Better Bulldozer
Easily delete things with bulldozer that you otherwise could not delete or easily delete.
Date uploaded | 9 months ago |
Version | 1.0.1 |
Download link | yenyang-Better_Bulldozer-1.0.1.zip |
Downloads | 10733 |
Dependency string | yenyang-Better_Bulldozer-1.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100algernon-Unified_Icon_Library
Provides icons for use by other mods for Cities: Skylines 2
Preferred version: 1.0.7README
Better Bulldozer
Easily delete things with bulldozer that you otherwise could not delete or easily delete.
These options used to be part of Anarchy but have been forked into this mod. This mod is intended to be used with Anarchy v1.3.0 or newer, however Anarchy is not required.
Sully made a video about custom car parks (aka Parking Lots) and this functionality helped make that safe. Video on Youtube
Dependencies
Detailed Descrption
- Icons for game manipulation and bypass confirmation for bulldozer.
- Icon to show and EXCLUSIVELY target invisible paths/markers with the bulldozer and remove invisible paths/markers. See below.
- Icon to EXCLUSIVELY target surfaces and/or spaces with the bulldozer and remove with one click. Works both inside and outside of assets.
Invisible Paths and Markers
Drawing invisible paths and markers is an unsupported feature of the game. You need DevUI to access the 'Add Object' menu via the home button to draw invisible paths and markers, unless another mod makes this more convenient.
With the Bulldoze tool you can select an icon to show and EXCLUSIVELY demolish invisible networks, invisible parking decals, various spots, points, and spawners, BUT SAVE BEFORE HAND!
One configuration I built/demolished resulted in a crash to desktop because I left a segment that was too short. Deleting them in a different order worked.
You cannot demolish invisible paths and markers within buildings.
Planned Features
- I want to add features related to removing subelements of assets. I have some work in progress.
Support
I will respond on the code modding channels on Cities: Skylines Modding Discord
Credits
- yenyang - Mod Author
- Chameleon TBN - Testing, Feedback, Icons, & Logo
- Sully - Testing, Feedback, and Promotional Material.
- Algernon - Help with UI, Cooperative Development & Code Sharing
- T.D.W., Klyte45, krzychu124, & Quboid - Cooperative Development & Code Sharing
- Dante, starrysum - Testing, Feedback
This mod is not affiliated with any C:S1 mod with similar titles.
CHANGELOG
Better Bulldozer Change Log
Update V1.1.0
- Added Raycasting Lanes to tool modes for removing standalone lanes such as interconnected fences, interconnected hedges, linear street markings, vehicle and pedestrian lanes.
- Added NetLanePrefabs and NetLaneGeometryPrefabs to automatically show markers
- Edited Icons by Chameleon TBN
Patch V1.0.2
- Moved Automatically Show Markers code from Anarchy to Better Bulldozer.
- New Icons by City Rat.
Patch V1.0.1
- Added filters for Surfaces and Spaces while targetting those two areas.
- Added filters for Static Objects and Nets while targetting Markers.
- Added StaticObjectMarkers to determining if Show Markers should be automatically turned off when no longer bulldozing markers.