Decompiled source of CloverPiss Piss Anywhere v1.0.0

CloverPiss.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using Panik;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CloverPiss")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CloverPiss")]
[assembly: AssemblyTitle("CloverPiss")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace piss_anywhere
{
	[BepInPlugin("CloverPiss", "CloverPiss", "1.0.0")]
	[BepInProcess("CloverPit.exe")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		public GameObject pissObj;

		private bool gameSceneLoaded;

		private IEnumerator PissAudioLoop()
		{
			Sound.Play("SoundWcPiss", 1f, 1f);
			while (pissObj.activeSelf)
			{
				yield return (object)new WaitForSeconds(3.4f);
				Sound.Stop("SoundWcPiss", true);
				if (!pissObj.activeSelf)
				{
					break;
				}
				Sound.Play("SoundWcPiss", 1f, 1f);
			}
			yield return null;
		}

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			gameSceneLoaded = false;
			pissObj = null;
			Logger.LogInfo((object)"Piss has loaded.");
		}

		private void Update()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name == "03GameScene")
			{
				gameSceneLoaded = true;
			}
			else
			{
				gameSceneLoaded = false;
			}
			if ((Object)(object)pissObj == (Object)null && gameSceneLoaded)
			{
				Logger.LogWarning((object)"Piss not found. Getting piss object.");
				pissObj = ((Component)GameObject.Find("Camera Game").transform.Find("Piss")).gameObject;
			}
			if (Input.GetKeyDown((KeyCode)112) && gameSceneLoaded)
			{
				pissObj.SetActive(!pissObj.activeSelf);
				if (pissObj.activeSelf)
				{
					((MonoBehaviour)this).StartCoroutine(PissAudioLoop());
				}
				else if (!pissObj.activeSelf)
				{
					((MonoBehaviour)this).StopCoroutine(PissAudioLoop());
					Sound.Stop("SoundWcPiss", true);
				}
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "CloverPiss";

		public const string PLUGIN_NAME = "CloverPiss";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}