Lockdown
A Client-Side/Server-Side fix that prevents non-master clients from spawning monsters with more to come.
Last updated | 7 months ago |
Total downloads | 15517 |
Total rating | 4 |
Categories | Mods Misc |
Dependency string | www_Day_Dream-Lockdown-0.1.0 |
Dependants | 9 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Lockdown
A Client-Side/Server-Side fix that prevents non-master clients from spawning monsters with more to come.
Note: Everyone who doesn't want to see the monster's spawned by hackers should have this mod.
Currently this restricts non-master clients from instantiating objects they shouldn't on each client who has this mod installed. This should prevent about 90% of the random lobby hackers you'll experience.
However
If someone is spawning in monsters and they are the MasterClient (Spawn in the center of the room before everyone else) then this has to accept those as truth due to the games default behaviour of having the host spawn monsters. If you experience someone spawning in anything while using this mod then they are likely the host and you should disconnect from the lobby.
Coming Soon
I'm currently working on ways to mitigate people abusing normal remote procedure calls (RPCs) which allows them to do other disruptive things. Keep an eye out for updates.