using System;
using System.Diagnostics;
using System.Numerics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DelusionalMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Delusional")]
[assembly: AssemblyTitle("DelusionalMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Delusional
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DelusionalMod";
public const string PLUGIN_NAME = "Delusional";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace DelusionalMod
{
[BepInPlugin("Monepok.Plugin.DelusionalMod", "Delusional Mod", "1.0.0")]
[BepInProcess("CloverPit.exe")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
Logger.LogInfo((object)"Delusional Mod is loaded!");
}
[HarmonyPatch(typeof(GameplayData), "DebtGetExt")]
[HarmonyPostfix]
private static void DelusionalMultiplierPercentageIncrease(ref BigInteger __result)
{
__result *= (BigInteger)2;
}
[HarmonyPatch(typeof(GameplayData), "GetRewardBoxDebtIndex")]
[HarmonyPostfix]
private static void DeadlineIncrease(ref BigInteger __result)
{
if (__result == 7L)
{
__result = 10;
}
}
}
}