using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("off_grid.Whitelist")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Whitelist")]
[assembly: AssemblyTitle("off_grid.Whitelist")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Whitelist
{
[BepInPlugin("off_grid.Whitelist", "Whitelist", "1.0.0")]
public class Whitelist : BaseUnityPlugin, IOnEventCallback, IInRoomCallbacks
{
private bool configSynced;
private bool LobbyStatus;
private string localHash;
public ConfigFile config;
private string? ConfigVersion;
public static Whitelist Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
InitializeConfig();
Patch();
PhotonNetwork.AddCallbackTarget((object)this);
Logger.LogInfo((object)"off_grid.Whitelist v1.0.0 has fully loaded!");
localHash = GenerateModHash();
UpdateLocalHashConfig(localHash);
}
private void InitializeConfig()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
string text = Path.Combine(Paths.ConfigPath, "DAa Mods");
if (!Directory.Exists(text))
{
Directory.CreateDirectory(text);
}
string text2 = Path.Combine(text, "config.cfg");
config = new ConfigFile(text2, true);
ConfigVersion = config.Bind<string>("Version", "Current Version", "", (ConfigDescription)null).Value;
if (ConfigVersion != "1.0.0")
{
config.Clear();
DefineConfig();
}
}
private void DefineConfig()
{
config.Bind<string>("Version", "Current Version", "1.0.0", "Autoupdates the config / lets the mod know what version of config it is.");
config.Bind<string>("Hash", "Hash", "", "Hash used to check if mods are the same");
}
private void OnDestroy()
{
PhotonNetwork.RemoveCallbackTarget((object)this);
}
private void OnEnable()
{
PhotonNetwork.AddCallbackTarget((object)this);
}
private void OnDisable()
{
PhotonNetwork.RemoveCallbackTarget((object)this);
}
private void Patch()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("off_grid.Whitelist");
}
Harmony.PatchAll();
}
private string GenerateModHash()
{
string path = Path.Combine(Paths.PluginPath);
using MD5 mD = MD5.Create();
string[] files = Directory.GetFiles(path, "*.dll", SearchOption.AllDirectories);
byte[] buffer = files.Select(File.ReadAllBytes).SelectMany((byte[] b) => b).ToArray();
byte[] array = mD.ComputeHash(buffer);
return BitConverter.ToString(array).Replace("-", "").ToLowerInvariant();
}
private void Update()
{
if (PhotonNetwork.InRoom && !LobbyStatus)
{
LobbyStatus = true;
if (PhotonNetwork.IsMasterClient)
{
SendHashToPlayers();
}
else
{
((MonoBehaviour)this).StartCoroutine(WaitForConfigSync());
}
}
if (!PhotonNetwork.InRoom && LobbyStatus)
{
LobbyStatus = false;
}
}
public void OnEvent(EventData photonEvent)
{
if (photonEvent.Code == 1 && photonEvent.CustomData is object[] array && array.Length != 0 && array[0] is string text && text != localHash)
{
PhotonNetwork.Disconnect();
Logger.LogError((object)(text ?? ""));
Logger.LogError((object)(localHash ?? ""));
Logger.LogError((object)"Mod hashes do not match. Disconnecting from the server.");
}
}
private void SendHashToPlayers()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
object[] array = new object[1] { localHash };
RaiseEventOptions val = new RaiseEventOptions
{
Receivers = (ReceiverGroup)0
};
PhotonNetwork.RaiseEvent((byte)1, (object)array, val, SendOptions.SendReliable);
}
private IEnumerator WaitForConfigSync()
{
while (!configSynced)
{
yield return null;
}
}
public void OnPlayerEnteredRoom(Player newPlayer)
{
if (PhotonNetwork.IsMasterClient)
{
SendHashToPlayer(newPlayer);
}
}
private void UpdateLocalHashConfig(string hash)
{
ConfigEntry<string> val = config.Bind<string>("Hash", "Hash", "", "Hash used to check if mods are the same");
if (val.Value != hash)
{
val.Value = hash;
config.Save();
}
}
private void SendHashToPlayer(Player player)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
object[] array = new object[1] { localHash };
RaiseEventOptions val = new RaiseEventOptions();
val.TargetActors = new int[1] { player.ActorNumber };
RaiseEventOptions val2 = val;
PhotonNetwork.RaiseEvent((byte)1, (object)array, val2, SendOptions.SendReliable);
}
public void OnPlayerLeftRoom(Player otherPlayer)
{
}
public void OnRoomPropertiesUpdate(Hashtable propertiesThatChanged)
{
}
public void OnPlayerPropertiesUpdate(Player targetPlayer, Hashtable changedProps)
{
}
public void OnMasterClientSwitched(Player newMasterClient)
{
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "off_grid.Whitelist";
public const string PLUGIN_NAME = "Whitelist";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace MissingItems.Patches
{
internal class NetworkHandler
{
}
}