Mirage
Every enemy can mimic the voice of any player currently in the game.
Last updated | 6 months ago |
Total downloads | 357954 |
Total rating | 10 |
Categories | Mods Audio Client-Only Host-Only Monsters BepInEx |
Dependency string | cw_qwbarch-Mirage-1.5.0 |
Dependants | 129 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100cw_qwbarch-BarchLib
A collection of libraries and utility functions for my mods.
Preferred version: 1.0.1RugbugRedfern-MyceliumNetworking
An easy to use networking library for sending custom RPCs through Steam.
Preferred version: 1.0.10README
Mirage
Mirage is a mod that gives any enemy the ability to mimic a player's voice. This is a port of Mirage from Lethal Company.
Mod is required by the host and on all clients. Clients that do not have the mod will run into desynchronization issues.
Note: Consider this an early release, and expect there to be bugs.
Features
- Every enemy can mimic the voice of any player currently in the game.
- Delay between each voice mimic attempt can be configured via
MimicMinDelay
andMimicMaxDelay
. - Configuration is synced to all other players (except for the personal preferences section).
By default, only the Zombe
, Jello
, and Dog
will mimic voices.
Can I reupload the mod to Thunderstore?
No, reuploading the mod to Thunderstore is not permitted. If you are creating a modpack, please use the official mod.
If you're making small changes for your friends, you will need to share the compiled .dll
directly with them, and then import it locally.
Acknowledgements
- RugbugRedfern - Mirage is heavily inspired by their Lethal Company mod, Skinwalkers, and relies on MyceliumNetworking.
- Zaggy1024 - For pointing me towards setting up a debug build of the game, which is required for me to be able to run a performance profiler.
Changelog
To stay up to date with the latest changes, click here to view the changelog.