using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using ContentSettings.API;
using ContentSettings.API.Settings;
using GadgetTweaks.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Zorro.Settings;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("ViViKo.GadgetTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("GadgetTweaks")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0")]
[assembly: AssemblyProduct("GadgetTweaks")]
[assembly: AssemblyTitle("ViViKo.GadgetTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace GadgetTweaks
{
[ContentWarningPlugin("ViViKo.GadgetTweaks", "GadgetTweaks", false)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("ViViKo.GadgetTweaks", "GadgetTweaks", "1.2.0")]
public class GadgetTweaks : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("ViViKo.GadgetTweaks");
public static GadgetTweaks Instance;
public bool infiniteShockCharge;
public bool infiniteDefibCharge;
public bool infiniteFlare;
public bool infiniteFlashlight;
public bool infinitePartyPopper;
public bool infiniteRescueHookCharge;
public bool infiniteNorgGun;
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
harmony.PatchAll();
SettingsLoader.RegisterSetting("ViViKo Mods", "GadgetTweaks", (Setting)(object)new InfiniteShockChargeSetting());
SettingsLoader.RegisterSetting("ViViKo Mods", "GadgetTweaks", (Setting)(object)new InfiniteDefibChargeSetting());
SettingsLoader.RegisterSetting("ViViKo Mods", "GadgetTweaks", (Setting)(object)new InfiniteFlareSetting());
SettingsLoader.RegisterSetting("ViViKo Mods", "GadgetTweaks", (Setting)(object)new InfiniteFlashlightSetting());
SettingsLoader.RegisterSetting("ViViKo Mods", "GadgetTweaks", (Setting)(object)new InfinitePartyPopperSetting());
SettingsLoader.RegisterSetting("ViViKo Mods", "GadgetTweaks", (Setting)(object)new InfiniteRescueHookChargeSetting());
SettingsLoader.RegisterSetting("ViViKo Mods", "GadgetTweaks", (Setting)(object)new InfiniteNorgGunSetting());
Logger.LogInfo((object)"Plugin GadgetTweaks v1.2.0 is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ViViKo.GadgetTweaks";
public const string PLUGIN_NAME = "GadgetTweaks";
public const string PLUGIN_VERSION = "1.2.0";
}
}
namespace GadgetTweaks.Patches
{
[HarmonyPatch(typeof(Defib))]
public class DefibPatch
{
[HarmonyPatch("ConfigItem")]
[HarmonyPrefix]
private static void ConfigItemPatch(Defib __instance)
{
__instance.maxCharges = 30;
}
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static void UpdatePatch(Defib __instance)
{
if (GadgetTweaks.Instance.infiniteDefibCharge)
{
__instance.m_batteryEntry.m_charge = __instance.m_batteryEntry.m_maxCharge;
}
}
}
public class InfiniteDefibChargeSetting : BoolSetting, ICustomSetting, IExposedSetting
{
public override void ApplyValue()
{
GadgetTweaks.Instance.infiniteDefibCharge = ((BoolSetting)this).Value;
}
public string GetDisplayName()
{
return "Infinite Defib";
}
protected override bool GetDefaultValue()
{
return false;
}
}
[HarmonyPatch(typeof(Flare))]
public class FlarePatch
{
[HarmonyPatch("ConfigItem")]
[HarmonyPrefix]
private static void ConfigItemPatch(Flare __instance)
{
__instance.maxLifeTime = 200f;
}
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static void UpdatePatch(Flare __instance)
{
if (GadgetTweaks.Instance.infiniteFlare)
{
__instance.m_lifeTimeEntry.m_lifeTimeLeft = __instance.m_lifeTimeEntry.m_maxLifeTime;
}
}
}
public class InfiniteFlareSetting : BoolSetting, ICustomSetting, IExposedSetting
{
public override void ApplyValue()
{
GadgetTweaks.Instance.infiniteFlare = ((BoolSetting)this).Value;
}
public string GetDisplayName()
{
return "Infinite Flare";
}
protected override bool GetDefaultValue()
{
return false;
}
}
[HarmonyPatch(typeof(Flashlight))]
public class FlashlightPatch
{
[HarmonyPatch("ConfigItem")]
[HarmonyPrefix]
private static void ConfigItemPatch(Flashlight __instance)
{
__instance.maxCharge = 400f;
}
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static void UpdatePatch(Flashlight __instance)
{
if (GadgetTweaks.Instance.infiniteFlashlight)
{
__instance.m_batteryEntry.m_charge = __instance.m_batteryEntry.m_maxCharge;
}
}
}
public class InfiniteFlashlightSetting : BoolSetting, ICustomSetting, IExposedSetting
{
