VoiceContent
Adds new Content to Content Warning via voice recognition.
Date uploaded | 7 months ago |
Version | 0.10.5 |
Download link | Notest-VoiceContent-0.10.5.zip |
Downloads | 73985 |
Dependency string | Notest-VoiceContent-0.10.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Notest-VoiceRecognitionAPI
Loads Windows Speech recognition into Content Warning and provides a dev-friendly way of using it.
Preferred version: 1.2.1RugbugRedfern-MyceliumNetworking
An easy to use networking library for sending custom RPCs through Steam.
Preferred version: 1.0.11Notest-ContentLibrary
ContentLibrary handles ID assignment, creation and replication of ContentProviders and ContentEvents for developers.
Preferred version: 0.11.1README
VoiceContent
Adds content to Content Warning via voice recognition
It doesn't work??
If the mod itself is throwing an error then copy and paste the error in the github issue page, preferrably describe your issue too
Windows
If the mod is not throwing errors but it's not recognizing your voice
- Make sure you have set your default microphone correctly.
- Change BepInEx's
LogLevels
in its config found at(ContentWarningDir)/BepInEx/config/BepInEx.cfg
. to include, Debug
or change it toAll
. If it is getting wrong results try improving your speech recognition
Dependencies
This depends on my fork of VoiceRecognitionAPI for Content Warning, Mycelium and my ContentLibrary
Types of content
Right now, the mod recognizes three types of content: Swearing, sponsor segments and acting like a YouTuber (SpookTuber)
Examples: "Don't forget to share, like and subscribe!" (YouTuber) "fuck" (swearing) and "This video is sponsored by" (sponsors)
Saying any of these keywords will trigger content, which will give you views and add a respective comment!
Contributing
This is my actual first time making a git repo, programming specifically in C# AND modding an Unity game so bear with me if something is wrong, multiple things probably are
If you'd like to build the mod for yourself:
- Clone the repo
- Set your references
- Then contribute??
- Build like you would a normal mod
Credits
Thanks a lot to:
- leonardomurakami for making translations possible and making me aware of other voice recognition software!
- bananasov for rewriting part of my horrible code and partly helping me with getting used to C#!
CHANGELOG
v0.10.5
Rewrite outdated parts of the README
v0.10.4
Initial release