen { m_Citizen = val }); for (int i = 0; i < val5.Length; i++) { if (val5[i].m_Citizen == val) { val5.RemoveAt(i); break; } } } } } [BurstCompile] private struct AgingJob : IJobChunk { public Concurrent m_BecomeTeenCounter; public Concurrent m_BecomeAdultCounter; public Concurrent m_BecomeElderCounter; [ReadOnly] public EntityTypeHandle m_EntityType; public ComponentTypeHandle<Citizen> m_CitizenType; [ReadOnly] public ComponentTypeHandle<Student> m_StudentType; [ReadOnly] public SharedComponentTypeHandle<UpdateFrame> m_UpdateFrameType; [ReadOnly] public BufferLookup<Student> m_Students; [ReadOnly] public ComponentLookup<TravelPurpose> m_Purposes; public TimeData m_TimeData; public ParallelWriter<Entity> m_MoveFromHomeQueue; public uint m_SimulationFrame; public uint m_UpdateFrameIndex; public ParallelWriter m_CommandBuffer; public bool m_DebugAgeAllCitizens; private void LeaveSchool(int chunkIndex, int i, Entity student, NativeArray<Student> students) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) Entity school = students[i].m_School; ((ParallelWriter)(ref m_CommandBuffer)).RemoveComponent<Student>(chunkIndex, student); if (m_Students.HasBuffer(school)) { ((ParallelWriter)(ref m_CommandBuffer)).AddComponent<StudentsRemoved>(chunkIndex, school); } } public void Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Invalid comparison between Unknown and I4 //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Invalid comparison between Unknown and I4 //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Expected I4, but got Unknown //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Invalid comparison between Unknown and I4 //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Invalid comparison between Unknown and I4 if (!m_DebugAgeAllCitizens && ((ArchetypeChunk)(ref chunk)).GetSharedComponent<UpdateFrame>(m_UpdateFrameType).m_Index != m_UpdateFrameIndex) { return; } NativeArray<Entity> nativeArray = ((ArchetypeChunk)(ref chunk)).GetNativeArray(m_EntityType); NativeArray<Citizen> nativeArray2 = ((ArchetypeChunk)(ref chunk)).GetNativeArray<Citizen>(ref m_CitizenType); NativeArray<Student> nativeArray3 = ((ArchetypeChunk)(ref chunk)).GetNativeArray<Student>(ref m_StudentType); int day = TimeSystem.GetDay(m_SimulationFrame, m_TimeData); for (int i = 0; i < nativeArray.Length; i++) { Citizen val = nativeArray2[i]; CitizenAge age = ((Citizen)(ref val)).GetAge(); int num = day - val.m_BirthDay; int num2; if ((int)age == 0) { num2 = GetTeenAgeLimitInDays(); } else if ((int)age == 1) { num2 = GetAdultAgeLimitInDays(); } else { if ((int)age != 2) { continue; } num2 = GetElderAgeLimitInDays(); } if (num < num2) { continue; } Entity val2 = nativeArray[i]; switch ((int)age) { case 0: if (((ArchetypeChunk)(ref chunk)).Has<Student>(ref m_StudentType)) { LeaveSchool(unfilteredChunkIndex, i, val2, nativeArray3); } ((Concurrent)(ref m_BecomeTeenCounter)).Increment(); ((Citizen)(ref val)).SetAge((CitizenAge)1); nativeArray2[i] = val; break; case 1: { if (((ArchetypeChunk)(ref chunk)).Has<Student>(ref m_StudentType)) { LeaveSchool(unfilteredChunkIndex, i, val2, nativeArray3); } ((Citizen)(ref val)).SetAge((CitizenAge)2); ref CitizenFlags state = ref val.m_State; state = (CitizenFlags)((uint)state | 0x1000u); nativeArray2[i] = val; m_MoveFromHomeQueue.Enqueue(val2); ((Concurrent)(ref m_BecomeAdultCounter)).Increment(); break; } case 2: ((Concurrent)(ref m_BecomeElderCounter)).Increment(); if (m_Purposes.HasComponent(val2) && ((int)m_Purposes[val2].m_Purpose == 4 || (int)m_Purposes[val2].m_Purpose == 5)) { ((ParallelWriter)(ref m_CommandBuffer)).RemoveComponent<TravelPurpose>(unfilteredChunkIndex, val2); } ((ParallelWriter)(ref m_CommandBuffer)).RemoveComponent<Worker>(unfilteredChunkIndex, val2); ((Citizen)(ref val)).SetAge((CitizenAge)3); nativeArray2[i] = val; break; } } } void IJobChunk.Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask) { Execute(in chunk, unfilteredChunkIndex, useEnabledMask, in chunkEnabledMask); } } private struct TypeHandle { [ReadOnly] public EntityTypeHandle __Unity_Entities_Entity_TypeHandle; public ComponentTypeHandle<Citizen> __Game_Citizens_Citizen_RW_ComponentTypeHandle; [ReadOnly] public ComponentTypeHandle<Student> __Game_Citizens_Student_RO_ComponentTypeHandle; public SharedComponentTypeHandle<UpdateFrame> __Game_Simulation_UpdateFrame_SharedComponentTypeHandle; [ReadOnly] public BufferLookup<Student> __Game_Buildings_Student_RO_BufferLookup; [ReadOnly] public ComponentLookup<TravelPurpose> __Game_Citizens_TravelPurpose_RO_ComponentLookup; [ReadOnly] public ComponentLookup<Household> __Game_Citizens_Household_RO_ComponentLookup; public ComponentLookup<HouseholdMember> __Game_Citizens_HouseholdMember_RW_ComponentLookup; public BufferLookup<HouseholdCitizen> __Game_Citizens_HouseholdCitizen_RW_BufferLookup; [ReadOnly] public ComponentLookup<ArchetypeData> __Game_Prefabs_ArchetypeData_RO_ComponentLookup; [MethodImpl(MethodImplOptions.AggressiveInlining)] public void __AssignHandles(ref SystemState state) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) __Unity_Entities_Entity_TypeHandle = ((SystemState)(ref state)).GetEntityTypeHandle(); __Game_Citizens_Citizen_RW_ComponentTypeHandle = ((SystemState)(ref state)).GetComponentTypeHandle<Citizen>(false); __Game_Citizens_Student_RO_ComponentTypeHandle = ((SystemState)(ref state)).GetComponentTypeHandle<Student>(true); __Game_Simulation_UpdateFrame_SharedComponentTypeHandle = ((SystemState)(ref state)).GetSharedComponentTypeHandle<UpdateFrame>(); __Game_Buildings_Student_RO_BufferLookup = ((SystemState)(ref state)).GetBufferLookup<Student>(true); __Game_Citizens_TravelPurpose_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<TravelPurpose>(true); __Game_Citizens_Household_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<Household>(true); __Game_Citizens_HouseholdMember_RW_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<HouseholdMember>(false); __Game_Citizens_HouseholdCitizen_RW_BufferLookup = ((SystemState)(ref state)).GetBufferLookup<HouseholdCitizen>(false); __Game_Prefabs_ArchetypeData_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<ArchetypeData>(true); } } public static readonly int kUpdatesPerDay = 1; private EntityQuery m_CitizenGroup; private EntityQuery m_TimeDataQuery; private EntityQuery m_HouseholdPrefabQuery; private SimulationSystem m_SimulationSystem; private EndFrameBarrier m_EndFrameBarrier; private NativeQueue<Entity> m_MoveFromHomeQueue; public static bool s_DebugAgeAllCitizens = false; [DebugWatchValue] public NativeValue<int> m_BecomeTeen; [DebugWatchValue] public NativeValue<int> m_BecomeAdult; [DebugWatchValue] public NativeValue<int> m_BecomeElder; public NativeCounter m_BecomeTeenCounter; public NativeCounter m_BecomeAdultCounter; public NativeCounter m_BecomeElderCounter; private TypeHandle __TypeHandle; private static int s_TeenAgeLimitInDays; private static int s_AdultAgeLimitInDays; private static int s_ElderAgeLimitInDays; public override int GetUpdateInterval(SystemUpdatePhase phase) { return 262144 / (kUpdatesPerDay * 16); } [Preserve] protected override void OnCreate() { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) ((GameSystemBase)this).OnCreate(); m_SimulationSystem = ((ComponentSystemBase)this).World.GetOrCreateSystemManaged<SimulationSystem>(); m_EndFrameBarrier = ((ComponentSystemBase)this).World.GetOrCreateSystemManaged<EndFrameBarrier>(); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[1] { ComponentType.ReadOnly<Citizen>() }; val.None = (ComponentType[])(object)new ComponentType[2] { ComponentType.ReadOnly<Deleted>(), ComponentType.ReadOnly<Temp>() }; array[0] = val; m_CitizenGroup = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); m_TimeDataQuery = ((ComponentSystemBase)this).GetEntityQuery((ComponentType[])(object)new ComponentType[1] { ComponentType.ReadOnly<TimeData>() }); m_HouseholdPrefabQuery = ((ComponentSystemBase)this).GetEntityQuery((ComponentType[])(object)new ComponentType[3] { ComponentType.ReadOnly<ArchetypeData>(), ComponentType.ReadOnly<HouseholdData>(), ComponentType.ReadOnly<DynamicHousehold>() }); m_MoveFromHomeQueue = new NativeQueue<Entity>(AllocatorHandle.op_Implicit((Allocator)4)); m_BecomeTeen = new NativeValue<int>((Allocator)4); m_BecomeAdult = new NativeValue<int>((Allocator)4); m_BecomeElder = new NativeValue<int>((Allocator)4); m_BecomeTeenCounter = new NativeCounter((Allocator)4); m_BecomeAdultCounter = new NativeCounter((Allocator)4); m_BecomeElderCounter = new NativeCounter((Allocator)4); ((ComponentSystemBase)this).RequireForUpdate(m_CitizenGroup); s_TeenAgeLimitInDays = Plugin.TeenAgeLimitInDays.Value; s_AdultAgeLimitInDays = Plugin.AdultAgeLimitInDays.Value; s_ElderAgeLimitInDays = Plugin.ElderAgeLimitInDays.Value; Plugin.Log($"Modded AgingSystem created. Age thresholds: {s_TeenAgeLimitInDays}, {s_AdultAgeLimitInDays}, {s_ElderAgeLimitInDays}."); } [Preserve] protected override void OnDestroy() { ((GameSystemBase)this).OnDestroy(); m_MoveFromHomeQueue.Dispose(); m_BecomeTeen.Dispose(); m_BecomeAdult.Dispose(); m_BecomeElder.Dispose(); ((NativeCounter)(ref m_BecomeTeenCounter)).Dispose(); ((NativeCounter)(ref m_BecomeAdultCounter)).Dispose(); ((NativeCounter)(ref m_BecomeElderCounter)).Dispose(); } public static int GetTeenAgeLimitInDays() { return s_TeenAgeLimitInDays; } public static int GetAdultAgeLimitInDays() { return s_AdultAgeLimitInDays; } public static int GetElderAgeLimitInDays() { return s_ElderAgeLimitInDays; } [Preserve] protected override void OnUpdate() { //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_0243: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_0296: Unknown result type (might be due to invalid IL or missing references) //IL_029d: Unknown result type (might be due to invalid IL or missing references) //IL_02a2: Unknown result type (might be due to invalid IL or missing references) //IL_02a9: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02bb: Unknown result type (might be due to invalid IL or missing references) //IL_02c0: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02cd: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Unknown result type (might be due to invalid IL or missing references) //IL_02f4: Unknown result type (might be due to invalid IL or missing references) //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0316: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_0326: Unknown result type (might be due to invalid IL or missing references) //IL_0329: Unknown result type (might be due to invalid IL or missing references) //IL_032e: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_0344: Unknown result type (might be due to invalid IL or missing references) uint updateFrame = SimulationUtils.GetUpdateFrame(m_SimulationSystem.frameIndex, kUpdatesPerDay, 16); __TypeHandle.