![yenyang-Anarchy-1.0.1 icon](https://gcdn.thunderstore.io/live/repository/icons/yenyang-Anarchy-1.0.1.png.128x128_q95.jpg)
Anarchy
Disables Error Checks For Tools and does not show errors.
Date uploaded | a year ago |
Version | 1.0.1 |
Download link | yenyang-Anarchy-1.0.1.zip |
Downloads | 8914 |
Dependency string | yenyang-Anarchy-1.0.1 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![algernon-Unified_Icon_Library-1.0.7 icon](https://gcdn.thunderstore.io/live/repository/icons/algernon-Unified_Icon_Library-1.0.7.png.64x64_q95.png)
algernon-Unified_Icon_Library
Provides icons for use by other mods for Cities: Skylines 2
Preferred version: 1.0.7README
Anarchy
Anarchy disables error checks for tools in a way that the errors are not shown at all.
For consistency within the community, please do not use this term to mean something else for C:SII.
Dependencies
Detailed Descrption
The mod also has:
- Optional Tool icon
- Keyboard shortcut (Ctrl+A)
- Optional flaming chirper
- Option to automatically enable with bulldozer
- Optional mouse tooltip
- Icons for game manipulation and bypass verification for bulldozer.
Currently it applies to these tools:
- Object Tool (For trees this mod doesn't give features of C:S1 Tree Anarchy, instead think Cross the Line).
- Net Tool
- Area Tool (Can exceed limits for specialized industry areas)
- Bulldoze Tool (Option to default Anarchy to ON when activated)
- Terrain Tool (Cross the line within playable area.)
- Upgrade Tool
You can activate anarchy with the keyboard shortcut "Ctrl+A" or with the optional tool icon that only appears while using the above tools.
You can tell anarchy is active using optional Flaming Chirper, the tool icon, or a tooltip.
The following errors will not occur while Anarchy is enabled:
- Overlap Existing
- Invalid Shape
- Long Distance
- Tight Curve
- Already Upgraded
- In Water
- No Water
- Exceeds City Limits (This provides Cross the line Functionality)
- Not On Shoreline
- Already Exists
- Short Distance
- Low Elevation
- Small Area
- Steep Slope
- Not On Border
- No Groundwater
- On Fire
- Exceeds Lot Limits (Editor Only)
If you find an error that you think should be added or if you find a tool that this should also be included, please let me know.
Disclaimer
This mod does NOT alter existing systems, tools, or UI other than disabling error checks therefore you cannot:
- Use the net tool to draw a bridge through a sea-lane clearance
- Trees cannot be added onto other objects or too close to each other.
- If the vanilla net tool would remove an existing network, it will still do that.
- Even if the mod disables the error check, the UI may still prevent you from doing something like placing a second copy of a unique building/upgrade.
Please save frequently, in multiple files, and learn to use responsibly.
Support
I will respond on the code modding channels on Cities: Skylines modding Discord
Credits
- yenyang - Mod Author
- Chameleon TBN - Testing, Feedback, Icons, & Logo
- Bad Peanut - Image Credit for Flaming Chirper
- Algernon - Help with UI, Cooperative Development & Code Sharing
- T.D.W., Klyte45, krzychu124, & Quboid - Cooperative Development & Code Sharing
CHANGELOG
Anarchy-BepInEx Change Log
Patch V1.3.3
- Moved automatically showing markers to Better Bulldozer mod.
- Localization updated: Nyoko, Dome, Eryalito and Citadino (Spanish), Hendrix (German), RilkeXS (Chinese Simplified), Luis Fernando de Paula (Portuguese), Maxi (Partial Italian), karmel68 (Polish), Tanat (Korean), and Quoifleur (French).
- Added setting for Preventing Override in Editor.
Patch V1.3.2
- Fixed Anarchy Icon and row appearing with default tool.
- Added Marker Objects to automatically showing markers.
- Localization Support: Spanish by Nyoko, German by Hendrix, Chinese Simplified by RilkeXS
Patch V1.3.1
- Fixed drawing power poles with anarchy enabled causing terrain deformation below them.
- Fixed NetCompositionData for newly built networks while using Anarchy.
- Fixed CTD when trying to relocate owner building while placing building upgrades/extensions/subbuildings.
Update V1.3.0
- All bulldozing aspects of the mod have been forked over to a new mod called Better Bulldozer.
- While using the net tool Anarchy will now let you violate the clearance of other networks. You should however avoid zoning under low bridges, but there is a new setting to help if you insist.
- Fixed accidentally adding the PreventOverride component to vehicles, cims, households, events, and buildings. This caused issues for parked vehicles getting stuck in a loop and not able to leave the stall. This version should remove all of the improperly added components and not add new ones to those types of entities.
- Fixed plugin data
- Updated Logo
Patch V1.2.2
- Added trees and plants back into query for PreventCullingSystem.
Patch V1.2.1
- Fixed vanilla Trees not being overriden by spawning growables. (Note if you add a prop with anarchy conflicting with a standalone prop that wasn't placed with Anarchy, the standalone will be overriden).
- Added some additional checks for JS functions.
- Added a single frame delay after trying to execute the ui.js file for the first time.
- Removed trees and plants from query for PreventCullingSystem to improve performance.
- Fixed cranes not being overriden appropriately.
- Fixed disappearing tooltips.
- Fixed issue where sometimes Anarchy button needed to be toggled twice to change.
- While using the editor, Anarchy will no longer prevent overriding of anything.
- Please note: In the next update all bulldozing aspects will be moved to a different new mod called Better Bulldozer.
Update V1.2.0 2024/01/07
- Anarchy now has an opt-in option to allow placing multiple copies of unique buildings using the normal UI menu with or without Anarchy enabled. The effects of these buildings stack!
- Taxiways added to Targeting markers with bulldozer.
Update V1.1.0 2023/12/29
- Allows you to place vegetation and props (with DevUI 'Add Object' menu) overlapping or inside the boundaries of other objects and close together.
- Icon to show and EXCLUSIVELY target invisible paths/markers with the bulldozer and remove invisible paths/markers.
- Icon to EXCLUSIVELY target surfaces with the bulldozer and remove with one click. With Anarchy, this also can remove surfaces in buildings.
- Tooltips (Thanks to Algernon)
- Works with Line Tool from Line Tool Lite by Algernon
Patch V1.0.1 2023/12/18
- If you have Bypass Validation on, Anarchy off, and are using a tool that works with Anarchy, then Bypass Validation will be overridden and forced to be off.
Initial Release V1.0.0 2023/12/16
- Anarchy disables error checks for tools in a way that the errors are not shown at all.
- Optional Tool icon
- Keyboard shortcut (Ctrl+A)
- Optional flaming chirper
- Option to automatically enable with bulldozer
- Optional mouse tooltip
- Icons for game manipulation and bypass confirmation for bulldozer.