public override void ApplyValue()
{
GadgetTweaks.Instance.infiniteFlashlight = ((BoolSetting)this).Value;
}
public string GetDisplayName()
{
return "Infinite Flashlight";
}
protected override bool GetDefaultValue()
{
return false;
}
}
[HarmonyPatch(typeof(ItemHugger))]
public class ItemHuggerPatch
{
[HarmonyPatch("ConfigItem")]
[HarmonyPrefix]
private static void ConfigItemPatch(ItemHugger __instance)
{
__instance.fullHealTime = 3.3f;
}
}
[HarmonyPatch(typeof(NorgGun))]
public class NorgGunPatch
{
[HarmonyPatch("ConfigItem")]
[HarmonyPrefix]
private static void ConfigItemPatch(NorgGun __instance)
{
__instance.maxCharges = 90;
}
[HarmonyPatch("LateUpdate")]
[HarmonyPostfix]
private static void LateUpdatePatch(NorgGun __instance)
{
if (GadgetTweaks.Instance.infiniteNorgGun)
{
__instance.m_batteryEntry.m_charge = __instance.m_batteryEntry.m_maxCharge;
}
}
}
public class InfiniteNorgGunSetting : BoolSetting, ICustomSetting, IExposedSetting
{
public override void ApplyValue()
{
GadgetTweaks.Instance.infiniteNorgGun = ((BoolSetting)this).Value;
}
public string GetDisplayName()
{
return "Infinite NorgGun Ammo";
}
protected override bool GetDefaultValue()
{
return false;
}
}
[HarmonyPatch(typeof(PartyPopper))]
public class PartyPopperPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void UpdatePatch(PartyPopper __instance)
{
if (GadgetTweaks.Instance.infinitePartyPopper && __instance.usedEntry.on)
{
__instance.usedEntry.on = false;
__instance.stashAbleEntry.isStashAble = true;
((ItemDataEntry)__instance.stashAbleEntry).SetDirty();
((ItemDataEntry)__instance.usedEntry).SetDirty();
__instance.wasUsedOnConfig = false;
}
}
}
public class InfinitePartyPopperSetting : BoolSetting, ICustomSetting, IExposedSetting
{
public override void ApplyValue()
{
GadgetTweaks.Instance.infinitePartyPopper = ((BoolSetting)this).Value;
}
public string GetDisplayName()
{
return "Infinite PartyPopper";
}
protected override bool GetDefaultValue()
{
return false;
}
}
[HarmonyPatch(typeof(RescueHook))]
public class RescueHookPatch
{
[HarmonyPatch("ConfigItem")]
[HarmonyPrefix]
private static void ConfigItemPatch(RescueHook __instance)
{
__instance.maxCharges = 15;
__instance.range = 60;
}
[HarmonyPatch("LateUpdate")]
[HarmonyPostfix]
private static void LateUpdatePatch(RescueHook __instance)
{
if (GadgetTweaks.Instance.infiniteRescueHookCharge)
{
__instance.m_batteryEntry.m_charge = __instance.m_batteryEntry.m_maxCharge;
}
}
}
public class InfiniteRescueHookChargeSetting : BoolSetting, ICustomSetting, IExposedSetting
{
public override void ApplyValue()
{
GadgetTweaks.Instance.infiniteRescueHookCharge = ((BoolSetting)this).Value;
}
public string GetDisplayName()
{
return "Infinite RescueHook";
}
protected override bool GetDefaultValue()
{
return false;
}
}
[HarmonyPatch(typeof(ShockStick))]
public class ShockStickPatch
{
[HarmonyPatch("ConfigItem")]
[HarmonyPrefix]
private static void ConfigItemPatch(ShockStick __instance)
{
__instance.shockBatteryCost = 0f;
}
[HarmonyPatch("RPC_Shock")]
[HarmonyPostfix]
private static void RPC_ShockPatch(ShockStick __instance)
{
if (!__instance.m_onOffEntry.on)
{
__instance.m_onOffEntry.on = true;
((ItemDataEntry)__instance.m_onOffEntry).SetDirty();
}
}
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static void UpdatePatch(ShockStick __instance)
{
if (GadgetTweaks.Instance.infiniteShockCharge)
{
__instance.m_batteryEntry.m_charge = __instance.m_batteryEntry.m_maxCharge;
}
}
}
[HarmonyPatch(typeof(ShockStickTrigger))]
public class ShockStickTriggerPatch
{
[HarmonyTranspiler]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static IEnumerable<CodeInstruction> TranspileMoveNext(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
CodeInstruction val = list[i];
if (!(val.opcode != OpCodes.Ldc_R4) && (float)val.operand == 1f)
{
val.operand = 0.2f;
}
}
return list.AsEnumerable();
}
}
public class InfiniteShockChargeSetting : BoolSetting, ICustomSetting, IExposedSetting
{
public override void ApplyValue()
{
GadgetTweaks.Instance.infiniteShockCharge = ((BoolSetting)this).Value;
}
public string GetDisplayName()
{
return "Infinite ShockStick";
}
protected override bool GetDefaultValue()
{
return false;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}