Decompiled source of SillySoundEffects v1.0.1

BepInEx/plugins/SillySoundEffects.dll

Decompiled 6 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using MyceliumNetworking;
using SillySoundEffects.Patches;
using UnityEngine;
using Zorro.Core;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SillySoundEffects")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SillySoundEffects")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("02e6806f-0f78-447a-bcad-3ed2d16168c1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SillySoundEffects
{
	[BepInPlugin("MrChicken.SillySoundEffects", "Silly Sound Effects", "1.0.0.0")]
	public class SillySoundsBase : BaseUnityPlugin
	{
		public const uint modId = 46223934u;

		private const string modGUID = "MrChicken.SillySoundEffects";

		private const string modName = "Silly Sound Effects";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("MrChicken.SillySoundEffects");

		private static SillySoundsBase Instance;

		internal ManualLogSource mls;

		internal static List<AudioClip> SoundFX;

		internal static AssetBundle Bundle;

		private void Awake()
		{
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Expected O, but got Unknown
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("MrChicken.SillySoundEffects");
			mls.LogInfo((object)"SillySoundEffects are being a bit goofy");
			harmony.PatchAll(Assembly.GetExecutingAssembly());
			SoundFX = new List<AudioClip>();
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("SillySoundEffects.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(location + "sounds");
			if ((Object)(object)Bundle != (Object)null)
			{
				mls.LogInfo((object)"Successfully loaded asset bundle");
				SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle");
			}
			GameObject val = new GameObject("SillySoundEffects Persistent");
			val.AddComponent<DivingBellPatch>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)(object)val);
		}
	}
}
namespace SillySoundEffects.Patches
{
	[HarmonyPatch(typeof(BombItem))]
	internal class BombItemPatch
	{
		private static bool patchedSound;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void OverrideExplosionSound(BombItem __instance)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Expected O, but got Unknown
			if (!patchedSound)
			{
				SFX_PlayOneShot component = __instance.explosion.GetComponent<SFX_PlayOneShot>();
				SFX_Instance val = new SFX_Instance();
				val.clips = (AudioClip[])(object)new AudioClip[1] { SillySoundsBase.SoundFX[0] };
				val.settings = new SFX_Settings();
				component.sfx = val;
				patchedSound = true;
			}
		}
	}
	[HarmonyPatch(typeof(DivingBell))]
	internal class DivingBellPatch : MonoBehaviour
	{
		public static Vector3 soundPos;

		private SFX_Instance buzzer;

		private void Start()
		{
			MyceliumNetwork.RegisterNetworkObject((object)this, 46223934u, 0);
		}

		private void OnDestroy()
		{
			MyceliumNetwork.DeregisterNetworkObject((object)this, 46223934u, 0);
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void UpdateSoundPosOnStart(DivingBell __instance)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			soundPos = ((Component)__instance).transform.position;
		}

		[HarmonyPatch("RPC_GoToSurface")]
		[HarmonyPostfix]
		private static void AddIncorrectBuzzerSoundU(DivingBell __instance)
		{
			if (!(((StateMachine<DivingBellState>)(object)__instance.StateMachine).CurrentState is DivingBellReadyState))
			{
				MyceliumNetwork.RPC(46223934u, "PlayerBuzzerNoise", (ReliableType)1, Array.Empty<object>());
			}
		}

		[HarmonyPatch("RPC_GoToUnderground")]
		[HarmonyPostfix]
		private static void AddIncorrectBuzzerSoundD(DivingBell __instance)
		{
			if (!(((StateMachine<DivingBellState>)(object)__instance.StateMachine).CurrentState is DivingBellReadyState))
			{
				MyceliumNetwork.RPC(46223934u, "PlayerBuzzerNoise", (ReliableType)1, Array.Empty<object>());
			}
		}

		[CustomRPC]
		private void PlayerBuzzerNoise(RPCInfo info)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			buzzer.Play(soundPos, false, 1f, (Transform)null);
		}

		public DivingBellPatch()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			SFX_Instance val = new SFX_Instance();
			val.clips = (AudioClip[])(object)new AudioClip[1] { SillySoundsBase.SoundFX[3] };
			val.settings = new SFX_Settings();
			buzzer = val;
			((MonoBehaviour)this)..ctor();
		}
	}
	[HarmonyPatch(typeof(JumpScareSound))]
	internal class JumpScareSoundPatch
	{
		private static Random rnd = new Random();

		[HarmonyPatch("Scare")]
		[HarmonyPrefix]
		private static void OverrideJumpscareSFX(JumpScareSound __instance)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			int num = rnd.Next(0, 2);
			Debug.Log((object)num);
			num = ((num == 0) ? 1 : 4);
			SFX_Instance val = new SFX_Instance();
			val.clips = (AudioClip[])(object)new AudioClip[1] { SillySoundsBase.SoundFX[num] };
			val.settings = new SFX_Settings();
			__instance.sfx = val;
		}
	}
	[HarmonyPatch(typeof(PlayerCustomizer))]
	internal class PlayerCustomizerPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void OverrideSounds(PlayerCustomizer __instance)
		{
			__instance.applySound.clips = (AudioClip[])(object)new AudioClip[3]
			{
				SillySoundsBase.SoundFX[2],
				__instance.applySound.clips[0],
				__instance.applySound.clips[0]
			};
		}
	}
	[HarmonyPatch(typeof(PlayerDataSounds))]
	internal class PlayerDataSoundsPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideBedAudio(PlayerDataSounds __instance)
		{
			__instance.bedOn.clips[0] = SillySoundsBase.SoundFX[8];
			__instance.bedOff.clips[0] = SillySoundsBase.SoundFX[7];
			__instance.throwEndLvl2.clips[0] = SillySoundsBase.SoundFX[9];
			__instance.throwEndLvl2.settings.pitch = 1f;
		}
	}
	[HarmonyPatch(typeof(PlayerRagdoll))]
	internal class PlayerRagdollPatch
	{
		[HarmonyPatch("OnEnable")]
		[HarmonyPostfix]
		private static void OverrideRagdollAudio(PlayerRagdoll __instance)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			__instance.ragdollSound = (SFX_Instance[])(object)new SFX_Instance[1];
			SFX_Instance[] ragdollSound = __instance.ragdollSound;
			SFX_Instance val = new SFX_Instance();
			val.clips = (AudioClip[])(object)new AudioClip[1] { SillySoundsBase.SoundFX[5] };
			val.settings = new SFX_Settings();
			ragdollSound[0] = val;
		}
	}
	[HarmonyPatch(typeof(ShockStick))]
	internal class ShockStickPatch
	{
		[HarmonyPatch("ConfigItem")]
		[HarmonyPostfix]
		private static void OverrideShockImpactSound(ShockStick __instance)
		{
			__instance.shockImpactSound[0].clips[0] = SillySoundsBase.SoundFX[6];
			__instance.shockImpactSound[0].settings.pitch = 1.25f;
		}
	}
}