FoundFootage
Mod that adds real lost footage from other players to your Old World.
CHANGELOG
Changelog
v0.4.4
- server: Return ContentBuffer to only fixed versions
- client: Make ContentBuffer deserialization silent
- client: Fix MoreCameras not extracting
- client: Move everything into own files
- client: Prevent infinite loop while reading ContentBuffer
v0.4.3
- client: Disable debug code, again (#27)
v0.4.2
Do not use this version
- client: Add config tracing
- client: Add found video filters setting
- client: Migrate persistent config to ".privatecfg" (#18)
- client: Serialize all fields
v0.4.1
- client: Fix always uploading videos
v0.4.0
Do not use this version
Note: Spawning cameras at lost position is still not implemented due to how the mod spawns fake cameras.
- client: Change fake camera HUD title (replaces
0% FILM LEFT
message) - server: Add v3 get video endpoint
- client: Content buffer for remote fake videos (you can now gain views, #21)
- client: Use UnityWebRequest (#20)
- client: Allow to completely disable uploading (#23)
v0.3.1
- client: Send player count
- client: Persistent config and send more info
- client: Do not upload duplicate videos
- client: Send position and content buffer on upload
- client: Add Mycelium as BepInEx dependency (fixes logger initialization exception)
- client: Call SetValid on fake clips (fixes incompatibility with MoreCameras)
- client: Add version to upload video request
- client: Add ContentWarningPlugin attribute (not vanilla compatible)
- client: Make default pass upload chance 25%
- server: Implement rate limiting
v0.3.0
- Voting system
- client: Send lobby ID along with video
- client: Try to update server URL on error
v0.2.2
- client: Share video URL instead of contents (fixed video freezing)
- client: Change default server URL
- client: Improve logging
- client: Make message box modal
v0.2.1
- client: Prevent found cameras from affecting objective
- client: Fix 100% film left
- client: Remove unused code
v0.2.0
Initial release