Mirage
Every enemy can mimic the voice of any player currently in the game.
CHANGELOG
Changelog
1.5.0
- Added support for
Streamer
. - Added support for
Infiltrator
.
1.4.0
- Added support for
AnglerMimic
.
1.3.0
- Enemies mimicking voices now respects the volume slider for the player it mimics.
- Added a config entry
MuteLocalPlayerVoice
.- When set to
true
, enemies that mimic the local player cannot be heard until the player is dead (and spectating). - When set to
false
, enemies that mimic the local player can always be heard. - Default value:
false
.
- When set to
- Added a config entry
LocalPlayerVolume
.- A value between 0-1 that controls how loud enemies mimicking the local player should be.
- This setting personal preference, and is not synced to other players.
- Default value:
1.0
.
1.2.2
- Fixed a performance issue that caused the game to stutter every couple seconds.
1.2.0
- Fixed a bug that caused enemies to not play audio when mimicking non-host players.
1.1.0
- Support v1.9.a of Content Warning.
1.0.1
- Add MyceliumNetworking as a required dependency.
1.0.0
- Initial release.