using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BetterSpectate.Patches;
using BetterSpectate.SteamHelper;
using HarmonyLib;
using Photon.Realtime;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BetterSpectate")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BetterSpectate")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1d358671-9b8d-4212-904f-a592756f9482")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BetterSpectate
{
[ContentWarningPlugin("funfoxrr.BetterSpectate", "1.0.0", false)]
[BepInPlugin("funfoxrr.BetterSpectate", "BetterSpectate", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string GUID = "funfoxrr.BetterSpectate";
public const string NAME = "BetterSpectate";
public const string VER = "1.0.0";
private readonly Harmony harmony = new Harmony("funfoxrr.BetterSpectate");
public static Plugin Instance;
public static ManualLogSource Log;
public static string assemblyLocation;
public static AssetBundle assets;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
Log = Logger.CreateLogSource("funfoxrr.BetterSpectate");
assemblyLocation = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
assets = AssetBundle.LoadFromFile(Path.Combine(assemblyLocation, "funfoxrr_betterspectate"));
if ((Object)(object)assets == (Object)null)
{
Log.LogError((object)"Failed to load custom assets.");
return;
}
Log.LogInfo((object)"Hey wsg bbgirl");
Patch();
}
private void Patch()
{
harmony.PatchAll(typeof(SpectatePatch));
}
}
}
namespace BetterSpectate.SteamHelper
{
internal class Utils
{
public static Sprite GetAvatar(Player plr)
{
Sprite result = default(Sprite);
SteamAvatarHandler.TryGetAvatarForPlayer(plr, ref result);
return result;
}
}
}
namespace BetterSpectate.Patches
{
[HarmonyPatch(typeof(Spectate))]
internal class SpectatePatch
{
private static GameObject panel;
private static void AddPlayerToDeadPanel(Player player)
{
Transform val = panel.transform.Find("allDead");
Transform val2 = val.Find("template");
Transform val3 = Object.Instantiate<Transform>(val2, val);
((Component)val3).gameObject.SetActive(true);
((Component)val3).GetComponent<Image>().sprite = Utils.GetAvatar(player.refs.view.Owner);
if ((double)player.data.microphoneValue >= 0.275)
{
Transform val4 = val3.Find("speak");
((Component)val4).gameObject.SetActive(true);
}
}
private static List<Player> getDeadPlayers()
{
List<Player> list = new List<Player>();
List<Player> players = PlayerHandler.instance.players;
for (int i = 0; i < players.Count; i++)
{
Player val = players[i];
if (val.data.dead)
{
list.Add(val);
}
}
return list;
}
private static void RefreshPlrList()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
Transform val = panel.transform.Find("allDead");
foreach (Transform item in ((Component)val).transform)
{
Transform val2 = item;
if (!(((Object)((Component)val2).gameObject).name == "template"))
{
Object.Destroy((Object)(object)((Component)val2).gameObject);
}
}
for (int i = 0; i < getDeadPlayers().Count; i++)
{
Player player = getDeadPlayers()[i];
AddPlayerToDeadPanel(player);
}
}
[HarmonyPatch("StartSpectate")]
[HarmonyPostfix]
private static void StartPatch()
{
GameObject val = Plugin.assets.LoadAsset<GameObject>("SpectateUI");
if ((Object)(object)val == (Object)null)
{
Plugin.Log.LogFatal((object)"SpectateUI Panel is non-existant.");
return;
}
panel = Object.Instantiate<GameObject>(val, GameObject.Find("GAME").transform);
panel = ((Component)panel.transform.Find("Panel")).gameObject;
for (int i = 0; i < getDeadPlayers().Count; i++)
{
Player player = getDeadPlayers()[i];
AddPlayerToDeadPanel(player);
}
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void UpdatePatch(Spectate __instance)
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)panel == (Object)null) && Spectate.spectating)
{
RefreshPlrList();
Camera val = ((Component)__instance).gameObject.GetComponent<Camera>();
if (!Object.op_Implicit((Object)(object)val))
{
val = ((Component)__instance).gameObject.GetComponentInChildren<Camera>();
}
if (Input.mouseScrollDelta.y > 0f)
{
Camera obj = val;
Camera obj2 = val;
float num2 = (obj2.fieldOfView -= 5f);
obj.fieldOfView = Mathf.Clamp(num2, 25f, 180f);
}
if (Input.mouseScrollDelta.y < 0f)
{
Camera obj3 = val;
Camera obj4 = val;
float num2 = (obj4.fieldOfView += 5f);
obj3.fieldOfView = Mathf.Clamp(num2, 25f, 180f);
}
}
}
}
}