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PlacementPlus
Unlock full potential of your placement! With this mod you can place seeds, walls, ground and tiles in grids and lines!
CHANGELOG
v1.6.4
- Fixed extended grid appearing when using hoes
- Fixed cursor positioning errors when using 1xN and Nx1 cursors
All changes
v1.6.3
- Allowed to grid place, dig and paint with extended range
- Allowed to grid paint entities
- Fixed not all paint brushes being available for hot swap
- Fixed items being consumed and damage being applied in creative mode
v1.6.2
- Updated to work with game version 0.6.0 or higher.
v1.6.1
- Update to CoreLib 2.0.0
v1.6.0
- Fixed compatibility with game version 0.5.2.0 and higher
- Removed force rotation feature, as it has been added to vanilla
v1.5.2
- Fixed that Obsidian walls and ground could be replaced
- Added implicit change of mode from 1x1 to nxn when size is changed
v1.5.1
- Fixed that walls were dug with shovel
v1.5.0
- Added ability to dig in grids
- Added ability to replace ground tiles
v1.4.1
- Fixed musket sound being played when placing in a grid
v1.4.0
- Fixed compatibility with game version 0.5.0.0 and higher
v1.3.0
- Migrate to BepInEx BE builds
v1.2.0
- Migrate to CoreLib 1.0.0
v1.1.3
- Added ability to change paint brush colors with a key
- Allow placing fences and rugs in a grid
v1.1.2
- Fixed rotation not applying for drills and mechanical arms if grid size was 1x1
v1.1.1
- Allow using vanilla belt placement logic when holding a button
v1.1.0
- Added even grid sizes of 2x2, 4x4 and 6x6
- Added feature to select rotation of belts, drills or mechanical arms
- Allow placing rails in a grid
v1.0.2
- Allow spawner tiles to be placed in a grid
v1.0.1
- Fixed golden plants not being planted
v1.0.0
- Initial Release