Decompiled source of Anarchy v1.3.4
Anarchy.dll
Decompiled 8 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using Anarchy.Components; using Anarchy.Settings; using Anarchy.Systems; using Anarchy.Tooltip; using Anarchy.Utils; using BepInEx; using Colossal; using Colossal.Entities; using Colossal.IO.AssetDatabase; using Colossal.Localization; using Colossal.Logging; using Colossal.Mathematics; using Colossal.Serialization.Entities; using Game; using Game.Buildings; using Game.Citizens; using Game.Common; using Game.Creatures; using Game.Modding; using Game.Objects; using Game.Prefabs; using Game.Rendering; using Game.SceneFlow; using Game.Settings; using Game.Tools; using Game.UI; using Game.UI.InGame; using Game.UI.Tooltip; using Game.UI.Widgets; using Game.Vehicles; using HarmonyLib; using Unity.Burst.Intrinsics; using Unity.Collections; using Unity.Entities; using Unity.Jobs; using UnityEngine; using UnityEngine.InputSystem; using cohtml.Net; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Anachy-BepInEx")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Anachy-BepInEx")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3a0ae4d2-019b-43e8-8b30-4ceb38349599")] [assembly: AssemblyFileVersion("1.3.3")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.3.3.0")] namespace Anarchy { public class AnarchyMod : IMod { private static string m_modInstallFolder; public static AnarchyMod Instance { get; private set; } public static string ModInstallFolder { get { if (m_modInstallFolder == null) { m_modInstallFolder = Path.GetDirectoryName(typeof(AnarchyPlugin).Assembly.Location); } return m_modInstallFolder; } } internal AnarchyModSettings Settings { get; set; } internal ILog Logger { get; private set; } public void OnLoad() { Instance = this; Logger = LogManager.GetLogger("Mods_Yenyang_Anarchy", false); Logger.effectivenessLevel = Level.Info; Logger.Info((object)"Loading. . ."); } public void OnCreateWorld(UpdateSystem updateSystem) { Logger.effectivenessLevel = Level.Info; Logger.Info((object)"Initializing Settings."); Settings = new AnarchyModSettings((IMod)(object)this); ((ModSetting)Settings).RegisterInOptionsUI(); AssetDatabase.global.LoadSettings("AnarchyMod", (object)Settings, (object)new AnarchyModSettings((IMod)(object)this)); Settings.Contra = false; Logger.Info((object)"Handling create world"); Logger.Info((object)("ModInstallFolder = " + ModInstallFolder)); LoadLocales(); updateSystem.UpdateAfter<AnarchyTooltipSystem>((SystemUpdatePhase)23); updateSystem.UpdateAt<AnarchySystem>((SystemUpdatePhase)17); updateSystem.UpdateBefore<DisableToolErrorsSystem>((SystemUpdatePhase)9); updateSystem.UpdateAfter<EnableToolErrorsSystem>((SystemUpdatePhase)9); updateSystem.UpdateAt<AnarchyUISystem>((SystemUpdatePhase)22); updateSystem.UpdateBefore<AnarchyPlopSystem>((SystemUpdatePhase)9); updateSystem.UpdateBefore<PreventOverrideSystem>((SystemUpdatePhase)9); updateSystem.UpdateBefore<RemoveOverridenSystem>((SystemUpdatePhase)9); updateSystem.UpdateAt<PreventCullingSystem>((SystemUpdatePhase)17); updateSystem.UpdateBefore<ModifyNetCompositionDataSystem>((SystemUpdatePhase)6); updateSystem.UpdateAfter<ResetNetCompositionDataSystem>((SystemUpdatePhase)9); } public void OnDispose() { Logger.Info((object)"Disposing.."); } private void LoadLocales() { //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Expected O, but got Unknown //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Expected O, but got Unknown LocaleEN localeEN = new LocaleEN(Settings); localeEN.ExportLocalizationCSV(ModInstallFolder, GameManager.instance.localizationManager.GetSupportedLocales()); string path = Path.Combine(ModInstallFolder, "l10n.csv"); if (File.Exists(path)) { IEnumerable<string[]> source = from x in File.ReadAllLines(path) select x.Split(new char[1] { '\t' }); int enColumn = Array.IndexOf(source.First(), "en-US"); MemorySource val = new MemorySource(source.Skip(1).ToDictionary((string[] x) => x[0], (string[] x) => x.ElementAtOrDefault(enColumn))); string[] supportedLocales = GameManager.instance.localizationManager.GetSupportedLocales(); foreach (string text in supportedLocales) { try { GameManager.instance.localizationManager.AddSource(text, (IDictionarySource)(object)val); if (!(text != "en-US")) { continue; } int valueColumn = Array.IndexOf(source.First(), text); if (valueColumn > 0) { MemorySource val2 = new MemorySource(source.Skip(1).ToDictionary((string[] x) => x[0], (string[] x) => x.ElementAtOrDefault(valueColumn))); GameManager.instance.localizationManager.AddSource(text, (IDictionarySource)(object)val2); } } catch (Exception ex) { Logger.Warn((object)string.Format("{0}.{1} Encountered exception {2} while trying to localize {3}.", "AnarchyMod", "LoadLocales", ex, text)); } } } else { Logger.Warn((object)"AnarchyMod.LoadLocales couldn't find localization file and loaded default for every language."); string[] supportedLocales2 = GameManager.instance.localizationManager.GetSupportedLocales(); foreach (string text2 in supportedLocales2) { GameManager.instance.localizationManager.AddSource(text2, (IDictionarySource)(object)localeEN); } } } } [BepInPlugin("Anarchy", "Anarchy", "1.3.3")] [HarmonyPatch] public class AnarchyPlugin : BaseUnityPlugin { internal static AnarchyMod _mod; public void Awake() { _mod = new AnarchyMod(); _mod.OnLoad(); _mod.Logger.Info((object)"AnarchyPlugin.Awake"); Harmony.CreateAndPatchAll(typeof(AnarchyPlugin).Assembly, "Anarchy"); } [HarmonyPatch(typeof(SystemOrder), "Initialize", new Type[] { typeof(UpdateSystem) })] [HarmonyPostfix] private static void InjectSystems(UpdateSystem updateSystem) { _mod.Logger.Info((object)"AnarchyPlugin.InjectSystems"); _mod.OnCreateWorld(updateSystem); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Anarchy"; public const string PLUGIN_NAME = ""; public const string PLUGIN_VERSION = "1.0.0.0"; } } namespace Anarchy.Utils { public static class ReflectionExtensions { public static readonly BindingFlags AllFlags = BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.GetProperty; public static object GetMemberValue(this object obj, string memberName) { MemberInfo memberInfo = GetMemberInfo(obj, memberName); if (memberInfo == null) { AnarchyMod.Instance.Logger.Error(new Exception("memberName"), (object)"ReflectionExtensions GetMemberInfo Couldn't find member name! "); } if (memberInfo is PropertyInfo) { return memberInfo.As<PropertyInfo>().GetValue(obj, null); } if (memberInfo is FieldInfo) { return memberInfo.As<FieldInfo>().GetValue(obj); } throw new Exception(); } public static object SetMemberValue(this object obj, string memberName, object newValue) { MemberInfo memberInfo = GetMemberInfo(obj, memberName); if (memberInfo == null) { AnarchyMod.Instance.Logger.Error(new Exception("memberName"), (object)"ReflectionExtensions GetMemberInfo Couldn't find member name! "); } object memberValue = obj.GetMemberValue(memberName); if (memberInfo is PropertyInfo) { memberInfo.As<PropertyInfo>().SetValue(obj, newValue, null); } else { if (!