Mirage
Every enemy can mimic the voice of any player currently in the game.
Date uploaded | 7 months ago |
Version | 1.3.0 |
Download link | cw_qwbarch-Mirage-1.3.0.zip |
Downloads | 97110 |
Dependency string | cw_qwbarch-Mirage-1.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100cw_qwbarch-BarchLib
A collection of libraries and utility functions for my mods.
Preferred version: 1.0.1RugbugRedfern-MyceliumNetworking
An easy to use networking library for sending custom RPCs through Steam.
Preferred version: 1.0.10README
Mirage
Mirage is a mod that gives any enemy the ability to mimic a player's voice. This is a port of Mirage from Lethal Company.
Mod is required by the host and on all clients. Clients that do not have the mod will run into desynchronization issues.
Note: Consider this an early release, and expect there to be bugs.
Features
- Every enemy can mimic the voice of any player currently in the game.
- Delay between each voice mimic attempt can be configured via
MimicMinDelay
andMimicMaxDelay
. - Configuration is synced to all other players (except for the personal preferences section).
By default, only the Zombe
, Jello
, and Dog
will mimic voices.
Can I reupload the mod to Thunderstore?
No, reuploading the mod to Thunderstore is not permitted. If you are creating a modpack, please use the official mod.
If you're making small changes for your friends, you will need to share the compiled .dll
directly with them, and then import it locally.
Acknowledgements
- RugbugRedfern - Mirage is heavily inspired by their Lethal Company mod, Skinwalkers, and relies on MyceliumNetworking.
- Zaggy1024 - For pointing me towards setting up a debug build of the game, which is required for me to be able to run a performance profiler.
Changelog
To stay up to date with the latest changes, click here to view the changelog.
CHANGELOG
Changelog
1.5.0
- Added support for
Streamer
. - Added support for
Infiltrator
.
1.4.0
- Added support for
AnglerMimic
.
1.3.0
- Enemies mimicking voices now respects the volume slider for the player it mimics.
- Added a config entry
MuteLocalPlayerVoice
.- When set to
true
, enemies that mimic the local player cannot be heard until the player is dead (and spectating). - When set to
false
, enemies that mimic the local player can always be heard. - Default value:
false
.
- When set to
- Added a config entry
LocalPlayerVolume
.- A value between 0-1 that controls how loud enemies mimicking the local player should be.
- This setting personal preference, and is not synced to other players.
- Default value:
1.0
.
1.2.2
- Fixed a performance issue that caused the game to stutter every couple seconds.
1.2.0
- Fixed a bug that caused enemies to not play audio when mimicking non-host players.
1.1.0
- Support v1.9.a of Content Warning.
1.0.1
- Add MyceliumNetworking as a required dependency.
1.0.0
- Initial release.