__Game_Citizens_TravelPurpose_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Buildings_Student_RO_BufferLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Simulation_UpdateFrame_SharedComponentTypeHandle.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_Student_RO_ComponentTypeHandle.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_Citizen_RW_ComponentTypeHandle.Update(ref ((SystemBase)this).CheckedStateRef); ((EntityTypeHandle)(ref __TypeHandle.__Unity_Entities_Entity_TypeHandle)).Update(ref ((SystemBase)this).CheckedStateRef); AgingJob agingJob = default(AgingJob); agingJob.m_BecomeTeenCounter = ((NativeCounter)(ref m_BecomeTeenCounter)).ToConcurrent(); agingJob.m_BecomeAdultCounter = ((NativeCounter)(ref m_BecomeAdultCounter)).ToConcurrent(); agingJob.m_BecomeElderCounter = ((NativeCounter)(ref m_BecomeElderCounter)).ToConcurrent(); agingJob.m_EntityType = __TypeHandle.__Unity_Entities_Entity_TypeHandle; agingJob.m_CitizenType = __TypeHandle.__Game_Citizens_Citizen_RW_ComponentTypeHandle; agingJob.m_StudentType = __TypeHandle.__Game_Citizens_Student_RO_ComponentTypeHandle; agingJob.m_UpdateFrameType = __TypeHandle.__Game_Simulation_UpdateFrame_SharedComponentTypeHandle; agingJob.m_Students = __TypeHandle.__Game_Buildings_Student_RO_BufferLookup; agingJob.m_Purposes = __TypeHandle.__Game_Citizens_TravelPurpose_RO_ComponentLookup; agingJob.m_MoveFromHomeQueue = m_MoveFromHomeQueue.AsParallelWriter(); agingJob.m_SimulationFrame = m_SimulationSystem.frameIndex; agingJob.m_TimeData = ((EntityQuery)(ref m_TimeDataQuery)).GetSingleton<TimeData>(); agingJob.m_UpdateFrameIndex = updateFrame; EntityCommandBuffer val = ((SafeCommandBufferSystem)m_EndFrameBarrier).CreateCommandBuffer(); agingJob.m_CommandBuffer = ((EntityCommandBuffer)(ref val)).AsParallelWriter(); agingJob.m_DebugAgeAllCitizens = s_DebugAgeAllCitizens; AgingJob agingJob2 = agingJob; ((SystemBase)this).Dependency = JobChunkExtensions.ScheduleParallel<AgingJob>(agingJob2, m_CitizenGroup, ((SystemBase)this).Dependency); m_EndFrameBarrier.AddJobHandleForProducer(((SystemBase)this).Dependency); __TypeHandle.__Game_Prefabs_ArchetypeData_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_HouseholdCitizen_RW_BufferLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_HouseholdMember_RW_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_Household_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); MoveFromHomeJob moveFromHomeJob = default(MoveFromHomeJob); moveFromHomeJob.m_Households = __TypeHandle.__Game_Citizens_Household_RO_ComponentLookup; moveFromHomeJob.m_HouseholdMembers = __TypeHandle.__Game_Citizens_HouseholdMember_RW_ComponentLookup; moveFromHomeJob.m_HouseholdCitizens = __TypeHandle.__Game_Citizens_HouseholdCitizen_RW_BufferLookup; moveFromHomeJob.m_ArchetypeDatas = __TypeHandle.__Game_Prefabs_ArchetypeData_RO_ComponentLookup; JobHandle val2 = default(JobHandle); moveFromHomeJob.m_HouseholdPrefabs = ((EntityQuery)(ref m_HouseholdPrefabQuery)).ToEntityListAsync(AllocatorHandle.op_Implicit(((RewindableAllocator)(ref ((ComponentSystemBase)this).World.UpdateAllocator)).ToAllocator), ref val2); moveFromHomeJob.m_RandomSeed = RandomSeed.Next(); moveFromHomeJob.m_CommandBuffer = ((SafeCommandBufferSystem)m_EndFrameBarrier).CreateCommandBuffer(); moveFromHomeJob.m_MoveFromHomeQueue = m_MoveFromHomeQueue; moveFromHomeJob.m_BecomeTeen = m_BecomeTeen; moveFromHomeJob.m_BecomeAdult = m_BecomeAdult; moveFromHomeJob.m_BecomeElder = m_BecomeElder; moveFromHomeJob.m_BecomeTeenCounter = m_BecomeTeenCounter; moveFromHomeJob.m_BecomeAdultCounter = m_BecomeAdultCounter; moveFromHomeJob.m_BecomeElderCounter = m_BecomeElderCounter; MoveFromHomeJob moveFromHomeJob2 = moveFromHomeJob; ((SystemBase)this).Dependency = IJobExtensions.Schedule<MoveFromHomeJob>(moveFromHomeJob2, JobHandle.CombineDependencies(val2, ((SystemBase)this).Dependency)); m_EndFrameBarrier.AddJobHandleForProducer(((SystemBase)this).Dependency); } [MethodImpl(MethodImplOptions.AggressiveInlining)] private void __AssignQueries(ref SystemState state) { } protected override void OnCreateForCompiler() { ((ComponentSystemBase)this).OnCreateForCompiler(); __AssignQueries(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__AssignHandles(ref ((SystemBase)this).CheckedStateRef); } [Preserve] public AgingSystem_RealPop() { } } [CompilerGenerated] public class ApplyToSchoolSystem_RealPop : GameSystemBase { [BurstCompile] public struct ApplyToSchoolJob : IJobChunk { [ReadOnly] public EntityTypeHandle m_EntityType; [ReadOnly] public SharedComponentTypeHandle<UpdateFrame> m_UpdateFrameType; public ComponentTypeHandle<Citizen> m_CitizenType; [ReadOnly] public ComponentTypeHandle<Worker> m_WorkerType; [ReadOnly] public ComponentLookup<PrefabRef> m_Prefabs; [ReadOnly] public ComponentLookup<SchoolData> m_SchoolDatas; [ReadOnly] public ComponentLookup<HouseholdMember> m_HouseholdMembers; [ReadOnly] public ComponentLookup<Household> m_HouseholdDatas; [ReadOnly] public BufferLookup<Resources> m_Resources; [ReadOnly] public ComponentLookup<PropertyRenter> m_PropertyRenters; [ReadOnly] public BufferLookup<CityModifier> m_CityModifiers; [ReadOnly] public BufferLookup<ServiceFee> m_Fees; [ReadOnly] public ComponentLookup<TouristHousehold> m_TouristHouseholds; [ReadOnly] public ComponentLookup<SchoolSeekerCooldown> m_SchoolSeekerCooldowns; [ReadOnly] public RandomSeed m_RandomSeed; public uint m_UpdateFrameIndex; public Entity m_City; public uint m_SimulationFrame; public EconomyParameterData m_EconomyParameters; public TimeData m_TimeData; public ParallelWriter m_CommandBuffer; public void Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Invalid comparison between Unknown and I4 //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Invalid comparison between Unknown and I4 //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Invalid comparison between Unknown and I4 //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_0340: Unknown result type (might be due to invalid IL or missing references) //IL_0352: Unknown result type (might be due to invalid IL or missing references) //IL_0359: Unknown result type (might be due to invalid IL or missing references) //IL_036c: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0269: Unknown result type (might be due to invalid IL or missing references) //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Unknown result type (might be due to invalid IL or missing references) //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Unknown result type (might be due to invalid IL or missing references) //IL_02a2: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02b3: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_02c6: Unknown result type (might be due to invalid IL or missing references) //IL_02ca: Unknown result type (might be due to invalid IL or missing references) //IL_02d9: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_02f5: Unknown result type (might be due to invalid IL or missing references) //IL_02fa: Unknown result type (might be due to invalid IL or missing references) //IL_030c: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_031d: Unknown result type (might be due to invalid IL or missing references) //IL_0322: Unknown result type (might be due to invalid IL or missing references) if (((ArchetypeChunk)(ref chunk)).GetSharedComponent<UpdateFrame>(m_UpdateFrameType).m_Index != m_UpdateFrameIndex) { return; } NativeArray<Entity> nativeArray = ((ArchetypeChunk)(ref chunk)).GetNativeArray(m_EntityType); NativeArray<Citizen> nativeArray2 = ((ArchetypeChunk)(ref chunk)).GetNativeArray<Citizen>(ref m_CitizenType); NativeArray<Worker> nativeArray3 = ((ArchetypeChunk)(ref chunk)).GetNativeArray<Worker>(ref m_WorkerType); DynamicBuffer<CityModifier> val = m_CityModifiers[m_City]; Random random = ((RandomSeed)(ref m_RandomSeed)).GetRandom(unfilteredChunkIndex); for (int i = 0; i < ((ArchetypeChunk)(ref chunk)).Count; i++) { Citizen val2 = nativeArray2[i]; CitizenAge age = ((Citizen)(ref val2)).GetAge(); if ((int)age == 3 || (m_SchoolSeekerCooldowns.HasComponent(nativeArray[i]) && m_SimulationFrame < m_SchoolSeekerCooldowns[nativeArray[i]].m_SimulationFrame + kCoolDown)) { continue; } int num = ((Random)(ref random)).NextInt(100); int num2 = ((Random)(ref random)).NextInt(100); int num3 = (((int)age == 0) ? 1 : (((Citizen)(ref val2)).GetEducationLevel() + 1)); int failedEducationCount = ((Citizen)(ref val2)).GetFailedEducationCount(); bool num4 = (int)age == 0 || ((int)age == 1 && num3 >= 2 && num3 < 4) || ((int)age == 2 && num3 >= 3); Entity household = m_HouseholdMembers[nativeArray[i]].m_Household; if (!num4 || !m_HouseholdDatas.HasComponent(household) || (m_HouseholdDatas[household].m_Flags & 4) == 0 || failedEducationCount >= 3 || num3 < 1 || num3 > 4) { continue; } int householdWorth = EconomyUtils.GetHouseholdWorth(household, m_HouseholdDatas[household], m_Resources[household]); float fee = ServiceFeeSystem.GetFee(ServiceFeeSystem.GetEducationResource(num3), m_Fees[m_City]); SchoolData schoolData = default(SchoolData); float efficiency = 1f; float dropoutProbability = GraduationSystem_RealPop.GetDropoutProbability(val2, num3, 0f, fee, householdWorth, m_SimulationFrame, ref m_EconomyParameters, schoolData, val, efficiency, m_TimeData); Random pseudoRandom = ((Citizen)(ref val2)).GetPseudoRandom((CitizenPseudoRandom)1176609278); float willingness = ((Random)(ref pseudoRandom)).NextFloat(); float enteringProbability = GetEnteringProbability(age, nativeArray3.IsCreated, num3, val2.m_WellBeing, willingness, val); if ((float)num2 > 100f * dropoutProbability && (float)num < 100f * enteringProbability) { if (m_PropertyRenters.HasComponent(household) && !m_TouristHouseholds.HasComponent(household)) { Entity property = m_PropertyRenters[household].m_Property; Entity val3 = ((ParallelWriter)(ref m_CommandBuffer)).CreateEntity(unfilteredChunkIndex); ((ParallelWriter)(ref m_CommandBuffer)).AddComponent<Owner>(unfilteredChunkIndex, val3, new Owner { m_Owner = nativeArray[i] }); ((ParallelWriter)(ref m_CommandBuffer)).AddComponent<SchoolSeeker>(unfilteredChunkIndex, val3, new SchoolSeeker { m_Level = num3 }); ((ParallelWriter)(ref m_CommandBuffer)).AddComponent<CurrentBuilding>(unfilteredChunkIndex, val3, new CurrentBuilding { m_CurrentBuilding = property }); ((ParallelWriter)(ref m_CommandBuffer)).AddComponent<HasSchoolSeeker>(unfilteredChunkIndex, nativeArray[i], new HasSchoolSeeker { m_Seeker = val3 }); } } else { ((Citizen)(ref val2)).SetFailedEducationCount(math.min(3, failedEducationCount + 1)); nativeArray2[i] = val2; ((ParallelWriter)(ref m_CommandBuffer)).AddComponent<SchoolSeekerCooldown>(unfilteredChunkIndex, nativeArray[i], new SchoolSeekerCooldown { m_SimulationFrame = m_SimulationFrame }); } } } void IJobChunk.Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask) { Execute(in chunk, unfilteredChunkIndex, useEnabledMask, in chunkEnabledMask); } } private struct TypeHandle { public SharedComponentTypeHandle<UpdateFrame> __Game_Simulation_UpdateFrame_SharedComponentTypeHandle; public ComponentTypeHandle<Citizen> __Game_Citizens_Citizen_RW_ComponentTypeHandle; [ReadOnly] public EntityTypeHandle __Unity_Entities_Entity_TypeHandle; [ReadOnly] public ComponentTypeHandle<Worker> __Game_Citizens_Worker_RO_ComponentTypeHandle; [ReadOnly] public ComponentLookup<HouseholdMember> __Game_Citizens_HouseholdMember_RO_ComponentLookup; [ReadOnly] public ComponentLookup<PropertyRenter> __Game_Buildings_PropertyRenter_RO_ComponentLookup; [ReadOnly] public BufferLookup<CityModifier> __Game_City_CityModifier_RO_BufferLookup; [ReadOnly] public ComponentLookup<PrefabRef> __Game_Prefabs_PrefabRef_RO_ComponentLookup; [ReadOnly] public ComponentLookup<SchoolData> __Game_Prefabs_SchoolData_RO_ComponentLookup; [ReadOnly] public ComponentLookup<Household> __Game_Citizens_Household_RO_ComponentLookup; [ReadOnly] public BufferLookup<Resources> __Game_Economy_Resources_RO_BufferLookup; [ReadOnly] public BufferLookup<ServiceFee> __Game_City_ServiceFee_RO_BufferLookup; [ReadOnly] public ComponentLookup<TouristHousehold> __Game_Citizens_TouristHousehold_RO_ComponentLookup; [ReadOnly] public ComponentLookup<SchoolSeekerCooldown> __Game_Citizens_SchoolSeekerCooldown_RO_ComponentLookup; [MethodImpl(MethodImplOptions.AggressiveInlining)] public void __AssignHandles(ref SystemState state) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) __Game_Simulation_UpdateFrame_SharedComponentTypeHandle = ((SystemState)(ref state)).GetSharedComponentTypeHandle<UpdateFrame>(); __Game_Citizens_Citizen_RW_ComponentTypeHandle = ((SystemState)(ref state)).GetComponentTypeHandle<Citizen>(false); __Unity_Entities_Entity_TypeHandle = ((SystemState)(ref state)).GetEntityTypeHandle(); __Game_Citizens_Worker_RO_ComponentTypeHandle = ((SystemState)(ref state)).GetComponentTypeHandle<Worker>(true); __Game_Citizens_HouseholdMember_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<HouseholdMember>(true); __Game_Buildings_PropertyRenter_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<PropertyRenter>(true); __Game_City_CityModifier_RO_BufferLookup = ((SystemState)(ref state)).GetBufferLookup<CityModifier>(true); __Game_Prefabs_PrefabRef_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<PrefabRef>(true); __Game_Prefabs_SchoolData_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<SchoolData>(true); __Game_Citizens_Household_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<Household>(true); __Game_Economy_Resources_RO_BufferLookup = ((SystemState)(ref state)).GetBufferLookup<Resources>(true); __Game_City_ServiceFee_RO_BufferLookup = ((SystemState)(ref state)).GetBufferLookup<ServiceFee>(true); __Game_Citizens_TouristHousehold_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<TouristHousehold>(true); __Game_Citizens_SchoolSeekerCooldown_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<SchoolSeekerCooldown>(true); } } public static readonly int kCoolDown = 20000; public const uint UPDATE_INTERVAL = 8192u; private EntityQuery m_CitizenGroup; private SimulationSystem m_SimulationSystem; private EndFrameBarrier m_EndFrameBarrier; private CitySystem m_CitySystem; private TypeHandle __TypeHandle; private EntityQuery __query_2069025488_0; private EntityQuery __query_2069025488_1; public override int GetUpdateInterval(SystemUpdatePhase phase) { return 512; } [Preserve] protected override void OnCreate() { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) ((GameSystemBase)this).OnCreate(); m_SimulationSystem = ((ComponentSystemBase)this).World.GetOrCreateSystemManaged<SimulationSystem>(); m_EndFrameBarrier = ((ComponentSystemBase)this).World.GetOrCreateSystemManaged<EndFrameBarrier>(); m_CitySystem = ((ComponentSystemBase)this).World.GetOrCreateSystemManaged<CitySystem>(); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[2] { ComponentType.ReadWrite<Citizen>(), ComponentType.ReadOnly<UpdateFrame>() }; val.None = (ComponentType[])(object)new ComponentType[5] { ComponentType.ReadOnly<HealthProblem>(), ComponentType.ReadOnly<HasJobSeeker>(), ComponentType.ReadOnly<HasSchoolSeeker>(), ComponentType.ReadOnly<Student>(), ComponentType.ReadOnly<Deleted>() }; array[0] = val; m_CitizenGroup = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); ((ComponentSystemBase)this).RequireForUpdate(m_CitizenGroup); ((ComponentSystemBase)this).RequireForUpdate<EconomyParameterData>(); ((ComponentSystemBase)this).RequireForUpdate<TimeData>(); Plugin.Log("Modded ApplyToSchoolSystem created."); } [Preserve] protected override void OnUpdate() { //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_022a: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_023c: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_028b: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_029d: Unknown result type (might be due to invalid IL or missing references) //IL_02a2: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02bc: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02ce: Unknown result type (might be due to invalid IL or missing references) //IL_02d4: Unknown result type (might be due to invalid IL or missing references) //IL_02d9: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) uint updateFrameWithInterval = SimulationUtils.GetUpdateFrameWithInterval(m_SimulationSystem.frameIndex, (uint)((GameSystemBase)this).GetUpdateInterval((SystemUpdatePhase)12), 16); __TypeHandle.__Game_Citizens_SchoolSeekerCooldown_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_TouristHousehold_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_City_ServiceFee_RO_BufferLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Economy_Resources_RO_BufferLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_Household_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Prefabs_SchoolData_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Prefabs_PrefabRef_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_City_CityModifier_RO_BufferLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Buildings_PropertyRenter_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_HouseholdMember_RO_ComponentLookup.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_Worker_RO_ComponentTypeHandle.Update(ref ((SystemBase)this).CheckedStateRef); ((EntityTypeHandle)(ref __TypeHandle.__Unity_Entities_Entity_TypeHandle)).Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Citizens_Citizen_RW_ComponentTypeHandle.Update(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__Game_Simulation_UpdateFrame_SharedComponentTypeHandle.Update(ref ((SystemBase)this).CheckedStateRef); ApplyToSchoolJob applyToSchoolJob = default(ApplyToSchoolJob); applyToSchoolJob.m_UpdateFrameType = __TypeHandle.__Game_Simulation_UpdateFrame_SharedComponentTypeHandle; applyToSchoolJob.m_CitizenType = __TypeHandle.__Game_Citizens_Citizen_RW_ComponentTypeHandle; applyToSchoolJob.m_EntityType = __TypeHandle.__Unity_Entities_Entity_TypeHandle; applyToSchoolJob.m_WorkerType = __TypeHandle.__Game_Citizens_Worker_RO_ComponentTypeHandle; applyToSchoolJob.m_HouseholdMembers = __TypeHandle.__Game_Citizens_HouseholdMember_RO_ComponentLookup; applyToSchoolJob.m_PropertyRenters = __TypeHandle.__Game_Buildings_PropertyRenter_RO_ComponentLookup; applyToSchoolJob.m_CityModifiers = __TypeHandle.__Game_City_CityModifier_RO_BufferLookup; applyToSchoolJob.m_Prefabs = __TypeHandle.__Game_Prefabs_PrefabRef_RO_ComponentLookup; applyToSchoolJob.m_SchoolDatas = __TypeHandle.__Game_Prefabs_SchoolData_RO_ComponentLookup; applyToSchoolJob.m_HouseholdDatas = __TypeHandle.__Game_Citizens_Household_RO_ComponentLookup; applyToSchoolJob.m_Resources = __TypeHandle.__Game_Economy_Resources_RO_BufferLookup; applyToSchoolJob.m_Fees = __TypeHandle.__Game_City_ServiceFee_RO_BufferLookup; applyToSchoolJob.m_TouristHouseholds = __TypeHandle.__Game_Citizens_TouristHousehold_RO_ComponentLookup; applyToSchoolJob.m_SchoolSeekerCooldowns = __TypeHandle.