(memberInfo is FieldInfo)) { throw new Exception(); } memberInfo.As<FieldInfo>().SetValue(obj, newValue); } return memberValue; } private static MemberInfo GetMemberInfo(object obj, string memberName) { List<PropertyInfo> source = new List<PropertyInfo> { obj.GetType().GetProperty(memberName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy) }; source = source.Where((PropertyInfo i) => (object)i != null).ToList(); if (source.Count != 0) { return source[0]; } List<FieldInfo> source2 = new List<FieldInfo> { obj.GetType().GetField(memberName, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy) }; source2 = source2.Where((FieldInfo i) => (object)i != null).ToList(); if (source2.Count != 0) { return source2[0]; } return null; } [DebuggerHidden] private static T As<T>(this object obj) { return (T)obj; } } internal static class UIFileUtils { private static string s_assemblyPath; public static string AssemblyPath { get { if (string.IsNullOrWhiteSpace(s_assemblyPath)) { s_assemblyPath = Path.GetDirectoryName(typeof(AnarchyPlugin).Assembly.Location); } return s_assemblyPath; } } internal static void ExecuteScript(View view, string script) { if (!string.IsNullOrEmpty(script) && view != null) { view.ExecuteScript(script); } } internal static void ReadUIFiles(View uiView, string directoryName) { try { string text = Path.Combine(AssemblyPath, directoryName); if (!Directory.Exists(text)) { AnarchyMod.Instance.Logger.Error(new Exception("unable to locate UI file directory "), (object)text); return; } string[] files = Directory.GetFiles(text, "*.css"); foreach (string fileName in files) { ExecuteScript(uiView, ReadCSS(fileName)); } string[] files2 = Directory.GetFiles(text, "*.html"); foreach (string fileName2 in files2) { ExecuteScript(uiView, ReadHTML(fileName2)); } string[] files3 = Directory.GetFiles(text, "*.js"); foreach (string fileName3 in files3) { ExecuteScript(uiView, ReadJS(fileName3)); } } catch (Exception ex) { AnarchyMod.Instance.Logger.Error(ex, (object)"exception reading UI files"); } } internal static string ReadHTML(string fileName, string injectionPostfix = "document.body.appendChild(divYYA);") { try { string text = ReadUIFile(fileName); if (!string.IsNullOrEmpty(text)) { return "yyAnarchy.div = document.createElement('div'); yyAnarchy.div.innerHTML = \"" + EscapeToJavaScript(text) + "\"; " + injectionPostfix; } } catch (Exception ex) { AnarchyMod.Instance.Logger.Error(ex, (object)(" exception reading HTML file " + fileName)); } return null; } internal static string ReadHTML(string fileName) { try { string text = ReadUIFile(fileName); if (!string.IsNullOrEmpty(text)) { return "yyAnarchy.div = document.createElement('div'); yyAnarchy.div.innerHTML = \"" + EscapeToJavaScript(text) + "\"; document.body.appendChild(yyAnarchy.div);"; } } catch (Exception ex) { AnarchyMod.Instance.Logger.Error(ex, (object)(" exception reading HTML file " + fileName)); } return null; } internal static string ReadJS(string fileName) { try { string text = ReadUIFile(fileName); if (!string.IsNullOrEmpty(text)) { return text; } } catch (Exception ex) { AnarchyMod.Instance.Logger.Error(ex, (object)(" exception reading JS file " + fileName)); } return null; } private static string ReadCSS(string fileName) { try { string text = ReadUIFile(fileName); if (!string.IsNullOrEmpty(text)) { return "yyAnarchy.style = document.createElement('style'); yyAnarchy.style.type = 'text/css'; yyAnarchy.div.innerHTML = \"" + EscapeToJavaScript(text) + "\"; document.head.appendChild(yyAnarchy.style);"; } } catch (Exception ex) { AnarchyMod.Instance.Logger.Error(ex, (object)(" exception reading CSS file " + fileName)); } return null; } private static string ReadUIFile(string fileName) { try { if (File.Exists(fileName)) { return File.ReadAllText(fileName); } } catch (Exception ex) { AnarchyMod.Instance.Logger.Error(ex, (object)(" exception reading UI file " + fileName)); } return null; } private static string EscapeToJavaScript(string sourceString) { int length = sourceString.Length; StringBuilder stringBuilder = new StringBuilder(length * 2); int num = -1; while (++num < length) { char c = sourceString[num]; if (c != '\n' && c != '\r') { if (c == '"' || c == '\'') { stringBuilder.Append('\\'); } stringBuilder.Append(c); } } return stringBuilder.ToString(); } } } namespace Anarchy.Tooltip { public class AnarchySystem : ToolBaseSystem { private readonly List<string> ToolIDs = new List<string> { "Object Tool", "Net Tool", "Area Tool", "Bulldoze Tool", "Terrain Tool", "Upgrade Tool", "Line Tool" }; private readonly List<ErrorType> AllowableErrorTypes = new List<ErrorType> { (ErrorType)1, (ErrorType)2, (ErrorType)8, (ErrorType)9, (ErrorType)12, (ErrorType)13, (ErrorType)15, (ErrorType)16, (ErrorType)17, (ErrorType)18, (ErrorType)19, (ErrorType)20, (ErrorType)21, (ErrorType)22, (ErrorType)24, (ErrorType)25, (ErrorType)26, (ErrorType)23 }; private ILog m_Log; private AnarchyUISystem m_AnarchyUISystem; private ResetNetCompositionDataSystem m_ResetNetCompositionDataSystem; public bool AnarchyEnabled { get; set; } = false; public override string toolID => "Anarchy Tool"; public bool IsToolAppropriate(string toolID) { return ToolIDs.Contains(toolID); } public bool IsErrorTypeAllowed(ErrorType errorType) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return AllowableErrorTypes.Contains(errorType); } public override PrefabBase GetPrefab() { return null; } public override bool TrySetPrefab(PrefabBase prefab) { return false; } protected override void OnCreate() { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) m_Log = AnarchyMod.Instance.Logger; World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_AnarchyUISystem = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<AnarchyUISystem>() : null); World defaultGameObjectInjectionWorld2 = World.DefaultGameObjectInjectionWorld; m_ResetNetCompositionDataSystem = ((defaultGameObjectInjectionWorld2 != null) ? defaultGameObjectInjectionWorld2.GetOrCreateSystemManaged<ResetNetCompositionDataSystem>() : null); m_Log.Info((object)"AnarchySystem System Created."); AnarchyEnabled = false; InputAction val = new InputAction("Anarchy", (InputActionType)0, (string)null, (string)null, (string)null, (string)null); CompositeSyntax val2 = InputActionSetupExtensions.AddCompositeBinding(val, "ButtonWithOneModifier", (string)null, (string)null); val2 = ((CompositeSyntax)(ref val2)).With("Modifier", "<Keyboard>/ctrl", (string)null, (string)null); ((CompositeSyntax)(ref val2)).With("Button", "<Keyboard>/a", (string)null, (string)null); val.performed += OnKeyPressed; val.Enable(); ((ToolBaseSystem)this).OnCreate(); } protected override JobHandle OnUpdate(JobHandle inputDeps) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) return inputDeps; } protected override void OnGamePreload(Purpose purpose, GameMode mode) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) m_Log.Info((object)"AnarchySystem System OnGamePreload."); ((GameSystemBase)this).OnGamePreload(purpose, mode); } protected override void OnDestroy() { ((GameSystemBase)this).OnDestroy(); } private void OnKeyPressed(CallbackContext context) { if (base.m_ToolSystem.activeTool.toolID != null && ToolIDs.Contains(base.m_ToolSystem.activeTool.toolID)) { AnarchyEnabled = !AnarchyEnabled; m_AnarchyUISystem.ToggleAnarchyButton(); if (AnarchyEnabled) { m_Log.Debug((object)"Anarchy Enabled."); return; } m_Log.Debug((object)"Anarchy Disabled."); ((ComponentSystemBase)m_ResetNetCompositionDataSystem).Enabled = true; } } } public class AnarchyTooltipSystem : TooltipSystemBase { private StringTooltip m_Tooltip; private ToolSystem m_ToolSystem; private AnarchySystem m_AnarchySystem; private ILog m_Log; protected override void OnCreate() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown ((TooltipSystemBase)this).OnCreate(); m_Log = AnarchyMod.Instance.Logger; m_AnarchySystem = ((ComponentSystemBase)this).World.GetOrCreateSystemManaged<AnarchySystem>(); m_Tooltip = new StringTooltip { icon = "coui://uil/Colored/Anarchy.svg" }; m_ToolSystem = ((ComponentSystemBase)this).World.GetOrCreateSystemManaged<ToolSystem>(); m_Log.Info((object)"AnarchyTooltipSystem Created."); } protected override void OnUpdate() { if (m_ToolSystem.activeTool.toolID != null && AnarchyMod.Instance.Settings.ShowTooltip && m_AnarchySystem.IsToolAppropriate(m_ToolSystem.activeTool.toolID) && m_AnarchySystem.AnarchyEnabled) { ((TooltipSystemBase)this).AddMouseTooltip((IWidget)(object)m_Tooltip); } } protected override void OnDestroy() { ((GameSystemBase)this).OnDestroy(); } } } namespace Anarchy.Systems { public class ResetNetCompositionDataSystem : GameSystemBase { private ToolSystem m_ToolSystem; private EntityQuery m_NetCompositionDataQuery; private AnarchySystem m_AnarchySystem; private ILog m_Log; private NetToolSystem m_NetToolSystem; private PrefabSystem m_PrefabSystem; protected override void OnCreate() { //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) m_Log = AnarchyMod.Instance.Logger; World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_NetToolSystem = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<NetToolSystem>() : null); World defaultGameObjectInjectionWorld2 = World.DefaultGameObjectInjectionWorld; m_PrefabSystem = ((defaultGameObjectInjectionWorld2 != null) ? defaultGameObjectInjectionWorld2.GetOrCreateSystemManaged<PrefabSystem>() : null); m_Log.Info((object)"ResetNetCompositionDataSystem Created."); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[1] { ComponentType.ReadWrite<HeightRangeRecord>() }; val.Any = (ComponentType[])(object)new ComponentType[2] { ComponentType.ReadWrite<NetCompositionData>(), ComponentType.ReadWrite<NetGeometryData>() }; array[0] = val; m_NetCompositionDataQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); ((ComponentSystemBase)this).RequireForUpdate(m_NetCompositionDataQuery); ((ComponentSystemBase)this).Enabled = false; ((GameSystemBase)this).OnCreate(); } protected override void OnUpdate() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) NativeArray<Entity> val = ((EntityQuery)(ref m_NetCompositionDataQuery)).ToEntityArray(AllocatorHandle.op_Implicit((Allocator)2)); Enumerator<Entity> enumerator = val.GetEnumerator(); try { NetCompositionData val2 = default(NetCompositionData); HeightRangeRecord heightRangeRecord = default(HeightRangeRecord); while (enumerator.MoveNext()) { Entity current = enumerator.Current; if (EntitiesExtensions.TryGetComponent<NetCompositionData>(((ComponentSystemBase)this).EntityManager, current, ref val2)) { if (EntitiesExtensions.TryGetComponent<HeightRangeRecord>(((ComponentSystemBase)this).EntityManager, current, ref heightRangeRecord)) { val2.m_HeightRange.min = heightRangeRecord.min; val2.m_HeightRange.max = heightRangeRecord.max; EntityManager entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).SetComponentData<NetCompositionData>(current, val2); } else { m_Log.Warn((object)string.Format("{0}.{1} could not retrieve height range record for Entity {2}.{3}.", "ResetNetCompositionDataSystem", "OnUpdate", current.Index, current.Version)); } } else { m_Log.Warn((object)string.Format("{0}.{1} could not retrieve net composition or net geometry data for Entity {2}.{3}.", "ResetNetCompositionDataSystem", "OnUpdate", current.Index, current.Version)); } } } finally { ((IDisposable)enumerator).Dispose(); } val.Dispose(); ((ComponentSystemBase)this).Enabled = false; } } public class ModifyNetCompositionDataSystem : GameSystemBase { private ToolSystem m_ToolSystem; private EntityQuery m_NetCompositionDataQuery; private AnarchySystem m_AnarchySystem; private ILog m_Log; private NetToolSystem m_NetToolSystem; private ResetNetCompositionDataSystem m_ResetNetCompositionDataSystem; private PrefabSystem m_PrefabSystem; private bool m_FirstTime = true; private bool m_EnsureReset = false; protected override void OnCreate() { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) m_Log = AnarchyMod.Instance.Logger; World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_AnarchySystem = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<AnarchySystem>() : null); World defaultGameObjectInjectionWorld2 = World.DefaultGameObjectInjectionWorld; m_ToolSystem = ((defaultGameObjectInjectionWorld2 != null) ? defaultGameObjectInjectionWorld2.GetOrCreateSystemManaged<ToolSystem>() : null); World defaultGameObjectInjectionWorld3 = World.DefaultGameObjectInjectionWorld; m_NetToolSystem = ((defaultGameObjectInjectionWorld3 != null) ? defaultGameObjectInjectionWorld3.GetOrCreateSystemManaged<NetToolSystem>() : null); World defaultGameObjectInjectionWorld4 = World.DefaultGameObjectInjectionWorld; m_PrefabSystem = ((defaultGameObjectInjectionWorld4 != null) ? defaultGameObjectInjectionWorld4.GetOrCreateSystemManaged<PrefabSystem>() : null); World defaultGameObjectInjectionWorld5 = World.DefaultGameObjectInjectionWorld; m_ResetNetCompositionDataSystem = ((defaultGameObjectInjectionWorld5 != null) ? defaultGameObjectInjectionWorld5.GetOrCreateSystemManaged<ResetNetCompositionDataSystem>() : null); m_Log.Info((object)"ModifyNetCompositionDataSystem Created."); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[1] { ComponentType.ReadWrite<NetCompositionData>() }; val.None = (ComponentType[])(object)new ComponentType[2] { ComponentType.ReadOnly<Temp>(), ComponentType.ReadOnly<Deleted>() }; array[0] = val; m_NetCompositionDataQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); ((ComponentSystemBase)this).RequireForUpdate(m_NetCompositionDataQuery); ((GameSystemBase)this).OnCreate(); } protected override void OnUpdate() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0442: Unknown result type (might be due to invalid IL or missing references) //IL_0451: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_02b4: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_0342: Unknown result type (might be due to invalid IL or missing references) //IL_0344: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_0366: Unknown result type (might be due to invalid IL or missing references) //IL_0370: Unknown result type (might be due to invalid IL or missing references) //IL_0372: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_02e6: Unknown result type (might be due to invalid IL or missing references) //IL_02e8: Unknown result type (might be due to invalid IL or missing references) //IL_0305: Unknown result type (might be due to invalid IL or missing references) //IL_0307: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_0408: Unknown result type (might be due to invalid IL or missing references) //IL_040d: Unknown result type (might be due to invalid IL or missing references) //IL_0411: Unknown result type (might be due to invalid IL or missing references) //IL_0413: Unknown result type (might be due to invalid IL or missing references) //IL_03b7: Unknown result type (might be due to invalid IL or missing references) //IL_03b9: Unknown result type (might be due to invalid IL or missing references) //IL_03cb: Unknown result type (might be due to invalid IL or missing references) //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03df: Unknown result type (might be due to invalid IL or missing references) //IL_03ee: Unknown result type (might be due to invalid IL or missing references) if (m_ToolSystem.activeTool != m_NetToolSystem || !m_AnarchySystem.AnarchyEnabled) { if (m_EnsureReset) { ((ComponentSystemBase)m_ResetNetCompositionDataSystem).Enabled = true; m_EnsureReset = false; } return; } NativeArray<Entity> val = ((EntityQuery)(ref m_NetCompositionDataQuery)).ToEntityArray(AllocatorHandle.op_Implicit((Allocator)2)); Enumerator<Entity> enumerator = val.GetEnumerator(); try { NetCompositionData val2 = default(NetCompositionData); PrefabRef val3 = default(PrefabRef); while (enumerator.MoveNext()) { Entity current = enumerator.Current; EntityManager entityManager; if (EntitiesExtensions.TryGetComponent<NetCompositionData>(((ComponentSystemBase)this).EntityManager, current, ref val2)) { entityManager = ((ComponentSystemBase)this).EntityManager; if (!