DamagePopups
Mod for Content Warning that displays change of players health as a small popups
Date uploaded | a month ago |
Version | 1.0.2 |
Download link | cyclozarin-DamagePopups-1.0.2.zip |
Downloads | 4579 |
Dependency string | cyclozarin-DamagePopups-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hamunii-AutoHookGenPatcher
MonoMod's HookGen as a Fully Automatic BepInEx Patcher.
Preferred version: 1.0.2README
DamagePopups
Whenether player had taken damage, healed, revived or killed instantly, a popup indicating how much health was changed will appear for 3 seconds and slowly fade out
Note that popups may stuck in the objects or be in weird position because the position of where player was damaged/healed is not tracked by the game, so popups appears above head and moves towards random position.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v1.0.2] - 11.08.2024
Added
- Popups now constantly look to camera location
[v1.0.1] - 10.08.2024
Added
- When local player has taken damage or healed, amount of health that was changed will pop up on screen instead of world space
Fixed
- Damage popups not cleaning up after fully fading out
[v1.0.0] - 08.08.2024
Added
- This mod!