using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using MoReOxygen.Patches;
using MonoMod.RuntimeDetour.HookGen;
using On;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("rivinwin.MoReOxygen")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MoReOxygen")]
[assembly: AssemblyTitle("rivinwin.MoReOxygen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoReOxygen
{
[ContentWarningPlugin("rivinwin.MoReOxygen", "1.0.0", false)]
[BepInPlugin("rivinwin.MoReOxygen", "MoReOxygen", "1.0.0")]
public class MoReOxygen : BaseUnityPlugin
{
public static MoReOxygen Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
HookAll();
Logger.LogInfo((object)"rivinwin.MoReOxygen v1.0.0, hooking...");
}
internal static void HookAll()
{
PlayerPatch.Init();
Logger.LogDebug((object)"Finished hooking");
}
internal static void UnhookAll()
{
HookEndpointManager.RemoveAllOwnedBy((object)Assembly.GetExecutingAssembly());
Logger.LogDebug((object)"Finished unhooking");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "rivinwin.MoReOxygen";
public const string PLUGIN_NAME = "MoReOxygen";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace MoReOxygen.Patches
{
public class PlayerPatch
{
[CompilerGenerated]
private static class <>O
{
public static hook_UpdateValues <0>__Player_UpdateData_Patch;
}
internal static void Init()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
object obj = <>O.<0>__Player_UpdateData_Patch;
if (obj == null)
{
hook_UpdateValues val = Player_UpdateData_Patch;
<>O.<0>__Player_UpdateData_Patch = val;
obj = (object)val;
}
PlayerData.UpdateValues += (hook_UpdateValues)obj;
}
private static void Player_UpdateData_Patch(orig_UpdateValues orig, PlayerData self)
{
orig.Invoke(self);
while (self.remainingOxygen < 0f && self.health > 0f)
{
self.remainingOxygen += 0.5f;
Player.localPlayer.TakeDamage(6f);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}