FloatingPlayerPatch
A small mod that patches* the floating player issue, read the full description for details on why this exists and how it works.
CHANGELOG
1.3.0
- Updated several internal parts of FloatingPlayerPatch to make the source code neater.
1.2.0
- Added config option: Only Establish Connection with Host as Client
- This will make you only establish a connection with the host, so long as they are sharing that they have the mod.
- This may allow you to join the game a bit faster (as you won't have to establish a bunch of pointless connections, though this is untested/unconfirmed) and will make you not send any packets to any other players besides the host.
- This will also only make you accept player position and rotation packets from the host, meaning that no one can lie to you about their positon.
1.1.1
- Updated ModList compatibility.
1.1.0
- Made it so clients with the mod always sync their movements to the host as if they're close, so their movements don't appear laggy to others.
- Added ModList compatibility.
1.0.0
- Initial release