using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.Mono;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MyMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MyMod")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("eb6b4302-5fdc-4501-839a-82a96d3d0cce")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("ru.mjkey.autointerest", "Auto Interest Mod", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private static class Patches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(GameplayData), "InterestEarnedGrow")]
private static void AfterInterestGrow()
{
try
{
Type typeFromHandle = typeof(GameplayData);
if (typeFromHandle == null)
{
Logger.LogWarning((object)"GameplayData type not found. Skipping InterestPickUp.");
}
else
{
GameplayData.InterestPickUp();
}
}
catch (Exception ex)
{
Logger.LogError((object)("Error while trying to auto-pick up interest: " + ex));
}
}
}
internal static ManualLogSource Logger;
private Harmony _harmony;
private void Awake()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
try
{
_harmony = new Harmony("ru.mjkey.autointerest");
_harmony.PatchAll(typeof(Patches));
Logger.LogInfo((object)"Auto Interest Mod loaded and patches applied.");
}
catch (Exception ex)
{
Logger.LogError((object)("Failed to apply Harmony patches: " + ex));
}
}
private void OnDestroy()
{
try
{
if (_harmony != null)
{
_harmony.UnpatchSelf();
}
Logger.LogInfo((object)"Auto Interest Mod unloaded and patches removed.");
}
catch (Exception ex)
{
Logger.LogError((object)("Failed to remove Harmony patches: " + ex));
}
}
}