((EntityManager)(ref entityManager)).HasComponent<HeightRangeRecord>(current)) { if (val2.m_HeightRange.min == 0f && val2.m_HeightRange.max == 0f) { m_Log.Debug((object)string.Format("{0}.{1} Recalculating m_HeightRange {2}+{3} for entity: {4}.{5}.", "ModifyNetCompositionDataSystem", "OnUpdate", val2.m_HeightRange.min, val2.m_HeightRange.max, current.Index, current.Version)); val2.m_HeightRange = RecalculateHeightRange(current); m_Log.Debug((object)string.Format("{0}.{1} Recalculated m_HeightRange {2}+{3} for entity: {4}.{5}.", "ModifyNetCompositionDataSystem", "OnUpdate", val2.m_HeightRange.min, val2.m_HeightRange.max, current.Index, current.Version)); } HeightRangeRecord heightRangeRecord = default(HeightRangeRecord); heightRangeRecord.min = val2.m_HeightRange.min; heightRangeRecord.max = val2.m_HeightRange.max; HeightRangeRecord heightRangeRecord2 = heightRangeRecord; entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).AddComponent<HeightRangeRecord>(current); entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).SetComponentData<HeightRangeRecord>(current, heightRangeRecord2); m_Log.Debug((object)string.Format("{0}.{1} Recorded m_HeightRange {2}+{3} for entity: {4}.{5}.", "ModifyNetCompositionDataSystem", "OnUpdate", val2.m_HeightRange.min, val2.m_HeightRange.max, current.Index, current.Version)); } if (EntitiesExtensions.TryGetComponent<PrefabRef>(((ComponentSystemBase)this).EntityManager, current, ref val3)) { entityManager = ((ComponentSystemBase)this).EntityManager; if (((EntityManager)(ref entityManager)).HasComponent<PowerLineData>(val3.m_Prefab)) { val2.m_HeightRange.min = (val2.m_HeightRange.min + val2.m_HeightRange.max) / 2f; val2.m_HeightRange.max = val2.m_HeightRange.min; goto IL_0387; } } val2.m_HeightRange.min = Mathf.Clamp(-1f * AnarchyMod.Instance.Settings.MinimumClearanceBelowElevatedNetworks, val2.m_HeightRange.min, val2.m_HeightRange.max); val2.m_HeightRange.max = Mathf.Clamp(0f, val2.m_HeightRange.min, val2.m_HeightRange.max); goto IL_0387; } m_Log.Warn((object)string.Format("{0}.{1} could not retrieve net composition data for Entity {2}.{3}.", "ModifyNetCompositionDataSystem", "OnUpdate", current.Index, current.Version)); continue; IL_0387: if (m_FirstTime) { m_Log.Debug((object)string.Format("{0}.{1} Setting m_HeightRange to {2}:{3} for entity: {4}.{5}.", "ModifyNetCompositionDataSystem", "OnUpdate", val2.m_HeightRange.min, val2.m_HeightRange.max, current.Index, current.Version)); } entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).SetComponentData<NetCompositionData>(current, val2); } } finally { ((IDisposable)enumerator).Dispose(); } m_EnsureReset = true; m_FirstTime = false; val.Dispose(); } private Bounds1 RecalculateHeightRange(Entity e) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) Bounds1 val = default(Bounds1); ((Bounds1)(ref val))..ctor(float.MaxValue, float.MinValue); DynamicBuffer<NetCompositionPiece> val2 = default(DynamicBuffer<NetCompositionPiece>); if (EntitiesExtensions.TryGetBuffer<NetCompositionPiece>(((ComponentSystemBase)this).EntityManager, e, true, ref val2)) { Enumerator<NetCompositionPiece> enumerator = val2.GetEnumerator(); try { NetPieceData val3 = default(NetPieceData); while (enumerator.MoveNext()) { NetCompositionPiece current = enumerator.Current; if (EntitiesExtensions.TryGetComponent<NetPieceData>(((ComponentSystemBase)this).EntityManager, current.m_Piece, ref val3)) { if (val3.m_HeightRange.min + current.m_Offset.y < val.min) { val.min = val3.m_HeightRange.min + current.m_Offset.y; } if (val3.m_HeightRange.max + current.m_Offset.y > val.max) { val.max = val3.m_HeightRange.max + current.m_Offset.y; } } else { m_Log.Warn((object)string.Format("{0}.{1} could not retrieve NetPieceData for Entity {2}.{3}", "ModifyNetCompositionDataSystem", "RecalculateHeightRange", current.m_Piece.Index, current.m_Piece.Version)); } } } finally { ((IDisposable)enumerator).Dispose(); } } else { m_Log.Warn((object)string.Format("{0}.{1} could not retrieve NetCompositionPiece buffer for Entity {2}.{3}", "ModifyNetCompositionDataSystem", "RecalculateHeightRange", e.Index, e.Version)); } return val; } } public class RemoveOverridenSystem : GameSystemBase { private readonly List<string> m_AppropriateToolsWithAnarchy = new List<string> { "Object Tool", "Line Tool" }; private readonly List<string> m_AppropriateTools = new List<string> { "Bulldoze Tool", "Default Tool" }; private AnarchySystem m_AnarchySystem; private ILog m_Log; private ToolSystem m_ToolSystem; private NetToolSystem m_NetToolSystem; private ObjectToolSystem m_ObjectToolSystem; private PrefabSystem m_PrefabSystem; private EntityQuery m_OwnedAndOverridenQuery; protected override void OnCreate() { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) m_Log = AnarchyMod.Instance.Logger; m_Log.Info((object)"RemoveOverridenSystem Created."); World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_AnarchySystem = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<AnarchySystem>() : null); World defaultGameObjectInjectionWorld2 = World.DefaultGameObjectInjectionWorld; m_ToolSystem = ((defaultGameObjectInjectionWorld2 != null) ? defaultGameObjectInjectionWorld2.GetOrCreateSystemManaged<ToolSystem>() : null); World defaultGameObjectInjectionWorld3 = World.DefaultGameObjectInjectionWorld; m_NetToolSystem = ((defaultGameObjectInjectionWorld3 != null) ? defaultGameObjectInjectionWorld3.GetOrCreateSystemManaged<NetToolSystem>() : null); World defaultGameObjectInjectionWorld4 = World.DefaultGameObjectInjectionWorld; m_ObjectToolSystem = ((defaultGameObjectInjectionWorld4 != null) ? defaultGameObjectInjectionWorld4.GetOrCreateSystemManaged<ObjectToolSystem>() : null); World defaultGameObjectInjectionWorld5 = World.DefaultGameObjectInjectionWorld; m_PrefabSystem = ((defaultGameObjectInjectionWorld5 != null) ? defaultGameObjectInjectionWorld5.GetOrCreateSystemManaged<PrefabSystem>() : null); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[3] { ComponentType.ReadOnly<Updated>(), ComponentType.ReadOnly<Overridden>(), ComponentType.ReadOnly<Owner>() }; val.None = (ComponentType[])(object)new ComponentType[3] { ComponentType.ReadOnly<Temp>(), ComponentType.ReadOnly<Building>(), ComponentType.ReadOnly<Crane>() }; array[0] = val; m_OwnedAndOverridenQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); ((ComponentSystemBase)this).RequireForUpdate(m_OwnedAndOverridenQuery); ((GameSystemBase)this).OnCreate(); } protected override void OnUpdate() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) if (m_ToolSystem.activeTool.toolID == null || (GameModeExtensions.IsEditor(m_ToolSystem.actionMode) && !AnarchyMod.Instance.Settings.PreventOverrideInEditor)) { return; } EntityManager entityManager; if ((Object)(object)m_ToolSystem.activePrefab != (Object)null) { Entity entity = m_PrefabSystem.GetEntity(m_ToolSystem.activePrefab); entityManager = ((ComponentSystemBase)this).EntityManager; if (((EntityManager)(ref entityManager)).HasComponent<BuildingData>(entity)) { return; } } if (!