Mirage
Every enemy can mimic the voice of any player currently in the game.
| Date uploaded | 12 hours ago |
| Version | 1.2.0 |
| Download link | cw_qwbarch-Mirage-1.2.0.zip |
| Downloads | 2446 |
| Dependency string | cw_qwbarch-Mirage-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100cw_qwbarch-BarchLib
A collection of libraries and utility functions for my mods.
Preferred version: 1.0.1RugbugRedfern-MyceliumNetworking
An easy to use networking library for sending custom RPCs through Steam.
Preferred version: 1.0.10README
Mirage
Mirage is a mod that gives any enemy the ability to mimic a player's voice. This is a port of Mirage from Lethal Company.
Mod is required by the host and on all clients. Clients that do not have the mod will run into desynchronization issues.
Note: Consider this an early release, and expect there to be bugs.
Features
- Every enemy can mimic the voice of any player currently in the game.
- Delay between each voice mimic attempt can be configured via
MimicMinDelayandMimicMaxDelay. - Configuration is synced to all other players (except for the personal preferences section).
By default, only the Zombe, Jello, and Dog will mimic voices.
Can I reupload the mod to Thunderstore?
No, reuploading the mod to Thunderstore is not permitted. If you are creating a modpack, please use the official mod.
If you're making small changes for your friends, you will need to share the compiled .dll directly with them, and then import it locally.
Acknowledgements
- RugbugRedfern - Mirage is heavily inspired by their Lethal Company mod, Skinwalkers, and relies on MyceliumNetworking.
Changelog
To stay up to date with the latest changes, click here to view the changelog.
CHANGELOG
Changelog
1.2.0
- Fixed a bug that caused enemies to not play audio when mimicking non-host players.
1.1.0
- Support v1.9.a of Content Warning.
1.0.1
- Add MyceliumNetworking as a required dependency.
1.0.0
- Initial release.