CrabDevKit
A utility mod that improves the experience for mod makers.
CHANGELOG
1.2.1
- Added ChatUtil and GiveUtil.
- Moved the Patches for FakeClients to be within the FakeClients class.
1.2.0
- Updated several internal parts of CrabDevKit to make the source code neater.
1.1.0
- Increased priority of the SteamManager.LobbyEnter postfix patch for CrabNet, that way it runs ahead of an exception sometimes caused by MapMod that led to message handlers not being registered.
- Added a utility for FakeClients which allows host side mods to spawn fake clients as players, who at the bare minimum are recognized as and act like real players on the hosts end, but unless the mod does anything with them, they will just spawn and float there doing nothing.
1.0.0
- Initial release.