using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("ContentBoinging")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Boing")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ContentBoinging")]
[assembly: AssemblyTitle("ContentBoinging")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ContentBoinging
{
[BepInPlugin("ContentBoinging", "ContentBoinging", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal class Patches
{
[HarmonyPatch(typeof(PlayerController), "RPCA_Jump")]
[HarmonyPostfix]
public static void BoingJump(Player ___player)
{
BoingPlayer(___player);
}
[HarmonyPatch(typeof(Player), "RPCA_TakeDamageAndAddForce")]
[HarmonyPostfix]
public static void BoingTakeDamageAndAddForce(Player __instance)
{
BoingPlayer(__instance);
}
private static void BoingPlayer(Player player)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
SFX_Instance val = Object.Instantiate<SFX_Instance>(player.sfx_0_Impact);
val.clips = (AudioClip[])(object)new AudioClip[1] { _boing };
SFX_Player.instance.PlaySFX(val, player.refs.headPos.position, (Transform)null, (SFX_Settings)null, 1f, false, false, true, 0f, 0);
}
}
private static AudioClip _boing;
private static ManualLogSource _logger;
private void Awake()
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
_logger = ((BaseUnityPlugin)this).Logger;
Log("Plugin ContentBoinging is loaded!");
_boing = AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream("ContentBoinging.boing")).LoadAsset<AudioClip>("boing");
Log(_boing);
Harmony val = new Harmony("ContentBoinging");
val.PatchAll(typeof(Patches));
Log(val.GetPatchedMethods().Count());
}
internal static void Log(object msg)
{
_logger.LogInfo(msg);
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ContentBoinging";
public const string PLUGIN_NAME = "ContentBoinging";
public const string PLUGIN_VERSION = "1.0.0";
}
}