using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using CWMapApi;
using CWMapApi.Api;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CWDust2")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CWDust2")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("C2188619-A819-4D60-99FD-5C26A3CB9AD1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CWDust2;
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.merqury.cw.map.dust2", "Dust 2", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private class Dust2 : CustomMap
{
public override string GetMapName()
{
return "Dust 2";
}
public override string GetSceneName()
{
return "Dust2Scene";
}
public override GameObject GetPatrolPoints()
{
return ((CustomMap)this).GetGameObjectInMyMap("PatrolPoints");
}
public override GameObject GetDiveBells()
{
return ((CustomMap)this).GetGameObjectInMyMap("DiveBells");
}
public override GameObject GetNavmesh()
{
return ((CustomMap)this).GetGameObjectInMyMap("navmesh");
}
public override GameObject GetNavmeshWide()
{
return ((CustomMap)this).GetGameObjectInMyMap("navmesh_Wide");
}
public override GameObject GetLevel()
{
return ((CustomMap)this).GetGameObjectInMyMap("World");
}
public override IEnumerator Prefix()
{
((CustomMap)this).SetDefaultWorldMaterialRecursive(((CustomMap)this).GetGameObjectInMyMap("World"));
((CustomMap)this).SetDefaultSkybox();
yield return <>n__0();
}
[CompilerGenerated]
[DebuggerHidden]
private IEnumerator <>n__0()
{
return ((CustomMap)this).Prefix();
}
}
private static PluginInfo pluginInfo;
private static ManualLogSource logger;
private void Awake()
{
logger = ((BaseUnityPlugin)this).Logger;
pluginInfo = ((BaseUnityPlugin)this).Info;
AssetBundle.LoadFromFile(Path.Combine(pluginInfo.Location, "..", "map"));
MapApi.RegisterCustomMap((CustomMap)(object)new Dust2());
}
}