((ToolBaseSystem)m_NetToolSystem).TrySetPrefab(m_ToolSystem.activePrefab) && (m_AppropriateTools.Contains(m_ToolSystem.activeTool.toolID) || (m_AppropriateToolsWithAnarchy.Contains(m_ToolSystem.activeTool.toolID) && m_AnarchySystem.AnarchyEnabled))) { entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).RemoveComponent(m_OwnedAndOverridenQuery, ComponentType.ReadWrite<Overridden>()); } } } public class AnarchyUISystem : UISystemBase { private View m_UiView; private ToolSystem m_ToolSystem; private string m_InjectedJS = string.Empty; private string m_AnarchyItemScript = string.Empty; private string m_AnarchyItemLineToolScript = string.Empty; private ILog m_Log; private AnarchySystem m_AnarchySystem; private RenderingSystem m_RenderingSystem; private PrefabSystem m_PrefabSystem; private ObjectToolSystem m_ObjectToolSystem; private DefaultToolSystem m_DefaultToolSystem; private bool m_AnarchyOptionShown; private bool m_DisableAnarchyWhenCompleted; private string m_LastTool; private List<BoundEventHandle> m_BoundEventHandles; private BulldozeToolSystem m_BulldozeToolSystem; private bool m_FirstTimeLoadingJS = true; private NetToolSystem m_NetToolSystem; private ResetNetCompositionDataSystem m_ResetNetCompositionDataSystem; public bool DisableAnarchyWhenCompleted => m_DisableAnarchyWhenCompleted; public void ToggleAnarchyButton() { if (m_UiView == null) { return; } if (m_AnarchySystem.AnarchyEnabled) { m_UiView.ExecuteScript("yyAnarchy.buttonElement = document.getElementById(\"YYA-Anarchy-Button\"); if (yyAnarchy.buttonElement != null) yyAnarchy.buttonElement.classList.add(\"selected\");"); m_UiView.ExecuteScript("yyAnarchy.imageElement = document.getElementById(\"YYA-Anarchy-Image\"); if (yyAnarchy.imageElement != null) { yyAnarchy.imageElement.src = \"coui://uil/Colored/Anarchy.svg\"; } "); if (AnarchyMod.Instance.Settings.FlamingChirper) { m_UiView.ExecuteScript("yyAnarchy.tagElements = document.getElementsByTagName(\"img\"); for (yyAnarchy.i = 0; yyAnarchy.i < yyAnarchy.tagElements.length; yyAnarchy.i++) { if (yyAnarchy.tagElements[yyAnarchy.i].src == \"coui://GameUI/Media/Game/Icons/Chirper.svg\" || yyAnarchy.tagElements[yyAnarchy.i].src == \"Media/Game/Icons/Chirper.svg\") yyAnarchy.tagElements[yyAnarchy.i].src = \"coui://uil/Colored/AnarchyChirper.svg\"; }"); } } else { m_UiView.ExecuteScript("yyAnarchy.buttonElement = document.getElementById(\"YYA-Anarchy-Button\"); if (yyAnarchy.buttonElement != null) yyAnarchy.buttonElement.classList.remove(\"selected\");"); m_UiView.ExecuteScript("yyAnarchy.imageElement = document.getElementById(\"YYA-Anarchy-Image\"); if (yyAnarchy.imageElement != null) { yyAnarchy.imageElement.src = \"coui://uil/Standard/Anarchy.svg\"; } "); m_UiView.ExecuteScript("yyAnarchy.tagElements = document.getElementsByTagName(\"img\"); for (yyAnarchy.i = 0; yyAnarchy.i < yyAnarchy.tagElements.length; yyAnarchy.i++) { if (yyAnarchy.tagElements[yyAnarchy.i].src == \"coui://uil/Colored/AnarchyChirper.svg\") yyAnarchy.tagElements[yyAnarchy.i].src = \"coui://GameUI/Media/Game/Icons/Chirper.svg\"; }"); m_DisableAnarchyWhenCompleted = false; } } protected override void OnCreate() { m_Log = AnarchyMod.Instance.Logger; m_Log.effectivenessLevel = Level.Info; World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_ToolSystem = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<ToolSystem>() : null); m_UiView = GameManager.instance.userInterface.view.View; World defaultGameObjectInjectionWorld2 = World.DefaultGameObjectInjectionWorld; m_AnarchySystem = ((defaultGameObjectInjectionWorld2 != null) ? defaultGameObjectInjectionWorld2.GetOrCreateSystemManaged<AnarchySystem>() : null); World defaultGameObjectInjectionWorld3 = World.DefaultGameObjectInjectionWorld; m_BulldozeToolSystem = ((defaultGameObjectInjectionWorld3 != null) ? defaultGameObjectInjectionWorld3.GetOrCreateSystemManaged<BulldozeToolSystem>() : null); World defaultGameObjectInjectionWorld4 = World.DefaultGameObjectInjectionWorld; m_RenderingSystem = ((defaultGameObjectInjectionWorld4 != null) ? defaultGameObjectInjectionWorld4.GetOrCreateSystemManaged<RenderingSystem>() : null); World defaultGameObjectInjectionWorld5 = World.DefaultGameObjectInjectionWorld; m_ResetNetCompositionDataSystem = ((defaultGameObjectInjectionWorld5 != null) ? defaultGameObjectInjectionWorld5.GetOrCreateSystemManaged<ResetNetCompositionDataSystem>() : null); World defaultGameObjectInjectionWorld6 = World.DefaultGameObjectInjectionWorld; m_ObjectToolSystem = ((defaultGameObjectInjectionWorld6 != null) ? defaultGameObjectInjectionWorld6.GetOrCreateSystemManaged<ObjectToolSystem>() : null); World defaultGameObjectInjectionWorld7 = World.DefaultGameObjectInjectionWorld; m_DefaultToolSystem = ((defaultGameObjectInjectionWorld7 != null) ? defaultGameObjectInjectionWorld7.GetOrCreateSystemManaged<DefaultToolSystem>() : null); World defaultGameObjectInjectionWorld8 = World.DefaultGameObjectInjectionWorld; m_PrefabSystem = ((defaultGameObjectInjectionWorld8 != null) ? defaultGameObjectInjectionWorld8.GetOrCreateSystemManaged<PrefabSystem>() : null); ToolSystem toolSystem = m_ToolSystem; m_ToolSystem.EventToolChanged = (Action<ToolBaseSystem>)Delegate.Combine(toolSystem.EventToolChanged, new Action<ToolBaseSystem>(OnToolChanged)); m_BoundEventHandles = new List<BoundEventHandle>(); World defaultGameObjectInjectionWorld9 = World.DefaultGameObjectInjectionWorld; m_NetToolSystem = ((defaultGameObjectInjectionWorld9 != null) ? defaultGameObjectInjectionWorld9.GetOrCreateSystemManaged<NetToolSystem>() : null); m_InjectedJS = UIFileUtils.ReadJS(Path.Combine(UIFileUtils.AssemblyPath, "ui.js")); m_AnarchyItemScript = UIFileUtils.ReadHTML(Path.Combine(UIFileUtils.AssemblyPath, "YYA-anarchy-tool-row.html"), "if (document.getElementById(\"YYA-anarchy-item\") == null) { yyAnarchy.div.className = \"item_bZY\"; yyAnarchy.div.id = \"YYA-anarchy-item\"; yyAnarchy.entities = document.getElementsByClassName(\"tool-options-panel_Se6\"); if (yyAnarchy.entities[0] != null) { yyAnarchy.entities[0].insertAdjacentElement('afterbegin', yyAnarchy.div); } }"); m_AnarchyItemLineToolScript = UIFileUtils.ReadHTML(Path.Combine(UIFileUtils.AssemblyPath, "YYA-anarchy-tool-row.html"), "if (document.getElementById(\"YYA-anarchy-item\") == null) { yyAnarchy.div.className = \"item_bZY\"; yyAnarchy.div.id = \"YYA-anarchy-item\"; yyAnarchy.LineToolTitle = document.getElementById(\"line-tool-title\"); if (yyAnarchy.LineToolTitle != null) { yyAnarchy.LineToolTitle.parentElement.insertAdjacentElement('afterend', yyAnarchy.div); } }"); if (m_UiView == null) { m_Log.Info((object)"AnarchyUISystem.OnCreate m_UiView == null"); } ((UISystemBase)this).OnCreate(); } protected override void OnUpdate() { //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) if (m_UiView == null) { return; } if (m_ToolSystem.activeTool.toolID == null) { if (m_AnarchyOptionShown) { UnshowAnarchyOption(); } ((ComponentSystemBase)this).Enabled = false; return; } UIFileUtils.ExecuteScript(m_UiView, "if (yyAnarchy == null) var yyAnarchy = {};"); if (!m_AnarchySystem.IsToolAppropriate(m_ToolSystem.activeTool.toolID)) { if (m_AnarchyOptionShown) { UnshowAnarchyOption(); } ((ComponentSystemBase)this).Enabled = false; return; } if (!m_AnarchyOptionShown) { SendVariablesToJS(); if (m_InjectedJS == string.Empty) { m_Log.Warn((object)"AnarchyUISystem.OnUpdate m_InjectedJS is empty!!! Did you forget to include the ui.js file in the mod install folder?"); m_InjectedJS = UIFileUtils.ReadJS(Path.Combine(UIFileUtils.AssemblyPath, "ui.js")); m_AnarchyItemScript = UIFileUtils.ReadHTML(Path.Combine(UIFileUtils.AssemblyPath, "YYA-anarchy-tool-row.html"), "if (document.getElementById(\"YYA-anarchy-item\") == null) { yyAnarchy.div.className = \"item_bZY\"; yyAnarchy.div.id = \"YYA-anarchy-item\"; yyAnarchy.entities = document.getElementsByClassName(\"tool-options-panel_Se6\"); if (yyAnarchy.entities[0] != null) { yyAnarchy.entities[0].insertAdjacentElement('afterbegin', yyAnarchy.div); } }"); m_AnarchyItemLineToolScript = UIFileUtils.ReadHTML(Path.Combine(UIFileUtils.AssemblyPath, "YYA-anarchy-tool-row.html"), "if (document.getElementById(\"YYA-anarchy-item\") == null) { yyAnarchy.div.className = \"item_bZY\"; yyAnarchy.div.id = \"YYA-anarchy-item\"; yyAnarchy.LineToolTitle = document.getElementById(\"line-tool-title\"); if (yyAnarchy.LineToolTitle != null) { yyAnarchy.LineToolTitle.parentElement.insertAdjacentElement('afterend', yyAnarchy.div); } }"); } UIFileUtils.ExecuteScript(m_UiView, m_InjectedJS); m_BoundEventHandles.Add(m_UiView.RegisterForEvent("YYA-log", (Delegate)new Action<string>(LogFromJS))); if (m_FirstTimeLoadingJS) { m_FirstTimeLoadingJS = false; return; } if (AnarchyMod.Instance.Settings.ToolIcon) { if (m_ToolSystem.activeTool.toolID != "Line Tool") { UIFileUtils.ExecuteScript(m_UiView, m_AnarchyItemScript + " yyAnarchy.setupAnarchyItem(" + BoolToString(m_AnarchySystem.AnarchyEnabled) + "); "); } else { UIFileUtils.ExecuteScript(m_UiView, m_AnarchyItemLineToolScript + " yyAnarchy.setupAnarchyItem(" + BoolToString(m_AnarchySystem.AnarchyEnabled) + "); "); } UIFileUtils.ExecuteScript(m_UiView, "if (typeof yyAnarchy.applyLocalization == 'function') { yyAnarchy.AnarchyItem = document.getElementById(\"YYA-anarchy-item\"); if (yyAnarchy.AnarchyItem) yyAnarchy.applyLocalization(yyAnarchy.AnarchyItem); }"); m_BoundEventHandles.Add(m_UiView.RegisterForEvent("YYA-AnarchyToggled", (Delegate)new Action<bool>(AnarchyToggled))); m_BoundEventHandles.Add(m_UiView.RegisterForEvent("CheckForElement-YYA-anarchy-item", (Delegate)new Action<bool>(ElementCheck))); } else if (AnarchyMod.Instance.Settings.FlamingChirper) { ToggleAnarchyButton(); } m_AnarchyOptionShown = true; } else { UIFileUtils.ExecuteScript(m_UiView, "yyAnarchy.entities = document.getElementsByClassName(\"tool-options-panel_Se6\"); if (yyAnarchy.entities[0] == null) { yyAnarchy.div = document.createElement(\"div\"); yyAnarchy.div.className = \"tool-options-panel_Se6\"; yyAnarchy.toolColumns = document.getElementsByClassName(\"tool-side-column_l9i\"); if (yyAnarchy.toolColumns[0] != null) yyAnarchy.toolColumns[0].appendChild(yyAnarchy.div); }"); UIFileUtils.ExecuteScript(m_UiView, "yyAnarchy.entities = document.getElementsByClassName(\"tool-options-panel_Se6\"); if (yyAnarchy.entities.length > 1) { yyAnarchy.itemElement = document.getElementById(\"YYA-anarchy-item\"); if (yyAnarchy.itemElement != null) { if (yyAnarchy.itemElement.parentElement.children.length == 1) { yyAnarchy.itemElement.parentElement.parentElement.removeChild(yyAnarchy.itemElement.parentElement); } } }"); UIFileUtils.ExecuteScript(m_UiView, "if (document.getElementById(\"YYA-anarchy-item\") == null) engine.trigger('CheckForElement-YYA-anarchy-item', false);"); if (m_ToolSystem.activeTool.toolID != "Line Tool") { UIFileUtils.ExecuteScript(m_UiView, "yyAnarchy.itemElement = document.getElementById(\"YYA-anarchy-item\"); if (yyAnarchy.itemElement != null) { if (yyAnarchy.itemElement.parentElement.firstChild != yyAnarchy.itemElement) { yyAnarchy.itemElement.parentElement.removeChild(yyAnarchy.itemElement); } }"); } } ((UISystemBase)this).OnUpdate(); } private string DestroyElementByID(string id) { return "yyAnarchy.itemElement = document.getElementById(\"" + id + "\"); if (yyAnarchy.itemElement) yyAnarchy.itemElement.parentElement.removeChild(yyAnarchy.itemElement);"; } private void LogFromJS(string log) { m_Log.Debug((object)("AnarchyUISystem.LogFromJS " + log)); } private string BoolToString(bool flag) { if (flag) { return "true"; } return "false"; } private void AnarchyToggled(bool flag) { if (flag) { m_AnarchySystem.AnarchyEnabled = true; return; } m_AnarchySystem.AnarchyEnabled = false; m_DisableAnarchyWhenCompleted = false; ((ComponentSystemBase)m_ResetNetCompositionDataSystem).Enabled = true; } private void ElementCheck(bool flag) { m_AnarchyOptionShown = flag; } private void SendVariablesToJS() { UIFileUtils.ExecuteScript(m_UiView, "yyAnarchy.enabled = " + BoolToString(m_AnarchySystem.AnarchyEnabled) + ";"); UIFileUtils.ExecuteScript(m_UiView, "yyAnarchy.flamingChirper = " + BoolToString(AnarchyMod.Instance.Settings.FlamingChirper) + ";"); } private void UnshowAnarchyOption() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) if (m_UiView == null) { return; } UIFileUtils.ExecuteScript(m_UiView, "yyAnarchy.entities = document.getElementsByClassName(\"tool-options-panel_Se6\"); if (yyAnarchy.entities.length >= 1) { yyAnarchy.itemElement = document.getElementById(\"YYA-anarchy-item\"); if (yyAnarchy.itemElement != null) { if (yyAnarchy.itemElement.parentElement.children.length == 1) { yyAnarchy.itemElement.parentElement.parentElement.removeChild(yyAnarchy.itemElement.parentElement); } } }"); UIFileUtils.ExecuteScript(m_UiView, DestroyElementByID("YYA-anarchy-item")); m_UiView.ExecuteScript("yyAnarchy.tagElements = document.getElementsByTagName(\"img\"); for (yyAnarchy.i = 0; yyAnarchy.i < yyAnarchy.tagElements.length; yyAnarchy.i++) { if (yyAnarchy.tagElements[yyAnarchy.i].src == \"coui://uil/Colored/AnarchyChirper.svg\") yyAnarchy.tagElements[yyAnarchy.i].src = \"coui://GameUI/Media/Game/Icons/Chirper.svg\"; }"); foreach (BoundEventHandle boundEventHandle in m_BoundEventHandles) { m_UiView.UnregisterFromEvent(boundEventHandle); } m_BoundEventHandles.Clear(); m_AnarchyOptionShown = false; } private void OnToolChanged(ToolBaseSystem tool) { UIFileUtils.ExecuteScript(m_UiView, "if (yyAnarchy == null) var yyAnarchy = {};"); if (tool != null && tool.toolID != null) { if (m_AnarchySystem.IsToolAppropriate(tool.toolID)) { ((ComponentSystemBase)this).Enabled = true; } if (tool.toolID == "Bulldoze Tool" && m_LastTool != "Bulldoze Tool") { m_AnarchyOptionShown = false; } if (tool.toolID == "Line Tool") { UIFileUtils.ExecuteScript(m_UiView, DestroyElementByID("YYA-anarchy-item")); m_AnarchyOptionShown = false; } if (tool != m_BulldozeToolSystem && m_DisableAnarchyWhenCompleted) { m_AnarchySystem.AnarchyEnabled = false; m_DisableAnarchyWhenCompleted = false; ToggleAnarchyButton(); } if (AnarchyMod.Instance.Settings.AnarchicBulldozer && !m_AnarchySystem.AnarchyEnabled && tool == m_BulldozeToolSystem) { m_AnarchySystem.AnarchyEnabled = true; m_DisableAnarchyWhenCompleted = true; ToggleAnarchyButton(); } if (tool != m_NetToolSystem && m_LastTool == ((ToolBaseSystem)m_NetToolSystem).toolID) { ((ComponentSystemBase)m_ResetNetCompositionDataSystem).Enabled = true; } m_LastTool = tool.toolID; } } } public class AnarchyPlopSystem : GameSystemBase { private readonly List<string> m_AppropriateTools = new List<string> { "Object Tool", "Line Tool" }; private AnarchySystem m_AnarchySystem; private ILog m_Log; private ToolSystem m_ToolSystem; private NetToolSystem m_NetToolSystem; private ObjectToolSystem m_ObjectToolSystem; private PrefabSystem m_PrefabSystem; private EntityQuery m_CreatedQuery; private EntityQuery m_PreventOverrideQuery; private EntityQuery m_OwnedAndOverridenQuery; protected override void OnCreate() { //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected O, but got Unknown //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Expected O, but got Unknown //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Unknown result type (might be due to invalid IL or missing references) //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_026c: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Expected O, but got Unknown //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_0298: Unknown result type (might be due to invalid IL or missing references) m_Log = AnarchyMod.Instance.Logger; m_Log.effectivenessLevel = Level.Info; m_Log.Info((object)"AnarchyPlopSystem Created."); World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_AnarchySystem = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<AnarchySystem>() : null); World defaultGameObjectInjectionWorld2 = World.DefaultGameObjectInjectionWorld; m_ToolSystem = ((defaultGameObjectInjectionWorld2 != null) ? defaultGameObjectInjectionWorld2.GetOrCreateSystemManaged<ToolSystem>() : null); World defaultGameObjectInjectionWorld3 = World.DefaultGameObjectInjectionWorld; m_NetToolSystem = ((defaultGameObjectInjectionWorld3 != null) ? defaultGameObjectInjectionWorld3.GetOrCreateSystemManaged<NetToolSystem>() : null); World defaultGameObjectInjectionWorld4 = World.DefaultGameObjectInjectionWorld; m_ObjectToolSystem = ((defaultGameObjectInjectionWorld4 != null) ? defaultGameObjectInjectionWorld4.GetOrCreateSystemManaged<ObjectToolSystem>() : null); World defaultGameObjectInjectionWorld5 = World.DefaultGameObjectInjectionWorld; m_PrefabSystem = ((defaultGameObjectInjectionWorld5 != null) ? defaultGameObjectInjectionWorld5.GetOrCreateSystemManaged<PrefabSystem>() : null); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[4] { ComponentType.ReadOnly<Created>(), ComponentType.ReadOnly<Updated>(), ComponentType.ReadOnly<Static>(), ComponentType.ReadOnly<Object>() }; val.None = (ComponentType[])(object)new ComponentType[10] { ComponentType.ReadOnly<Temp>(), ComponentType.ReadOnly<Owner>(), ComponentType.ReadOnly<Building>(), ComponentType.ReadOnly<Animal>(), ComponentType.ReadOnly<Pet>(), ComponentType.ReadOnly<Creature>(), ComponentType.ReadOnly<Moving>(), ComponentType.ReadOnly<Household>(), ComponentType.ReadOnly<Vehicle>(), ComponentType.ReadOnly<Event>() }; array[0] = val; m_CreatedQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); EntityQueryDesc[] array2 = new EntityQueryDesc[1]; val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[4] { ComponentType.ReadOnly<Updated>(), ComponentType.ReadOnly<Owner>(), ComponentType.ReadOnly<Static>(), ComponentType.ReadOnly<Overridden>() }; val.None = (ComponentType[])(object)new ComponentType[10] { ComponentType.ReadOnly<Temp>(), ComponentType.ReadOnly<Building>(), ComponentType.ReadOnly<Crane>(), ComponentType.ReadOnly<Animal>(), ComponentType.ReadOnly<Pet>(), ComponentType.ReadOnly<Creature>(), ComponentType.ReadOnly<Moving>(), ComponentType.ReadOnly<Household>(), ComponentType.ReadOnly<Vehicle>(), ComponentType.ReadOnly<Event>() }; array2[0] = val; m_OwnedAndOverridenQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array2); EntityQueryDesc[] array3 = new EntityQueryDesc[1]; val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[1] { ComponentType.ReadWrite<PreventOverride>() }; array3[0] = val; m_PreventOverrideQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array3); ((ComponentSystemBase)this).RequireForUpdate(m_CreatedQuery); ((GameSystemBase)this).OnCreate(); } protected override void OnGameLoadingComplete(Purpose purpose, GameMode mode) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Invalid comparison between Unknown and I4 NativeArray<Entity> val = ((EntityQuery)(ref m_PreventOverrideQuery)).ToEntityArray(AllocatorHandle.op_Implicit((Allocator)2)); Enumerator<Entity> enumerator = val.GetEnumerator(); try { PrefabRef val3 = default(PrefabRef); ObjectGeometryData val4 = default(ObjectGeometryData); while (enumerator.MoveNext()) { Entity current = enumerator.Current; PrefabBase val2 = null; EntityManager entityManager; if (EntitiesExtensions.TryGetComponent<PrefabRef>(((ComponentSystemBase)this).EntityManager, current, ref val3) && m_PrefabSystem.TryGetPrefab<PrefabBase>(val3.m_Prefab, ref val2)) { entityManager = ((ComponentSystemBase)this).EntityManager; if (((EntityManager)(ref entityManager)).HasComponent<Static>(current)) { entityManager = ((ComponentSystemBase)this).EntityManager; if (!((EntityManager)(ref entityManager)).HasComponent<Building>(current)) { entityManager = ((ComponentSystemBase)this).EntityManager; if (!((EntityManager)(ref entityManager)).HasComponent<Owner>(current)) { entityManager = ((ComponentSystemBase)this).EntityManager; if (!((EntityManager)(ref entityManager)).HasComponent<Crane>(current) && val2 is StaticObjectPrefab && EntitiesExtensions.TryGetComponent<ObjectGeometryData>(((ComponentSystemBase)this).EntityManager, val3.m_Prefab, ref val4) && (val4.m_Flags & 2) == 2) { continue; } } } } } if ((Object)(object)val2 != (Object)null) { m_Log.Debug((object)("AnarchyPlopSystem.OnGameLoadingComplete Removed PreventOverride from " + ((Object)val2).name)); } entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).RemoveComponent<PreventOverride>(current); } } finally { ((IDisposable)enumerator).Dispose(); } val.Dispose(); ((GameSystemBase)this).OnGameLoadingComplete(purpose, mode); } protected override void OnUpdate() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Invalid comparison between Unknown and I4 //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Invalid comparison between Unknown and I4 //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) if (m_ToolSystem.activeTool.toolID == null || (GameModeExtensions.IsEditor(m_ToolSystem.actionMode) && !AnarchyMod.Instance.Settings.PreventOverrideInEditor)) { return; } EntityManager entityManager; if ((Object)(object)m_ToolSystem.activePrefab != (Object)null) { Entity entity = m_PrefabSystem.GetEntity(m_ToolSystem.activePrefab); entityManager = ((ComponentSystemBase)this).EntityManager; if (((EntityManager)(ref entityManager)).HasComponent<BuildingData>(entity)) { return; } ObjectGeometryData val = default(ObjectGeometryData); if (EntitiesExtensions.TryGetComponent<ObjectGeometryData>(((ComponentSystemBase)this).EntityManager, entity, ref val) && (val.m_Flags & 2) != 2) { m_Log.Debug((object)"AnarchyPlopSystem.OnUpdate Active prefab is not overridable."); } } if (!m_AnarchySystem.AnarchyEnabled || !m_AppropriateTools.Contains(m_ToolSystem.activeTool.toolID) || ((ToolBaseSystem)m_NetToolSystem).TrySetPrefab(m_ToolSystem.activePrefab)) { return; } entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).RemoveComponent(m_CreatedQuery, ComponentType.ReadWrite<Overridden>()); entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).RemoveComponent(m_OwnedAndOverridenQuery, ComponentType.ReadWrite<Overridden>()); NativeArray<Entity> val2 = ((EntityQuery)(ref m_CreatedQuery)).ToEntityArray(AllocatorHandle.op_Implicit((Allocator)2)); Enumerator<Entity> enumerator = val2.GetEnumerator(); try { PrefabRef val4 = default(PrefabRef); ObjectGeometryData val5 = default(ObjectGeometryData); while (enumerator.MoveNext()) { Entity current = enumerator.Current; PrefabBase val3 = null; if (EntitiesExtensions.TryGetComponent<PrefabRef>(((ComponentSystemBase)this).EntityManager, current, ref val4) && m_PrefabSystem.TryGetPrefab<PrefabBase>(val4.m_Prefab, ref val3) && val3 is StaticObjectPrefab && EntitiesExtensions.TryGetComponent<ObjectGeometryData>(((ComponentSystemBase)this).EntityManager, val4.m_Prefab, ref val5) && (val5.m_Flags & 2) == 2) { m_Log.Debug((object)("AnarchyPlopSystem.OnUpdate Added PreventOverride to " + ((Object)val3).name)); entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).AddComponent<PreventOverride>(current); } else if ((Object)(object)val3 != (Object)null) { m_Log.Debug((object)("AnarchyPlopSystem.OnUpdate Would not add PreventOverride to " + ((Object)val3).name)); } } } finally { ((IDisposable)enumerator).Dispose(); } val2.Dispose(); } } public class PreventCullingSystem : GameSystemBase { private struct TypeHandle { [ReadOnly] public EntityTypeHandle __Unity_Entities_Entity_TypeHandle; [ReadOnly] public ComponentTypeHandle<CullingInfo> __CullingInfo_RO_ComponentTypeHandle; public void __AssignHandles(ref SystemState state) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) __Unity_Entities_Entity_TypeHandle = ((SystemState)(ref state)).GetEntityTypeHandle(); __CullingInfo_RO_ComponentTypeHandle = ((SystemState)(ref state)).GetComponentTypeHandle<CullingInfo>(false); } } private struct PreventCullingJob : IJobChunk { [ReadOnly] public EntityTypeHandle m_EntityType; [ReadOnly] public ComponentTypeHandle<CullingInfo> m_CullingInfoType; public ParallelWriter buffer; public void Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) NativeArray<Entity> nativeArray = ((ArchetypeChunk)(ref chunk)).GetNativeArray(m_EntityType); NativeArray<CullingInfo> nativeArray2 = ((ArchetypeChunk)(ref chunk)).GetNativeArray<CullingInfo>(ref m_CullingInfoType); for (int i = 0; i < ((ArchetypeChunk)(ref chunk)).Count; i++) { Entity val = nativeArray[i]; CullingInfo val2 = nativeArray2[i]; if (val2.m_PassedCulling == 0) { ((ParallelWriter)(ref buffer)).AddComponent<Updated>(unfilteredChunkIndex, val); } } } void IJobChunk.Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask) { Execute(in chunk, unfilteredChunkIndex, useEnabledMask, in chunkEnabledMask); } } private ILog m_Log; private EntityQuery m_CullingInfoQuery; private TypeHandle __TypeHandle; private ToolOutputBarrier m_ToolOutputBarrier; private int m_FrameCount = 0; private ToolSystem m_ToolSystem; public bool RunNow { get; set; } protected override void OnCreate() { //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) m_Log = AnarchyMod.Instance.Logger; m_Log.Info((object)"PreventCullingSystem Created."); World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_ToolOutputBarrier = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<ToolOutputBarrier>() : null); World defaultGameObjectInjectionWorld2 = World.DefaultGameObjectInjectionWorld; m_ToolSystem = ((defaultGameObjectInjectionWorld2 != null) ? defaultGameObjectInjectionWorld2.GetOrCreateSystemManaged<ToolSystem>() : null); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[2] { ComponentType.ReadOnly<PreventOverride>(), ComponentType.ReadOnly<CullingInfo>() }; val.None = (ComponentType[])(object)new ComponentType[10] { ComponentType.ReadOnly<Temp>(), ComponentType.ReadOnly<Building>(), ComponentType.ReadOnly<Crane>(), ComponentType.ReadOnly<Animal>(), ComponentType.ReadOnly<Pet>(), ComponentType.ReadOnly<Creature>(), ComponentType.ReadOnly<Moving>(), ComponentType.ReadOnly<Household>(), ComponentType.ReadOnly<Vehicle>(), ComponentType.ReadOnly<Event>() }; array[0] = val; m_CullingInfoQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); ((ComponentSystemBase)this).RequireForUpdate(m_CullingInfoQuery); ((GameSystemBase)this).OnCreate(); } protected override void OnUpdate() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) if (GameModeExtensions.IsEditor(m_ToolSystem.actionMode) && !AnarchyMod.Instance.Settings.PreventOverrideInEditor) { return; } if (m_FrameCount < AnarchyMod.Instance.Settings.PropRefreshFrequency && !RunNow) { m_FrameCount++; return; } m_FrameCount = 0; if (AnarchyMod.Instance.Settings.PreventAccidentalPropCulling || RunNow) { RunNow = false; __TypeHandle.__CullingInfo_RO_ComponentTypeHandle.Update(ref ((SystemBase)this).CheckedStateRef); ((EntityTypeHandle)(ref __TypeHandle.__Unity_Entities_Entity_TypeHandle)).Update(ref ((SystemBase)this).CheckedStateRef); PreventCullingJob preventCullingJob = default(PreventCullingJob); preventCullingJob.m_CullingInfoType = __TypeHandle.__CullingInfo_RO_ComponentTypeHandle; preventCullingJob.m_EntityType = __TypeHandle.__Unity_Entities_Entity_TypeHandle; EntityCommandBuffer val = ((SafeCommandBufferSystem)m_ToolOutputBarrier).CreateCommandBuffer(); preventCullingJob.buffer = ((EntityCommandBuffer)(ref val)).AsParallelWriter(); PreventCullingJob preventCullingJob2 = preventCullingJob; JobHandle val2 = JobChunkExtensions.ScheduleParallel<PreventCullingJob>(preventCullingJob2, m_CullingInfoQuery, ((SystemBase)this).Dependency); ((EntityCommandBufferSystem)m_ToolOutputBarrier).AddJobHandleForProducer(val2); ((SystemBase)this).Dependency = val2; } } protected override void OnCreateForCompiler() { ((ComponentSystemBase)this).OnCreateForCompiler(); __TypeHandle.__AssignHandles(ref ((SystemBase)this).CheckedStateRef); } } public class PreventOverrideSystem : GameSystemBase { private ILog m_Log; private EntityQuery m_NeedToPreventOverrideQuery; private ToolSystem m_ToolSystem; protected override void OnCreate() { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) m_Log = AnarchyMod.Instance.Logger; m_Log.Info((object)"PreventOverrideSystem Created."); World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_ToolSystem = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<ToolSystem>() : null); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[2] { ComponentType.ReadOnly<PreventOverride>(), ComponentType.ReadWrite<Overridden>() }; val.None = (ComponentType[])(object)new ComponentType[1] { ComponentType.ReadOnly<Deleted>() }; array[0] = val; m_NeedToPreventOverrideQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); ((ComponentSystemBase)this).RequireForUpdate(m_NeedToPreventOverrideQuery); ((GameSystemBase)this).OnCreate(); } protected override void OnUpdate() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) if (!GameModeExtensions.IsEditor(m_ToolSystem.actionMode) || AnarchyMod.Instance.Settings.PreventOverrideInEditor) { EntityManager entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).RemoveComponent(m_NeedToPreventOverrideQuery, ComponentType.ReadOnly<Overridden>()); entityManager = ((ComponentSystemBase)this).EntityManager; ((EntityManager)(ref entityManager)).AddComponent(m_NeedToPreventOverrideQuery, ComponentType.ReadOnly<Updated>()); } } } public class DisableToolErrorsSystem : GameSystemBase { private ToolSystem m_ToolSystem; private EntityQuery m_ToolErrorPrefabQuery; private AnarchySystem m_AnarchySystem; private EnableToolErrorsSystem m_EnableToolErrorsSystem; private ILog m_Log; private PrefabSystem m_PrefabSystem; protected override void OnCreate() { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) m_Log = AnarchyMod.Instance.Logger; World defaultGameObjectInjectionWorld = World.DefaultGameObjectInjectionWorld; m_AnarchySystem = ((defaultGameObjectInjectionWorld != null) ? defaultGameObjectInjectionWorld.GetOrCreateSystemManaged<AnarchySystem>() : null); World defaultGameObjectInjectionWorld2 = World.DefaultGameObjectInjectionWorld; m_EnableToolErrorsSystem = ((defaultGameObjectInjectionWorld2 != null) ? defaultGameObjectInjectionWorld2.GetOrCreateSystemManaged<EnableToolErrorsSystem>() : null); World defaultGameObjectInjectionWorld3 = World.DefaultGameObjectInjectionWorld; m_ToolSystem = ((defaultGameObjectInjectionWorld3 != null) ? defaultGameObjectInjectionWorld3.GetOrCreateSystemManaged<ToolSystem>() : null); World defaultGameObjectInjectionWorld4 = World.DefaultGameObjectInjectionWorld; m_PrefabSystem = ((defaultGameObjectInjectionWorld4 != null) ? defaultGameObjectInjectionWorld4.GetOrCreateSystemManaged<PrefabSystem>() : null); m_Log.Info((object)"DisableToolErrorsSystem Created."); EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = (ComponentType[])(object)new ComponentType[2] { ComponentType.ReadWrite<ToolErrorData>(), ComponentType.ReadOnly<NotificationIconData>() }; array[0] = val; m_ToolErrorPrefabQuery = ((ComponentSystemBase)this).GetEntityQuery((EntityQueryDesc[])(object)array); ((ComponentSystemBase)this).RequireForUpdate(m_ToolErrorPrefabQuery); ((GameSystemBase)this).OnCreate(); } protected override void OnUpdate() { //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to inva