Decompiled source of Charging Divebell v1.1.0

BepInEx/Plugins/ChargeStation.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using DefaultNamespace;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChargeStation")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("ChargeStation")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[BepInPlugin("com.atomic.chargeship", "Charge Ship Plugin", "1.0.0")]
public class ChargeStationPlugin : BaseUnityPlugin
{
	private void Awake()
	{
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		GameObject val = GameObject.CreatePrimitive((PrimitiveType)3);
		val.gameObject.transform.position = new Vector3(100f, 100f, 100f);
		((Object)val).name = "Placeholder Cube";
		((Object)val).hideFlags = (HideFlags)61;
		val.AddComponent<MainPlugin>();
		Object.DontDestroyOnLoad((Object)(object)val);
	}
}
public class MainPlugin : MonoBehaviour
{
	private void OnEnable()
	{
		SceneManager.sceneLoaded += OnSceneLoaded;
		Debug.LogError((object)"New Scene");
	}

	private void OnDisable()
	{
		SceneManager.sceneLoaded -= OnSceneLoaded;
		Debug.LogError((object)"Something Scene");
	}

	private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
	{
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0091: Unknown result type (might be due to invalid IL or missing references)
		//IL_009a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
		if (!(((Scene)(ref scene)).name != "NewMainMenu"))
		{
			return;
		}
		GameObject[] array = Object.FindObjectsOfType<GameObject>();
		GameObject[] array2 = array;
		foreach (GameObject val in array2)
		{
			if (((Object)val).name.Contains("DiveBell") && val.activeInHierarchy && (Object)(object)val.GetComponent<DiveBellParent>() == (Object)null)
			{
				BatteryRechargeStation val2 = val.AddComponent<BatteryRechargeStation>();
				val2.rechargeRate = 0.5f;
				MainModule main = (val2.part = val.AddComponent<ParticleSystem>()).main;
				((MainModule)(ref main)).startSize = MinMaxCurve.op_Implicit(0f);
				((MainModule)(ref main)).duration = 0f;
				Transform transform = new GameObject("DummyField").transform;
				val2.field = transform;
			}
		}
	}
}
namespace ChargeStation
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "ChargeStation";

		public const string PLUGIN_NAME = "My first plugin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}