TrafficReductionRemover
Disables the mechanic that decreases traffic as your city gets larger.
Last updated | 9 months ago |
Total downloads | 7708 |
Total rating | 3 |
Categories | |
Dependency string | tduck973564-TrafficReductionRemover-0.1.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
TrafficReductionRemover
Disables the restriction that reduces how much traffic spawns the bigger the city gets. This may not work if the game is not relaunched between loading different savefiles, and a performance hit is to be expected. An adjustment option is in the works.
Thanks to algernon for the help, mxdanger for the idea, and Captain-Of-Coit for the template
Forum post about the mechanic is here: https://forum.paradoxplaza.com/forum/threads/unlock-developer-restrictions-on-traffic-flow.1608201/
Contact me on Discord (fesdonomist
) for any queries.
Demonstration
Thanks to mxdanger for testing the mod and providing these graphs from his city. The graphs below use the watch for the ResidentPurposeCounterSystem. The graph starts to increase at around 6AM, peaking at 8AM and tapering off at noon.
Here's a video of what traffic looks like in his city: https://imgur.com/a/Zu2T6le