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CustomVehiclePathfind
Changing vehicle behaviors by configuring their pathfinding costs
Date uploaded | a year ago |
Version | 1.0.2 |
Download link | Jimmyok-CustomVehiclePathfind-1.0.2.zip |
Downloads | 13674 |
Dependency string | Jimmyok-CustomVehiclePathfind-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Disclaimer
- This mod is experimental. It may affect all vehicles in the city and even citizen's willingness to use vehicles in your city. Please use at your own risk.
CustomVehiclePathfind
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Configurable path-finding cost of unsafe behaviors (violating intersection rules and making unsafe u-turns) for vehicles. Higher cost restricts vehicles from making these moves.
- Recommended value: 0 for everybody breaking rules, 10000 or larger to forbid rule-breaking.
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Configurable path-finding cost of lane changing for vehicles. Higher cost makes vehicles more costly to change lanes during running.
- The effect is hardly observable under low lane changing cost, but devastating to your city if the lane changing cost is set to extremely high values.
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Configurable path-finding cost of simply driving for vehicles. Higher cost effectively reduces the usage of vehicles for citizens (cargo and service vehicles are not affected).
- Recommended value: 0.01 is the default value of the game, 1.0 results in significantly reduced vehicle traffic.
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All these function can be turned off.
Configuring the Setting
- First launch the game with this mod loaded, and close the game (to generate the configuration file).
- Open the configuration file (..\Cities Skylines II\BepInEx\config\CustomVehiclePathfind.cfg), modify each configuration entries and save the file.
- Now launch the game again with this mod loaded and enjoy it!
Requirements
- Game version equals or below 1.0.15f1.
- BepInEx 5
Planned Features
- In-game configuration.
- Configurable path-finding cost of more vehicle behaviors.
Credits
- Captain-Of-Coit: A Cities: Skylines 2 mod template.
- BepInEx: Unity / XNA game patcher and plugin framework.
- Harmony: A library for patching, replacing and decorating .NET and Mono methods during runtime.
- CSLBBS: A chinese Cities: Skylines 2 community, for extensive test and feedback efforts.