__Game_Citizens_SchoolSeekerCooldown_RO_ComponentLookup; applyToSchoolJob.m_RandomSeed = RandomSeed.Next(); applyToSchoolJob.m_SimulationFrame = m_SimulationSystem.frameIndex; applyToSchoolJob.m_EconomyParameters = ((EntityQuery)(ref __query_2069025488_0)).GetSingleton<EconomyParameterData>(); applyToSchoolJob.m_TimeData = ((EntityQuery)(ref __query_2069025488_1)).GetSingleton<TimeData>(); applyToSchoolJob.m_City = m_CitySystem.City; applyToSchoolJob.m_UpdateFrameIndex = updateFrameWithInterval; EntityCommandBuffer val = ((SafeCommandBufferSystem)m_EndFrameBarrier).CreateCommandBuffer(); applyToSchoolJob.m_CommandBuffer = ((EntityCommandBuffer)(ref val)).AsParallelWriter(); ApplyToSchoolJob applyToSchoolJob2 = applyToSchoolJob; ((SystemBase)this).Dependency = JobChunkExtensions.ScheduleParallel<ApplyToSchoolJob>(applyToSchoolJob2, m_CitizenGroup, ((SystemBase)this).Dependency); m_EndFrameBarrier.AddJobHandleForProducer(((SystemBase)this).Dependency); } public static float GetEnteringProbability(CitizenAge age, bool worker, int level, int wellbeing, float willingness, DynamicBuffer<CityModifier> cityModifiers) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Invalid comparison between Unknown and I4 //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) if (level == 1) { if ((int)age != 0) { return 0f; } return 1f; } if ((int)age == 0 || (int)age == 3) { return 0f; } float num = (float)wellbeing / 60f * (0.5f + willingness); switch (level) { case 2: if ((int)age != 1) { return 0f; } return 0.77f * (worker ? 0.9f : 1f) * math.log(2.6f * num + 1f); case 3: return 0.5f * (worker ? 0.75f : 1f) * math.log(1.6f * num + 1f); case 4: { float result = 0.3f * (worker ? 0.6f : 1f) * num; CityUtils.ApplyModifier(ref result, cityModifiers, (CityModifierType)14); return result; } default: return 0f; } } [MethodImpl(MethodImplOptions.AggressiveInlining)] private void __AssignQueries(ref SystemState state) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[1] { ComponentType.ReadOnly<EconomyParameterData>() }; val.Any = (ComponentType[])(object)new ComponentType[0]; val.None = (ComponentType[])(object)new ComponentType[0]; val.Disabled = (ComponentType[])(object)new ComponentType[0]; val.Absent = (ComponentType[])(object)new ComponentType[0]; val.Options = (EntityQueryOptions)16; array[0] = val; __query_2069025488_0 = ((SystemState)(ref state)).GetEntityQuery((EntityQueryDesc[])(object)array); EntityQueryDesc[] array2 = new EntityQueryDesc[1]; val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[1] { ComponentType.ReadOnly<TimeData>() }; val.Any = (ComponentType[])(object)new ComponentType[0]; val.None = (ComponentType[])(object)new ComponentType[0]; val.Disabled = (ComponentType[])(object)new ComponentType[0]; val.Absent = (ComponentType[])(object)new ComponentType[0]; val.Options = (EntityQueryOptions)16; array2[0] = val; __query_2069025488_1 = ((SystemState)(ref state)).GetEntityQuery((EntityQueryDesc[])(object)array2); } protected override void OnCreateForCompiler() { ((ComponentSystemBase)this).OnCreateForCompiler(); __AssignQueries(ref ((SystemBase)this).CheckedStateRef); __TypeHandle.__AssignHandles(ref ((SystemBase)this).CheckedStateRef); } [Preserve] public ApplyToSchoolSystem_RealPop() { } } [CompilerGenerated] public class BirthSystem_RealPop : GameSystemBase { [BurstCompile] private struct CheckBirthJob : IJobChunk { public Concurrent m_DebugBirthCounter; [ReadOnly] public EntityTypeHandle m_EntityType; [ReadOnly] public ComponentTypeHandle<Citizen> m_CitizenType; [ReadOnly] public ComponentTypeHandle<HouseholdMember> m_MemberType; [ReadOnly] public SharedComponentTypeHandle<UpdateFrame> m_UpdateFrameType; [ReadOnly] public BufferLookup<HouseholdCitizen> m_HouseholdCitizens; [ReadOnly] public ComponentLookup<Citizen> m_Citizens; [ReadOnly] public ComponentLookup<Student> m_Students; [ReadOnly] public ComponentLookup<PropertyRenter> m_PropertyRenters; public uint m_UpdateFrameIndex; public RandomSeed m_RandomSeed; [ReadOnly] public int m_BirthChance; [ReadOnly] public NativeList<Entity> m_CitizenPrefabs; [ReadOnly] public NativeList<ArchetypeData> m_CitizenPrefabArchetypes; public ParallelWriter m_CommandBuffer; public ParallelWriter<StatisticsEvent> m_StatisticsEventQueue; public uint m_SimulationFrame; public TimeData m_TimeData; private Entity SpawnBaby(int index, Entity household, ref Random random, Entity building) { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) ((Concurrent)(ref m_DebugBirthCounter)).Increment(); int num = ((Random)(ref random)).NextInt(m_CitizenPrefabs.Length); Entity prefab = m_CitizenPrefabs[num]; ArchetypeData val = m_CitizenPrefabArchetypes[num]; Entity val2 = ((ParallelWriter)(ref m_CommandBuffer)).CreateEntity(index, val.m_Archetype); PrefabRef val3 = default(PrefabRef); val3.m_Prefab = prefab; ((ParallelWriter)(ref m_CommandBuffer)).SetComponent<PrefabRef>(index, val2, val3); HouseholdMember val4 = default(HouseholdMember); val4.m_Household = household; HouseholdMember val5 = val4; ((ParallelWriter)(ref m_CommandBuffer)).AddComponent<HouseholdMember>(index, val2, val5); Citizen val6 = default(Citizen); val6.m_BirthDay = 0; val6.m_State = (CitizenFlags)0; Citizen val7 = val6; ((ParallelWriter)(ref m_CommandBuffer)).SetComponent<Citizen>(index, val2, val7); ((ParallelWriter)(ref m_CommandBuffer)).AddComponent<CurrentBuilding>(index, val2, new CurrentBuilding { m_CurrentBuilding = building }); return val2; } public void Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Invalid comparison between Unknown and I4 //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Invalid comparison between Unknown and I4 //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) if (((ArchetypeChunk)(ref chunk)).GetSharedComponent<UpdateFrame>(m_UpdateFrameType).m_Index != m_UpdateFrameIndex) { return; } NativeArray<Entity> nativeArray = ((ArchetypeChunk)(ref chunk)).GetNativeArray(m_EntityType); NativeArray<Citizen> nativeArray2 = ((ArchetypeChunk)(ref chunk)).GetNativeArray<Citizen>(ref m_CitizenType); NativeArray<HouseholdMember> nativeArray3 = ((ArchetypeChunk)(ref chunk)).GetNativeArray<HouseholdMember>(ref m_MemberType); Random random = ((RandomSeed)(ref m_RandomSeed)).GetRandom(unfilteredChunkIndex); int day = TimeSystem.GetDay(m_SimulationFrame, m_TimeData); int num = AgingSystem_RealPop.GetElderAgeLimitInDays() - AgingSystem_RealPop.GetAdultAgeLimitInDays(); for (int i = 0; i < nativeArray.Length; i++) { Entity val = nativeArray[i]; Citizen val2 = nativeArray2[i]; if ((int)((Citizen)(ref val2)).GetAge() != 2 || (val2.m_State & 0x608) != 0) { continue; } int num2 = day - val2.m_BirthDay; if (s_NoChildrenWhenTooOld && num2 > num) { continue; } Entity household = nativeArray3[i].m_Household; Entity val3 = Entity.Null; if (m_PropertyRenters.HasComponent(household)) { val3 = m_PropertyRenters[household].m_Property; } if (val3 == Entity.Null) { continue; } DynamicBuffer<HouseholdCitizen> val4 = m_HouseholdCitizens[household]; int num3 = s_BirthChanceSingle; Entity val5 = Entity.Null; int num4 = 0; for (int j = 0; j < val4.Length; j++) { val5 = val4[j].m_Citizen; if (m_Citizens.HasComponent(val5)) { Citizen val6 = m_Citizens[val5]; if ((val6.m_State & 8) != 0 && (int)((Citizen)(ref val6)).GetAge() == 2) { num3 = s_BirthChanceFamily; } if ((int)((Citizen)(ref val6)).GetAge() == 0 || (int)((Citizen)(ref val6)).GetAge() == 1) { num4++; } } } num3 = (int)math.round((float)num3 * math.pow((float)s_NextBirthChance / 100f, (float)num4)); if (m_Students.HasComponent(val) || m_Students.HasComponent(val5)) { num3 /= 2; } if (((Random)(ref random)).NextInt(1000 * kUpdatesPerDay) < num3) { SpawnBaby(unfilteredChunkIndex, household, ref random, val3); m_StatisticsEventQueue.Enqueue(new StatisticsEvent { m_Statistic = (StatisticType)27, m_Change = 1f }); } } } void IJobChunk.Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask) { Execute(in chunk, unfilteredChunkIndex, useEnabledMask, in chunkEnabledMask); } } [BurstCompile] private struct SumBirthJob : IJob { public NativeCounter m_DebugBirthCount; public NativeValue<int> m_DebugBirth; public void Execute() { m_DebugBirth.value = ((NativeCounter)(ref m_DebugBirthCount)).Count; } } private struct TypeHandle { [ReadOnly] public EntityTypeHandle __Unity_Entities_Entity_TypeHandle; [ReadOnly] public ComponentTypeHandle<Citizen> __Game_Citizens_Citizen_RO_ComponentTypeHandle; [ReadOnly] public ComponentTypeHandle<HouseholdMember> __Game_Citizens_HouseholdMember_RO_ComponentTypeHandle; public SharedComponentTypeHandle<UpdateFrame> __Game_Simulation_UpdateFrame_SharedComponentTypeHandle; [ReadOnly] public ComponentLookup<Citizen> __Game_Citizens_Citizen_RO_ComponentLookup; [ReadOnly] public BufferLookup<HouseholdCitizen> __Game_Citizens_HouseholdCitizen_RO_BufferLookup; [ReadOnly] public ComponentLookup<Student> __Game_Citizens_Student_RO_ComponentLookup; [ReadOnly] public ComponentLookup<PropertyRenter> __Game_Buildings_PropertyRenter_RO_ComponentLookup; [MethodImpl(MethodImplOptions.AggressiveInlining)] public void __AssignHandles(ref SystemState state) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) __Unity_Entities_Entity_TypeHandle = ((SystemState)(ref state)).GetEntityTypeHandle(); __Game_Citizens_Citizen_RO_ComponentTypeHandle = ((SystemState)(ref state)).GetComponentTypeHandle<Citizen>(true); __Game_Citizens_HouseholdMember_RO_ComponentTypeHandle = ((SystemState)(ref state)).GetComponentTypeHandle<HouseholdMember>(true); __Game_Simulation_UpdateFrame_SharedComponentTypeHandle = ((SystemState)(ref state)).GetSharedComponentTypeHandle<UpdateFrame>(); __Game_Citizens_Citizen_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<Citizen>(true); __Game_Citizens_HouseholdCitizen_RO_BufferLookup = ((SystemState)(ref state)).GetBufferLookup<HouseholdCitizen>(true); __Game_Citizens_Student_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<Student>(true); __Game_Buildings_PropertyRenter_RO_ComponentLookup = ((SystemState)(ref state)).GetComponentLookup<PropertyRenter>(true); } } public static readonly int kUpdatesPerDay = 16; private EndFrameBarrier m_EndFrameBarrier; private SimulationSystem m_SimulationSystem; private CityStatisticsSystem m_CityStatisticsSystem; private TriggerSystem m_TriggerSystem; [DebugWatchValue] private NativeValue<int> m_DebugBirth; private NativeCounter m_DebugBirthCounter; private EntityQuery m_CitizenQuery; private EntityQuery m_CitizenPrefabQuery; public int m_BirthChance = 20; private TypeHandle __TypeHandle; private EntityQuery m_TimeDataQuery; private static bool s_NoChildrenWhenTooOld; private static int s_BirthChanceSingle; private static int s_BirthChanceFamily; private static int s_NextBirthChance; public override int GetUpdateInterval(SystemUpdatePhase phase) { return 262144 / (kUpdatesPerDay * 16); } [Preserve] protected override void OnCreate() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to inval