using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Game.Prefabs;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Entities;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("BetterPedestrianPathfind")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("BetterPedestrianPathfind")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1+374457e0185521e14a31fed98e68f3f9bd10e2dd")]
[assembly: AssemblyProduct("BetterPedestrianPathfind")]
[assembly: AssemblyTitle("BetterPedestrianPathfind")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BetterPedestrianPathfind
{
[HarmonyPatch]
internal class Patches
{
[HarmonyPatch(typeof(PedestrianPathfind), "Initialize")]
[HarmonyPrefix]
private static bool Prefix(ref EntityManager entityManager, ref Entity entity, PedestrianPathfind __instance)
{
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
PathfindCostInfo val = default(PathfindCostInfo);
((PathfindCostInfo)(ref val))..ctor(0f, 0f, 0f, 0.01f);
PathfindCostInfo val2 = default(PathfindCostInfo);
((PathfindCostInfo)(ref val2))..ctor(0f, 0f, 0f, 5f);
PathfindCostInfo val3 = default(PathfindCostInfo);
((PathfindCostInfo)(ref val3))..ctor(0f, 1000f, 0f, 5f);
PathfindCostInfo val4 = default(PathfindCostInfo);
((PathfindCostInfo)(ref val4))..ctor(5f, 0f, 0f, 0f);
ManualLogSource val5 = Logger.CreateLogSource("BetterPedestrianPathfind");
val5.LogInfo((object)"Override PedestrianPathfind called");
Logger.Sources.Remove((ILogSource)(object)val5);
PathfindPedestrianData val6 = default(PathfindPedestrianData);
val6.m_WalkingCost = ((PathfindCostInfo)(ref val)).ToPathfindCosts();
val6.m_CrosswalkCost = ((PathfindCostInfo)(ref val2)).ToPathfindCosts();
val6.m_UnsafeCrosswalkCost = ((PathfindCostInfo)(ref val3)).ToPathfindCosts();
val6.m_SpawnCost = ((PathfindCostInfo)(ref val4)).ToPathfindCosts();
((EntityManager)(ref entityManager)).SetComponentData<PathfindPedestrianData>(entity, val6);
return false;
}
}
[BepInPlugin("BetterPedestrianPathfind", "BetterPedestrianPathfind", "0.0.1")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin BetterPedestrianPathfind is loaded!");
new Harmony("BetterPedestrianPathfind").PatchAll();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "BetterPedestrianPathfind";
public const string PLUGIN_NAME = "BetterPedestrianPathfind";
public const string PLUGIN_VERSION = "0.0.1";
}
}